Player Matchup

Neith
Neith
CJDCody
Neith
Level 24
God Stats
5W - 3L
1,783 SR
Queue Stats
19W - 11L
1,905 Elo+
Solo
King Arthur
King Arthur
Obversify
King Arthur
Level 28
God Stats
4W - 5L
1,554 SR
Queue Stats
151W - 196L
1,416 Elo+
Solo
Hel
Hel
ScionSand501404
Hel
Level 16
God Stats
6W - 3L
1,428 SR
Queue Stats
27W - 19L
1,502 Elo+
Solo
Nemesis
Nemesis
SusanoMain45
Nemesis
Level 26
God Stats
9W - 5L
1,591 SR
Queue Stats
168W - 112L
1,765 Elo+
Solo
Sobek
Sobek
aztlangking
Sobek
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 90L
1,643 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,646 Elo+

VS

Team Averages
Level 13
1,499 SR
1,663 Elo+
Ne Zha
Ne Zha
Big Burro9221
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,813 Elo+
Solo
Chronos
Chronos
IIIaureliusIII
Chronos
Level 22
God Stats
101W - 84L
1,704 SR
Queue Stats
106W - 92L
1,693 Elo+
Solo
Artemis
Artemis
MarlangasTangasX
Artemis
Level 5
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 4L
1,552 Elo+
Solo
Bellona
Bellona
SirRiceBowl
Bellona
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 2L
1,409 Elo+
Solo
Neith
Neith
kumguzzlerthiccy
Neith
Level 24
God Stats
1W - 3L
1,482 SR
Queue Stats
56W - 42L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CJDCody
Neith
11
3 / 1 / 0
6,647
604
4,175
4,885
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Obversify
King Arthur
10
0 / 0 / 3
5,880
535
4,827
8,525
3,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 4
6,308
573
4,717
5,852
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
SusanoMain45
Nemesis
13
10 / 1 / 2
7,318
665
6,238
7,393
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 7
6,095
554
3,447
7,867
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,168
561
4,245
9,741
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 1
5,398
491
6,139
7,529
2,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
4,947
450
5,476
6,164
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SirRiceBowl
Bellona
5
0 / 3 / 0
4,061
369
1,083
4,118
1,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,415
583
3,409
5,702
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Neith
CJDCody
Neith
3
1
0
3
L
1
4
1
0.38
L
0
2
0
0
W
King Arthur
Obversify
King Arthur
0
0
3
1.5
W
1
2
4
1.5
L
Bellona
SirRiceBowl
Bellona
0
3
0
0
W
Nemesis
SusanoMain45
Nemesis
10
1
2
11
W
1
1
7
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
20,352
34,522
Taken
33,254
13,641
Mitigated
10,614
16,174
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,245
1,618
0
2,817
9,741
3,125
0
2,322
7,419
0
38,973
W
Neith
CJDCody
Neith
4,175
1,798
0
2,689
4,885
1,301
0
60
4,825
0
35,066
L
6,139
1,665
0
1,044
7,529
2,297
0
3,761
3,768
26,530
0
L
5,476
3,948
0
2,358
6,164
1,771
0
0
6,164
0
20,647
W
King Arthur
Obversify
King Arthur
4,827
143
0
1,627
8,525
3,219
200
0
8,525
0
24,394
W
4,717
312
1,751
2,803
5,852
1,756
777
2,337
3,515
36,877
0
L
Bellona
SirRiceBowl
Bellona
1,083
435
0
0
4,118
1,764
0
1,675
2,443
0
4,878
W
Nemesis
SusanoMain45
Nemesis
6,238
2,877
0
3,660
7,393
2,819
0
770
6,623
0
38,113
W
3,447
206
0
3,644
7,867
4,546
72
2,972
4,895
16,735
0
L
3,409
1,338
0
2,824
5,702
1,657
0
406
5,296
0
39,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
26,989
315
Minions Killed
261
0
Camps Cleared
0
1,045,087
Distance Traveled
945,466
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,168
561
80
7
0
211,237
0
W
Neith
6,647
604
84
8
0
183,924
1
L
Chronos
5,398
491
46
4
0
211,677
0
L
Artemis
4,947
450
40
4
0
144,863
3
W
King Arthur
5,880
535
56
5
0
199,184
0
W
Hel
6,308
573
81
7
0
206,367
1
L
Bellona
4,061
369
11
1
0
191,638
1
W
Nemesis
7,318
665
69
6
0
244,917
2
W
Sobek
6,095
554
25
2
0
210,695
4
L
Neith
6,415
583
84
8
0
186,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role