Player Matchup

Neith
Neith
AlexiaaJordan
Neith
Level 25
God Stats
108W - 105L
1,557 SR
Queue Stats
391W - 365L
1,440 Elo+
Party 3
Anubis
Anubis
Saggestbooty
Anubis
Level 29
God Stats
37W - 40L
1,532 SR
Queue Stats
81W - 92L
1,430 Elo+
Party 2
Ravana
Ravana
TossMeSalad8566
Ravana
Level 29
God Stats
8W - 4L
1,045 SR
Queue Stats
108W - 134L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Xx_BloodxWing_xX
Cthulhu
Level 28
God Stats
1W - 2L
1,306 SR
Queue Stats
9W - 14L
1,336 Elo+
Solo
Chaac
Chaac
tender37
Chaac
Level 26
God Stats
2W - 2L
1,377 SR
Queue Stats
370W - 339L
1,440 Elo+
Party 3
Team Averages
Level 27
1,363 SR
1,413 Elo+

VS

Team Averages
Level 9
1,495 SR
1,397 Elo+
Jormungandr
Jormungandr
Aaronbobaron01
Jormungandr
Level 16
God Stats
5W - 10L
1,396 SR
Queue Stats
43W - 51L
1,404 Elo+
Party 1
Cerberus
Cerberus
DFEROLLTIDE1
Cerberus
Level 11
God Stats
19W - 14L
1,580 SR
Queue Stats
23W - 21L
1,448 Elo+
Party 1
Bellona
Bellona
The_RickSanchez
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Thor
Thor
XQuietTacoX
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,475 Elo+
Solo
Chernobog
Chernobog
mohabfathy2004
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,626
481
5,568
7,652
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
18 / 2 / 5
12,083
604
26,967
16,083
6,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 0 / 7
12,307
615
12,311
6,120
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 3
8,501
425
7,952
12,336
6,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
tender37
Chaac
16
3 / 5 / 4
10,141
507
11,160
17,186
12,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aaronbobaron01
Jormungandr
16
6 / 4 / 1
9,573
479
12,962
16,158
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
DFEROLLTIDE1
Cerberus
13
2 / 5 / 4
7,789
389
6,041
16,912
11,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 5 / 0
7,266
363
4,318
12,107
5,042
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 10 / 2
8,056
403
7,742
18,269
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
mohabfathy2004
Chernobog
13
2 / 9 / 4
8,143
407
6,626
18,788
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
32
Kills
14
14
Deaths
33
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aaronbobaron01
Jormungandr
6
4
1
1.63
W
1
2
2
1
L
Cerberus
DFEROLLTIDE1
Cerberus
2
5
4
0.8
W
Anubis
18
2
5
10.25
L
3
5
0
0.6
W
7
0
7
10.5
L
1
10
2
0.2
W
3
5
3
0.9
L
Chernobog
mohabfathy2004
Chernobog
2
9
4
0.44
W
Chaac
tender37
Chaac
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,958
Damage
37,689
59,377
Taken
82,234
31,446
Mitigated
40,913
18,652
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aaronbobaron01
Jormungandr
12,962
2,721
0
2,929
16,158
13,069
401
4,882
10,951
41,377
0
W
5,568
2,444
0
852
7,652
2,652
4,176
2,058
5,594
0
52,281
L
Cerberus
DFEROLLTIDE1
Cerberus
6,041
457
0
2,301
16,912
11,828
565
6,946
9,891
20,646
0
W
Anubis
26,967
1,585
0
8,478
16,083
6,626
3,629
1,582
14,501
61,426
0
L
4,318
1,128
0
1,770
12,107
5,042
0
7,696
4,411
0
15,010
W
12,311
3,953
0
2,262
6,120
3,844
505
1,352
4,768
0
99,524
L
7,742
2,328
0
3,133
18,269
5,399
0
6,847
11,322
0
50,755
W
7,952
519
286
1,865
12,336
6,138
233
3,946
8,315
31,407
0
L
Chernobog
mohabfathy2004
Chernobog
6,626
3,579
0
4,641
18,788
5,575
779
8,548
10,190
0
40,548
W
Chaac
tender37
Chaac
11,160
2,806
0
4,909
17,186
12,186
2,387
9,365
7,196
0
52,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
40,827
505
Minions Killed
298
0
Camps Cleared
0
1,801,589
Distance Traveled
1,533,705
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,573
479
75
4
0
313,299
3
W
Neith
9,626
481
103
5
0
321,790
0
L
Cerberus
7,789
389
54
3
0
356,442
0
W
Anubis
12,083
604
75
4
0
370,516
2
L
Bellona
7,266
363
28
1
0
256,021
0
W
Ravana
12,307
615
183
9
0
444,733
2
L
Thor
8,056
403
79
4
0
310,700
0
W
Cthulhu
8,501
425
55
3
0
344,413
0
L
Chernobog
8,143
407
62
3
0
297,243
0
W
Chaac
10,141
507
89
4
0
320,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role