Player Matchup

Bellona
Bellona
NanoKesh
Bellona
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ShawnLeMouton19
Cupid
Level 59
God Stats
10W - 3L
1,786 SR
Queue Stats
460W - 402L
1,833 Elo+
Party 1
Ymir
Ymir
TColinoo
Ymir
Level 28
God Stats
76W - 24L
1,913 SR
Queue Stats
97W - 39L
1,868 Elo+
Party 1
Team Averages
Level 49
1,733 SR
1,733 Elo+

VS

Team Averages
Level 37
1,727 SR
1,669 Elo+
King Arthur
King Arthur
MegamusPrime322
King Arthur
Level 49
God Stats
12W - 11L
1,572 SR
Queue Stats
26W - 28L
1,558 Elo+
Party 2
Hercules
Hercules
Oldabe
Hercules
Level 55
God Stats
18W - 9L
1,695 SR
Queue Stats
28W - 30L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
asdeer45
Kukulkan
Level 6
God Stats
7W - 2L
1,915 SR
Queue Stats
7W - 2L
1,899 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NanoKesh
Bellona
11
6 / 0 / 6
8,058
806
7,847
7,158
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 0 / 11
7,099
710
5,763
4,423
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
5 / 0 / 7
8,340
834
5,603
5,031
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MegamusPrime322
King Arthur
8
0 / 4 / 0
6,199
620
2,556
8,133
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Oldabe
Hercules
9
0 / 4 / 0
6,490
649
4,149
10,593
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Kukulkan
asdeer45
Kukulkan
9
0 / 4 / 0
6,109
611
3,492
4,895
1,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MegamusPrime322
King Arthur
0
4
0
0
W
Bellona
NanoKesh
Bellona
6
0
6
9
L
Hercules
Oldabe
Hercules
0
4
0
0
W
1
0
11
6.5
W
Ymir
5
0
7
8.5
L
Kukulkan
asdeer45
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,213
Damage
10,197
16,612
Taken
23,621
11,792
Mitigated
12,641
3,815
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MegamusPrime322
King Arthur
2,556
330
0
651
8,133
5,355
0
2,149
5,861
0
17,405
W
Bellona
NanoKesh
Bellona
7,847
4,037
0
1,955
7,158
6,544
777
1,440
5,718
0
23,609
L
Hercules
Oldabe
Hercules
4,149
1,011
111
3,457
10,593
5,526
0
2,749
7,646
0
11,216
W
5,763
3,299
421
300
4,423
1,487
451
689
3,734
0
27,922
W
Ymir
5,603
823
0
1,139
5,031
3,761
248
1,427
3,604
14,310
0
L
Kukulkan
asdeer45
Kukulkan
3,492
104
0
594
4,895
1,760
0
934
3,886
28,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,497
Gold Earned
18,798
104
Minions Killed
100
0
Camps Cleared
0
555,558
Distance Traveled
504,712
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,199
620
31
3
0
165,240
2
W
Bellona
8,058
806
30
3
0
199,265
1
L
Hercules
6,490
649
12
1
0
177,258
3
W
Cupid
7,099
710
50
5
0
173,844
0
W
Ymir
8,340
834
24
2
0
182,449
2
L
Kukulkan
6,109
611
57
6
0
162,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role