Player Matchup

Aphrodite
Aphrodite
CommanderTano55
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,259 Elo+
Party 2
Danzaburou
Danzaburou
GhostGoats
Danzaburou
Level 83
God Stats
0W - 2L
1,547 SR
Queue Stats
7W - 14L
1,215 Elo+
Party 2
Cerberus
Cerberus
TulkasValar
Cerberus
Level 105
God Stats
22W - 15L
1,634 SR
Queue Stats
425W - 400L
1,453 Elo+
Solo
Nemesis
Nemesis
dante mlg pro
Nemesis
Level 61
God Stats
27W - 28L
1,565 SR
Queue Stats
63W - 72L
1,413 Elo+
Solo
Scylla
Scylla
yDoppel3in
Scylla
Level 49
God Stats
1W - 3L
1,292 SR
Queue Stats
16W - 20L
1,442 Elo+
Solo
Team Averages
Level 77
1,508 SR
1,356 Elo+

VS

Team Averages
Level 69
1,475 SR
1,396 Elo+
Ymir
Ymir
Captain_Molson
Ymir
Level 56
God Stats
85W - 113L
1,367 SR
Queue Stats
93W - 130L
1,264 Elo+
Party 3
Bakasura
Bakasura
HecmanX
Bakasura
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
87W - 81L
1,275 Elo+
Party 1
Hercules
Hercules
RaluisRoco
Hercules
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
138W - 130L
1,668 Elo+
Party 1
Olorun
Olorun
ninjatoadguy
Olorun
Level 70
God Stats
12W - 11L
1,451 SR
Queue Stats
268W - 243L
1,481 Elo+
Solo
Cupid
Cupid
xMarc-en-cielx
Cupid
Level 45
God Stats
56W - 40L
1,560 SR
Queue Stats
110W - 112L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CommanderTano55
Aphrodite
8
0 / 1 / 2
5,001
500
3,420
4,957
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GhostGoats
Danzaburou
8
0 / 6 / 0
5,000
500
2,265
7,207
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TulkasValar
Cerberus
10
0 / 1 / 0
5,682
568
4,710
7,312
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
9
2 / 4 / 0
5,371
537
3,478
5,683
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
yDoppel3in
Scylla
9
0 / 1 / 0
4,969
497
3,738
3,692
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
5,636
564
2,240
5,759
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
HecmanX
Bakasura
11
4 / 0 / 0
6,019
602
3,065
4,806
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
RaluisRoco
Hercules
10
1 / 0 / 1
5,569
557
3,557
7,670
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
10
1 / 1 / 3
5,392
539
3,875
7,489
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
5 / 1 / 2
5,941
594
6,711
5,328
1,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Aphrodite
CommanderTano55
Aphrodite
0
1
2
1
L
Danzaburou
GhostGoats
Danzaburou
0
6
0
0
W
Bakasura
HecmanX
Bakasura
4
0
0
4
W
Hercules
RaluisRoco
Hercules
1
0
1
1.5
L
Cerberus
TulkasValar
Cerberus
0
1
0
0
L
Nemesis
2
4
0
0.5
W
Olorun
1
1
3
2.5
W
5
1
2
6
L
Scylla
yDoppel3in
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
19,448
28,851
Taken
31,052
14,063
Mitigated
11,445
8,816
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,240
165
0
1,843
5,759
2,511
286
1,765
3,994
17,735
0
L
Aphrodite
CommanderTano55
Aphrodite
3,420
756
922
2,265
4,957
1,743
0
517
4,440
19,642
0
L
Danzaburou
GhostGoats
Danzaburou
2,265
951
0
523
7,207
1,809
0
1,723
5,484
0
24,587
W
Bakasura
HecmanX
Bakasura
3,065
1,802
0
1,033
4,806
2,842
0
560
4,187
0
32,256
W
Hercules
RaluisRoco
Hercules
3,557
2,037
0
4,269
7,670
2,378
386
3,944
3,351
0
28,002
L
Cerberus
TulkasValar
Cerberus
4,710
468
0
3,691
7,312
6,187
0
0
7,032
33,049
0
L
Nemesis
3,478
1,583
0
1,036
5,683
3,109
0
1,033
4,526
0
28,989
W
Olorun
3,875
1,511
0
4,128
7,489
2,163
330
3,084
3,979
23,358
0
W
6,711
3,257
58
3,038
5,328
1,551
66
1,655
3,673
0
26,694
L
Scylla
yDoppel3in
Scylla
3,738
492
0
379
3,692
1,215
205
2,842
850
20,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
28,557
252
Minions Killed
276
0
Camps Cleared
0
885,207
Distance Traveled
878,232
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,636
564
34
3
0
181,840
1
L
Aphrodite
5,001
500
35
4
0
171,449
2
L
Danzaburou
5,000
500
48
5
0
179,271
1
W
Bakasura
6,019
602
77
8
0
197,498
2
W
Hercules
5,569
557
61
6
0
170,291
1
L
Cerberus
5,682
568
82
8
0
158,646
0
L
Nemesis
5,371
537
51
5
0
194,712
3
W
Olorun
5,392
539
48
5
0
164,144
3
W
Cupid
5,941
594
56
6
0
164,459
1
L
Scylla
4,969
497
36
4
0
181,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role