Player Matchup

Ganesha
Ganesha
ALE-VEN
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,569 Elo+
Party 2
Osiris
Osiris
ALEX92JUVE
Osiris
Level 153
God Stats
8W - 3L
1,860 SR
Queue Stats
65W - 54L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DePupils
Ah Muzen Cab
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 16L
1,610 Elo+
Party 2
Team Averages
Level 151
1,620 SR
1,583 Elo+

VS

Team Averages
Level 71
1,495 SR
1,429 Elo+
Ymir
Ymir
Delahno NL
Ymir
Level 49
God Stats
23W - 35L
1,360 SR
Queue Stats
23W - 35L
1,349 Elo+
Party 1
Chaac
Chaac
Marbskies
Chaac
Level 27
God Stats
5W - 6L
1,624 SR
Queue Stats
17W - 28L
1,349 Elo+
Party 1
Anubis
Anubis
xDioxai
Anubis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALE-VEN
Ganesha
12
0 / 1 / 16
8,748
673
6,476
8,435
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ALEX92JUVE
Osiris
12
8 / 2 / 6
9,799
754
6,164
9,837
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
DePupils
Ah Muzen Cab
14
8 / 2 / 5
10,229
787
14,024
9,808
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,655
666
6,887
12,929
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Marbskies
Chaac
12
3 / 4 / 2
8,733
672
4,886
9,659
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
xDioxai
Anubis
9
1 / 8 / 4
7,899
608
9,185
11,661
6,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
5
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ALE-VEN
Ganesha
0
1
16
8
W
Osiris
ALEX92JUVE
Osiris
8
2
6
5.5
W
Ah Muzen Cab
DePupils
Ah Muzen Cab
8
2
5
5.25
L
1
4
4
0.75
L
Chaac
Marbskies
Chaac
3
4
2
1
L
Anubis
xDioxai
Anubis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
20,958
28,080
Taken
34,249
12,063
Mitigated
24,002
4,702
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ALE-VEN
Ganesha
6,476
618
0
500
8,435
3,363
0
4,063
4,372
26,833
0
W
Osiris
ALEX92JUVE
Osiris
6,164
1,476
0
520
9,837
5,678
0
5,620
4,217
1,456
20,664
W
Ah Muzen Cab
DePupils
Ah Muzen Cab
14,024
7,367
0
3,682
9,808
3,022
1,169
6,445
3,363
0
50,946
L
6,887
1,232
0
801
12,929
13,066
25
2,099
10,597
25,674
0
L
Chaac
Marbskies
Chaac
4,886
539
0
2,356
9,659
4,537
0
1,182
8,328
0
21,057
L
Anubis
xDioxai
Anubis
9,185
143
0
3,171
11,661
6,399
0
2,849
8,524
28,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,776
Gold Earned
25,287
150
Minions Killed
124
0
Camps Cleared
0
615,945
Distance Traveled
596,094
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,748
673
12
1
0
194,207
2
W
Osiris
9,799
754
39
3
0
214,795
3
W
Ah Muzen Cab
10,229
787
99
8
0
206,943
2
L
Ymir
8,655
666
44
3
0
207,171
2
L
Chaac
8,733
672
43
3
0
254,299
0
L
Anubis
7,899
608
37
3
0
134,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role