Player Matchup

Ganesha
Ganesha
AboveAverageJoe0
Ganesha
Level 44
God Stats
5W - 0L
1,860 SR
Queue Stats
476W - 257L
1,980 Elo+
Party 2
Ne Zha
Ne Zha
TheCoob
Ne Zha
Level 29
God Stats
292W - 117L
2,136 SR
Queue Stats
334W - 145L
2,079 Elo+
Party 2
Agni
Agni
adustyfruitbowl2
Agni
Level 47
God Stats
6W - 0L
1,825 SR
Queue Stats
196W - 90L
1,857 Elo+
Party 2
Team Averages
Level 40
1,940 SR
1,972 Elo+

VS

Team Averages
Level 56
1,334 SR
1,328 Elo+
Osiris
Osiris
Infnium
Osiris
Level 88
God Stats
1W - 4L
1,419 SR
Queue Stats
77W - 95L
1,389 Elo+
Party 1
Chang'e
Chang'e
ZtheGhost
Chang'e
Level 16
God Stats
2W - 3L
1,343 SR
Queue Stats
4W - 7L
1,202 Elo+
Party 1
Cerberus
Cerberus
iDjentz
Cerberus
Level 65
God Stats
0W - 1L
1,241 SR
Queue Stats
32W - 35L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
7,548
839
6,957
8,590
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
TheCoob
Ne Zha
11
7 / 1 / 4
8,064
896
8,142
9,705
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
5 / 2 / 5
7,512
835
5,750
4,730
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Infnium
Osiris
7
1 / 3 / 1
6,044
672
2,299
6,384
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
ZtheGhost
Chang'e
7
0 / 4 / 0
5,483
609
1,962
7,128
1,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
iDjentz
Cerberus
8
0 / 6 / 2
6,219
691
3,479
11,840
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
1
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Osiris
Infnium
Osiris
1
3
1
0.5
W
Ne Zha
TheCoob
Ne Zha
7
1
4
9
L
Chang'e
ZtheGhost
Chang'e
0
4
0
0
W
5
2
5
3.75
L
Cerberus
iDjentz
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
7,740
23,025
Taken
25,352
10,058
Mitigated
8,603
3,430
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,957
1,056
0
1,076
8,590
3,478
34
2,162
3,499
21,288
0
L
Osiris
Infnium
Osiris
2,299
951
0
540
6,384
3,792
0
2,697
3,435
0
7,162
W
Ne Zha
TheCoob
Ne Zha
8,142
2,358
0
2,106
9,705
5,193
1,316
1,834
6,408
0
25,377
L
Chang'e
ZtheGhost
Chang'e
1,962
212
259
895
7,128
1,527
0
3,358
3,422
9,870
0
W
5,750
820
0
248
4,730
1,387
1,498
1,514
3,216
26,084
0
L
Cerberus
iDjentz
Cerberus
3,479
296
0
996
11,840
3,284
0
6,178
5,360
16,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,124
Gold Earned
17,746
96
Minions Killed
82
0
Camps Cleared
0
557,132
Distance Traveled
316,388
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,548
839
6
1
0
182,207
2
L
Osiris
6,044
672
10
1
0
103,017
0
W
Ne Zha
8,064
896
41
5
0
204,308
1
L
Chang'e
5,483
609
18
2
0
107,278
0
W
Agni
7,512
835
49
5
0
170,617
0
L
Cerberus
6,219
691
54
6
0
106,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role