Player Matchup

Skadi
Skadi
DecemberNight
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FrancoShady
Cerberus
Level 13
God Stats
16W - 8L
1,796 SR
Queue Stats
97W - 81L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Yutnheimer
Kukulkan
Level 15
God Stats
4W - 3L
1,724 SR
Queue Stats
224W - 266L
1,373 Elo+
Party 1
Team Averages
Level 29
1,673 SR
1,427 Elo+

VS

Team Averages
Level 37
1,407 SR
1,261 Elo+
Neith
Neith
ArrEmEffEss
Neith
Level 5
God Stats
0W - 6L
1,192 SR
Queue Stats
0W - 6L
1,171 Elo+
Solo
Da Ji
Da Ji
DCREDEYES
Da Ji
Level 16
God Stats
1W - 1L
1,755 SR
Queue Stats
91W - 79L
1,283 Elo+
Party 2
Jormungandr
Jormungandr
OmgHotbuns
Jormungandr
Level 89
God Stats
2W - 10L
1,274 SR
Queue Stats
180W - 144L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 9
10,794
635
6,643
15,894
5,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
FrancoShady
Cerberus
17
7 / 4 / 10
12,288
723
11,504
20,576
16,084
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Yutnheimer
Kukulkan
16
8 / 5 / 9
12,790
752
19,707
10,707
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 9
10,660
627
7,773
16,728
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Da Ji
DCREDEYES
Da Ji
13
6 / 8 / 8
11,598
682
11,336
14,385
8,937
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
OmgHotbuns
Jormungandr
16
7 / 4 / 7
11,944
703
19,770
16,123
11,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
17
Kills
16
16
Deaths
18
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
L
Da Ji
DCREDEYES
Da Ji
6
8
8
1.25
W
2
7
9
0.93
W
Cerberus
FrancoShady
Cerberus
7
4
10
3
L
Jormungandr
OmgHotbuns
Jormungandr
7
4
7
2.63
W
Kukulkan
Yutnheimer
Kukulkan
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,854
Damage
38,879
47,177
Taken
47,236
25,052
Mitigated
25,164
10,526
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,773
3,971
0
2,781
16,728
4,925
113
11,052
5,358
0
31,222
L
Da Ji
DCREDEYES
Da Ji
11,336
2,504
89
185
14,385
8,937
0
9,413
4,724
0
23,328
W
6,643
2,351
231
2,081
15,894
5,156
806
6,605
8,745
0
31,719
W
Cerberus
FrancoShady
Cerberus
11,504
478
1,184
6,733
20,576
16,084
897
6,344
13,652
34,255
0
L
Jormungandr
OmgHotbuns
Jormungandr
19,770
3,961
0
1,927
16,123
11,302
96
9,820
5,913
64,947
0
W
Kukulkan
Yutnheimer
Kukulkan
19,707
2,576
0
297
10,707
3,812
994
5,486
4,903
65,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
34,202
185
Minions Killed
160
0
Camps Cleared
0
899,062
Distance Traveled
799,129
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,660
627
51
3
0
239,154
0
L
Da Ji
11,598
682
21
1
0
268,603
0
W
Skadi
10,794
635
38
2
0
266,898
1
W
Cerberus
12,288
723
57
3
0
346,722
4
L
Jormungandr
11,944
703
88
5
0
291,372
2
W
Kukulkan
12,790
752
90
5
0
285,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role