Player Matchup

Apollo
Apollo
D3stri9865
Apollo
Level 28
God Stats
5W - 7L
1,418 SR
Queue Stats
38W - 41L
1,351 Elo+
Solo
Kukulkan
Kukulkan
EJRDEW
Kukulkan
Level 18
God Stats
14W - 13L
1,536 SR
Queue Stats
34W - 40L
1,357 Elo+
Party 3
Mercury
Mercury
Manfre3005
Mercury
Level 12
God Stats
4W - 1L
1,250 SR
Queue Stats
20W - 23L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
SolemnFears
Cu Chulainn
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 126L
1,340 Elo+
Party 3
Ymir
Ymir
Twanzzi
Ymir
Level 18
God Stats
3W - 5L
1,287 SR
Queue Stats
23W - 37L
1,279 Elo+
Party 3
Team Averages
Level 21
1,398 SR
1,332 Elo+

VS

Team Averages
Level 9
1,534 SR
1,445 Elo+
Olorun
Olorun
AntonioChien
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GLDN Shifty
Cthulhu
Level 4
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
JLamadrid
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 117L
1,607 Elo+
Party 2
Thor
Thor
codigotrampa
Thor
Level 4
God Stats
0W - 1L
1,717 SR
Queue Stats
18W - 18L
1,147 Elo+
Party 2
Bellona
Bellona
gorillaspankz
Bellona
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
147W - 177L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D3stri9865
Apollo
18
12 / 1 / 10
12,305
535
13,442
14,655
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
EJRDEW
Kukulkan
20
21 / 1 / 3
15,142
658
31,872
13,071
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Manfre3005
Mercury
7
0 / 0 / 4
7,660
333
461
1,850
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
SolemnFears
Cu Chulainn
20
5 / 4 / 14
13,026
566
20,592
19,970
22,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Twanzzi
Ymir
14
1 / 9 / 10
10,268
446
5,812
20,181
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 12 / 3
8,937
389
4,426
20,212
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
GLDN Shifty
Cthulhu
11
0 / 7 / 5
8,362
364
4,834
17,644
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
JLamadrid
Apollo
16
8 / 9 / 2
10,812
470
15,975
21,644
9,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 4
7,648
333
1,830
15,244
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
5 / 6 / 1
9,413
409
7,697
19,859
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
39
Kills
14
15
Deaths
41
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
12
3
0.21
W
Apollo
D3stri9865
Apollo
12
1
10
17
W
Kukulkan
EJRDEW
Kukulkan
21
1
3
22.5
L
Cthulhu
GLDN Shifty
Cthulhu
0
7
5
0.36
L
Apollo
JLamadrid
Apollo
8
9
2
1
W
Mercury
Manfre3005
Mercury
0
0
4
2
W
Cu Chulainn
SolemnFears
Cu Chulainn
5
4
14
3
W
Ymir
Twanzzi
Ymir
1
9
10
0.67
L
0
7
4
0.29
L
Bellona
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,179
Damage
34,762
69,727
Taken
94,603
55,426
Mitigated
53,180
17,638
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,426
2,211
320
3,702
20,212
8,831
0
12,281
7,931
45,615
0
W
Apollo
D3stri9865
Apollo
13,442
9,660
0
8,406
14,655
6,730
5,242
2,177
12,478
0
68,125
W
Kukulkan
EJRDEW
Kukulkan
31,872
7,071
646
3,409
13,071
7,000
1,970
1,465
11,484
139,739
0
L
Cthulhu
GLDN Shifty
Cthulhu
4,834
795
0
868
17,644
14,241
0
7,545
10,099
21,918
0
L
Apollo
JLamadrid
Apollo
15,975
12,768
0
5,326
21,644
9,271
402
9,491
12,153
0
57,278
W
Mercury
Manfre3005
Mercury
461
0
0
13
1,850
619
523
116
1,734
0
2,318
W
Cu Chulainn
SolemnFears
Cu Chulainn
20,592
5,133
0
4,086
19,970
22,079
192
2,680
16,913
17,987
90,497
W
Ymir
Twanzzi
Ymir
5,812
1,223
0
1,078
20,181
18,998
974
2,822
17,334
38,962
0
L
1,830
716
0
1,390
15,244
5,214
0
3,052
12,192
0
27,714
L
Bellona
7,697
3,402
207
1,799
19,859
15,623
0
8,816
11,043
0
27,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,401
Gold Earned
45,172
515
Minions Killed
293
0
Camps Cleared
0
1,742,261
Distance Traveled
1,793,362
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,937
389
82
4
0
354,580
1
W
Apollo
12,305
535
111
5
0
442,766
3
W
Kukulkan
15,142
658
205
9
0
393,545
3
L
Cthulhu
8,362
364
22
1
0
385,335
0
L
Apollo
10,812
470
106
5
0
347,797
3
W
Mercury
7,660
333
4
0
0
131,503
2
W
Cu Chulainn
13,026
566
153
7
0
394,245
1
W
Ymir
10,268
446
42
2
0
380,202
0
L
Thor
7,648
333
39
2
0
304,563
2
L
Bellona
9,413
409
44
2
0
401,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role