Player Matchup

Bacchus
Bacchus
Jabv2
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
LomboCombo12345
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
SaneacuentasONE
Anubis
Level 28
God Stats
1W - 1L
1,607 SR
Queue Stats
100W - 89L
1,568 Elo+
Solo
Nemesis
Nemesis
minimann2003
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
tomskii
Pele
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,378 Elo+
Party 2
Team Averages
Level 18
1,521 SR
1,476 Elo+

VS

Team Averages
Level 27
1,402 SR
1,315 Elo+
Sun Wukong
Sun Wukong
OGainz
Sun Wukong
Level 27
God Stats
14W - 39L
1,168 SR
Queue Stats
21W - 62L
1,164 Elo+
Party 1
Chaac
Chaac
Sanatashi101
Chaac
Level 29
God Stats
4W - 3L
1,520 SR
Queue Stats
115W - 162L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
SupeerMiike
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Wyma88
Hachiman
Level 29
God Stats
2W - 5L
1,324 SR
Queue Stats
17W - 24L
1,302 Elo+
Solo
Fenrir
Fenrir
xBiMix
Fenrir
Level 23
God Stats
3W - 8L
1,500 SR
Queue Stats
89W - 137L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jabv2
Bacchus
7
0 / 7 / 1
5,158
430
1,687
8,972
4,504
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 8 / 2
5,314
443
1,241
9,000
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 2 / 1
8,318
693
10,569
7,678
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
minimann2003
Nemesis
8
0 / 8 / 2
5,014
418
2,274
8,234
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Pele
tomskii
Pele
12
8 / 3 / 2
7,999
667
9,798
11,088
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OGainz
Sun Wukong
12
6 / 1 / 4
7,561
630
7,006
9,772
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
5 / 3 / 9
7,333
611
6,048
11,180
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
SupeerMiike
Kukulkan
13
4 / 5 / 1
7,808
651
6,614
6,754
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Wyma88
Hachiman
12
9 / 3 / 4
7,647
637
9,173
7,060
2,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
xBiMix
Fenrir
11
3 / 3 / 4
6,772
564
3,070
6,620
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
15
Kills
27
28
Deaths
15
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Jabv2
Bacchus
0
7
1
0.07
L
0
8
2
0.13
W
Sun Wukong
OGainz
Sun Wukong
6
1
4
8
W
5
3
9
3.17
L
7
2
1
3.75
W
Kukulkan
SupeerMiike
Kukulkan
4
5
1
0.9
W
Hachiman
Wyma88
Hachiman
9
3
4
3.67
L
Nemesis
minimann2003
Nemesis
0
8
2
0.13
L
Pele
tomskii
Pele
8
3
2
3
W
Fenrir
xBiMix
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
31,911
44,972
Taken
41,386
18,941
Mitigated
15,363
9,625
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Jabv2
Bacchus
1,687
561
0
304
8,972
4,504
78
774
8,157
9,141
0
L
1,241
586
0
658
9,000
4,219
566
596
8,170
0
9,263
W
Sun Wukong
OGainz
Sun Wukong
7,006
2,425
0
3,302
9,772
4,681
565
3,469
6,153
0
30,591
W
6,048
2,269
0
5,275
11,180
4,647
264
3,378
7,764
0
29,154
L
10,569
337
0
3,760
7,678
4,428
198
3,174
4,315
54,928
0
W
Kukulkan
SupeerMiike
Kukulkan
6,614
851
0
670
6,754
1,688
0
3,654
3,100
43,036
0
W
Hachiman
Wyma88
Hachiman
9,173
6,948
111
2,260
7,060
2,177
707
974
6,086
0
34,443
L
Nemesis
minimann2003
Nemesis
2,274
1,135
0
515
8,234
2,156
136
75
8,134
0
12,255
L
Pele
tomskii
Pele
9,798
3,184
0
4,388
11,088
3,634
0
1,701
9,207
0
37,150
W
Fenrir
xBiMix
Fenrir
3,070
497
0
2,576
6,620
2,170
0
781
5,839
0
26,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
37,121
221
Minions Killed
298
0
Camps Cleared
0
1,070,192
Distance Traveled
1,144,017
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,158
430
13
1
0
186,996
0
L
Guan Yu
5,314
443
17
1
0
182,357
1
W
Sun Wukong
7,561
630
61
5
0
226,137
0
W
Chaac
7,333
611
43
4
0
230,815
4
L
Anubis
8,318
693
107
9
0
213,319
1
W
Kukulkan
7,808
651
83
7
0
207,874
2
W
Hachiman
7,647
637
55
5
0
220,445
1
L
Nemesis
5,014
418
20
2
0
245,579
4
L
Pele
7,999
667
64
5
0
241,941
2
W
Fenrir
6,772
564
56
5
0
258,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role