Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BigBodyKarate
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
jaller219
Heimdallr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,717 Elo+
Party 2
Eset
Eset
koshi1993
Eset
Level 86
God Stats
1W - 0L
1,315 SR
Queue Stats
5W - 2L
1,580 Elo+
Party 2
Ullr
Ullr
seanthehokage
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 85
1,463 SR
1,559 Elo+

VS

Team Averages
Level 33
1,490 SR
1,507 Elo+
Chang'e
Chang'e
APRIL_SHARP
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AbyssGamer921
Cthulhu
Level 28
God Stats
0W - 1L
1,362 SR
Queue Stats
11W - 21L
1,745 Elo+
Solo
Kukulkan
Kukulkan
AlithelJenkins
Kukulkan
Level 21
God Stats
0W - 2L
1,585 SR
Queue Stats
5W - 11L
1,291 Elo+
Solo
Cupid
Cupid
Avery_SHARP
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DoBetterKings14
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 1 / 20
9,424
942
7,949
5,480
2,105
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
12 / 4 / 11
10,311
1,031
10,960
10,812
4,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
jaller219
Heimdallr
16
8 / 4 / 14
9,464
946
13,238
11,782
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
8 / 2 / 15
9,673
967
13,127
8,309
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 23
9,235
924
6,869
9,954
3,691
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
APRIL_SHARP
Chang'e
12
1 / 7 / 4
7,110
711
3,038
9,286
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
16
2 / 7 / 4
7,988
799
10,652
14,141
11,480
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
16
5 / 6 / 4
8,719
872
7,865
9,402
4,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 1
5,833
583
1,651
7,147
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
DoBetterKings14
Erlang Shen
13
2 / 8 / 7
7,837
784
5,514
16,317
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
34
Kills
10
14
Deaths
34
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
20
15
L
Chang'e
APRIL_SHARP
Chang'e
1
7
4
0.43
L
Cthulhu
2
7
4
0.57
L
Kukulkan
5
6
4
1.17
L
0
6
1
0.08
W
12
4
11
4.38
L
Erlang Shen
DoBetterKings14
Erlang Shen
2
8
7
0.69
W
Heimdallr
jaller219
Heimdallr
8
4
14
3.75
W
Eset
8
2
15
7.75
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,143
Damage
28,720
46,337
Taken
56,293
18,628
Mitigated
35,926
19,555
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,949
717
2,221
1,742
5,480
2,105
1,017
2,430
3,050
15,915
0
L
Chang'e
APRIL_SHARP
Chang'e
3,038
110
282
564
9,286
3,565
0
3,615
5,545
4,706
0
L
Cthulhu
10,652
114
150
709
14,141
11,480
0
4,265
9,694
23,369
0
L
Kukulkan
7,865
692
125
810
9,402
4,199
0
2,986
6,308
21,355
0
L
1,651
852
80
316
7,147
2,534
0
2,869
4,202
0
2,591
W
10,960
1,489
2,791
3,341
10,812
4,511
1,331
4,207
6,605
0
18,124
L
Erlang Shen
DoBetterKings14
Erlang Shen
5,514
2,640
158
2,193
16,317
14,148
0
6,626
9,468
0
8,216
W
Heimdallr
jaller219
Heimdallr
13,238
7,211
0
2,483
11,782
5,233
2,095
4,557
7,225
0
28,370
W
Eset
13,127
512
2,666
2,781
8,309
3,088
501
3,988
4,321
20,996
0
W
6,869
3,247
0
1,530
9,954
3,691
533
6,373
3,581
0
12,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,107
Gold Earned
37,487
104
Minions Killed
62
0
Camps Cleared
0
922,242
Distance Traveled
792,843
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,424
942
24
2
0
191,222
3
L
Chang'e
7,110
711
5
1
0
141,705
0
L
Cthulhu
7,988
799
19
2
0
182,126
0
L
Kukulkan
8,719
872
35
4
0
173,328
0
L
Cupid
5,833
583
2
0
0
102,459
0
W
Susano
10,311
1,031
17
2
0
223,404
0
L
Erlang Shen
7,837
784
1
0
0
193,225
0
W
Heimdallr
9,464
946
32
3
0
159,608
0
W
Eset
9,673
967
19
2
0
186,049
0
W
Ullr
9,235
924
12
1
0
161,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role