Player Matchup

Baron Samedi
Baron Samedi
DieGANGSTERBros
Baron Samedi
Level 12
God Stats
14W - 27L
1,310 SR
Queue Stats
18W - 39L
1,231 Elo+
Party 2
Mercury
Mercury
MajorDeniz
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,231 Elo+
Party 2
Ra
Ra
TRIPLE_CHAN
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Ao Kuang
Ao Kuang
muffenlord8112
Ao Kuang
Level 26
God Stats
12W - 9L
1,500 SR
Queue Stats
59W - 50L
1,511 Elo+
Solo
Loki
Loki
oHH itz Austinn
Loki
Level 14
God Stats
4W - 5L
1,245 SR
Queue Stats
4W - 5L
1,191 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,281 Elo+

VS

Team Averages
Level 18
1,312 SR
1,089 Elo+
Cthulhu
Cthulhu
IlSilentRagell
Cthulhu
Level 20
God Stats
17W - 19L
1,165 SR
Queue Stats
131W - 180L
1,087 Elo+
Party 1
Eset
Eset
MuchYummi3r
Eset
Level 28
God Stats
10W - 13L
1,615 SR
Queue Stats
60W - 84L
1,001 Elo+
Solo
Olorun
Olorun
PunchedThread09
Olorun
Level 16
God Stats
9W - 20L
1,288 SR
Queue Stats
99W - 155L
1,015 Elo+
Party 1
Merlin
Merlin
PurpleSmurf24
Merlin
Level 8
God Stats
16W - 19L
1,096 SR
Queue Stats
376W - 355L
1,026 Elo+
Solo
Nike
Nike
VespidPainter83
Nike
Level 18
God Stats
16W - 21L
1,397 SR
Queue Stats
96W - 95L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DieGANGSTERBros
Baron Samedi
14
4 / 6 / 7
9,455
394
12,616
16,263
7,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
MajorDeniz
Mercury
14
2 / 3 / 2
8,668
361
5,445
15,708
5,129
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 10 / 5
9,406
392
15,741
18,658
7,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
12 / 4 / 2
11,251
469
18,607
26,292
10,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
6,628
276
328
4,469
1,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 4
12,153
506
18,075
32,965
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 9
10,908
455
8,032
9,931
3,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 10 / 1
8,970
374
4,240
17,291
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
8 / 1 / 2
12,057
502
9,979
9,580
3,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 2 / 8
12,464
519
14,893
14,423
11,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
21
Kills
25
27
Deaths
24
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DieGANGSTERBros
Baron Samedi
4
6
7
1.25
W
5
8
4
0.88
L
Mercury
MajorDeniz
Mercury
2
3
2
1
W
4
3
9
2.83
W
1
10
1
0.15
W
8
1
2
9
L
3
10
5
0.55
W
7
2
8
5.5
L
Ao Kuang
12
4
2
3.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,737
Damage
55,219
81,390
Taken
84,190
32,036
Mitigated
39,754
23,319
Healing
24,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DieGANGSTERBros
Baron Samedi
12,616
1,470
988
3,352
16,263
7,692
657
8,754
7,309
34,681
0
W
18,075
1,863
1,260
11,792
32,965
14,831
726
23,510
9,455
59,811
0
L
Mercury
MajorDeniz
Mercury
5,445
2,037
0
3,659
15,708
5,129
283
4,111
11,347
0
40,614
W
8,032
486
1,261
2,423
9,931
3,353
2,265
4,733
5,198
45,813
0
W
4,240
2,010
134
3,621
17,291
6,292
2,000
9,292
7,999
25,316
0
W
9,979
1,791
837
2,903
9,580
3,467
4,766
4,304
5,276
60,201
0
L
15,741
3,253
64
760
18,658
7,390
351
12,851
5,680
53,778
0
W
14,893
2,057
0
678
14,423
11,811
2,850
5,125
9,298
0
57,321
L
Ao Kuang
18,607
5,576
0
14,496
26,292
10,618
180
12,107
13,957
65,975
0
L
328
23
0
0
4,469
1,207
0
2,503
1,966
0
6,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
56,552
281
Minions Killed
387
0
Camps Cleared
0
1,574,043
Distance Traveled
1,903,996
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,455
394
48
2
0
359,715
3
W
Cthulhu
12,153
506
76
3
0
398,550
0
L
Mercury
8,668
361
68
3
0
352,119
1
W
Eset
10,908
455
68
3
0
408,482
0
W
Olorun
8,970
374
44
2
0
319,984
0
W
Merlin
12,057
502
101
4
0
363,613
0
L
Ra
9,406
392
59
2
0
324,223
0
W
Nike
12,464
519
98
4
0
413,367
1
L
Ao Kuang
11,251
469
102
4
0
433,891
1
L
Loki
6,628
276
4
0
0
104,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role