Player Matchup

Jing Wei
Jing Wei
IgnoredSiren
Jing Wei
Level 36
God Stats
9W - 9L
1,544 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 2
Cupid
Cupid
Mazuie
Cupid
Level 47
God Stats
8W - 4L
1,756 SR
Queue Stats
11W - 14L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
NavoOrNova
Nu Wa
Level 79
God Stats
9W - 7L
1,482 SR
Queue Stats
368W - 383L
1,436 Elo+
Solo
Yemoja
Yemoja
RobinRes590
Yemoja
Level 60
God Stats
26W - 25L
1,704 SR
Queue Stats
291W - 435L
1,386 Elo+
Solo
Horus
Horus
Time44more
Horus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 237L
1,340 Elo+
Solo
Team Averages
Level 57
1,597 SR
1,401 Elo+

VS

Team Averages
Level 47
1,306 SR
1,226 Elo+
Bellona
Bellona
GDTMoney517
Bellona
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 38L
1,457 Elo+
Party 1
Olorun
Olorun
Neeblar
Olorun
Level 43
God Stats
0W - 4L
1,325 SR
Queue Stats
9W - 12L
1,194 Elo+
Solo
Ra
Ra
Ra Bobbie
Ra
Level 17
God Stats
1W - 7L
1,227 SR
Queue Stats
2W - 10L
929 Elo+
Party 1
Neith
Neith
The-Poison-Byte
Neith
Level 62
God Stats
24W - 28L
1,198 SR
Queue Stats
26W - 32L
1,228 Elo+
Solo
Danzaburou
Danzaburou
djlipe321
Danzaburou
Level 56
God Stats
2W - 4L
1,278 SR
Queue Stats
14W - 23L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IgnoredSiren
Jing Wei
20
17 / 1 / 18
15,368
1,281
38,690
22,803
11,014
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Mazuie
Cupid
20
21 / 6 / 16
16,167
1,347
28,321
16,486
8,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
20
6 / 1 / 26
12,730
1,061
27,865
12,633
5,405
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
20
1 / 5 / 29
12,252
1,021
12,056
16,952
16,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
19
1 / 1 / 24
13,065
1,089
5,239
17,794
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GDTMoney517
Bellona
18
2 / 13 / 8
11,860
988
18,460
31,110
17,123
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Neeblar
Olorun
17
1 / 5 / 8
11,040
920
10,593
23,556
10,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 5
10,158
847
4,247
14,957
7,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
9 / 15 / 4
14,024
1,169
33,403
28,673
11,950
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
djlipe321
Danzaburou
17
2 / 5 / 6
11,499
958
13,249
17,636
11,218
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
45
46
Kills
14
14
Deaths
46
113
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
GDTMoney517
Bellona
2
13
8
0.46
W
Jing Wei
IgnoredSiren
Jing Wei
17
1
18
26
W
Cupid
Mazuie
Cupid
21
6
16
4.83
W
Nu Wa
6
1
26
19
L
Olorun
Neeblar
Olorun
1
5
8
1
L
0
8
5
0.31
W
Yemoja
1
5
29
3.1
L
9
15
4
0.73
W
Horus
1
1
24
13
L
Danzaburou
djlipe321
Danzaburou
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,171
Damage
79,952
86,668
Taken
115,932
62,862
Mitigated
58,571
29,764
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GDTMoney517
Bellona
18,460
5,979
195
2,824
31,110
17,123
0
13,267
17,843
0
44,729
W
Jing Wei
IgnoredSiren
Jing Wei
38,690
24,691
1,819
5,827
22,803
11,014
0
5,511
17,292
0
67,892
W
Cupid
Mazuie
Cupid
28,321
13,782
431
2,617
16,486
8,363
0
2,776
13,710
0
45,298
W
Nu Wa
27,865
5,678
412
6,662
12,633
5,405
0
613
12,020
49,563
0
L
Olorun
Neeblar
Olorun
10,593
5,358
2,278
7,372
23,556
10,805
0
7,587
15,969
36,186
0
L
4,247
1,520
239
1,143
14,957
7,475
0
5,415
9,542
16,308
0
W
Yemoja
12,056
2,796
3,038
304
16,952
16,349
0
3,173
13,779
40,841
0
L
33,403
19,053
229
2,939
28,673
11,950
0
9,894
18,779
0
77,140
W
Horus
5,239
2,083
3,816
4,838
17,794
21,731
0
2,803
14,991
0
13,114
L
Danzaburou
djlipe321
Danzaburou
13,249
5,185
0
1,748
17,636
11,218
0
3,758
13,878
36
36,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,582
Gold Earned
58,581
230
Minions Killed
235
11
Camps Cleared
5
1,091,568
Distance Traveled
903,298
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,860
988
34
3
2
193,751
0
W
Jing Wei
15,368
1,281
52
4
8
233,053
0
W
Cupid
16,167
1,347
59
5
1
213,880
0
W
Nu Wa
12,730
1,061
36
3
0
183,542
0
L
Olorun
11,040
920
49
4
0
197,113
0
L
Ra
10,158
847
40
3
0
128,781
0
W
Yemoja
12,252
1,021
60
5
1
191,428
1
L
Neith
14,024
1,169
69
6
3
167,112
0
W
Horus
13,065
1,089
23
2
1
269,665
0
L
Danzaburou
11,499
958
43
4
0
216,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role