Player Matchup

Anhur
Anhur
KSA_AGRAAM_
Anhur
Level 155
God Stats
11W - 1L
1,867 SR
Queue Stats
67W - 23L
1,785 Elo+
Party 2
Agni
Agni
MFDDR
Agni
Level 127
God Stats
127W - 28L
1,931 SR
Queue Stats
312W - 133L
1,807 Elo+
Party 2
Ymir
Ymir
Scarycaramel
Ymir
Level 80
God Stats
6W - 0L
1,500 SR
Queue Stats
77W - 69L
1,787 Elo+
Solo
Team Averages
Level 121
1,766 SR
1,793 Elo+

VS

Team Averages
Level 105
1,733 SR
1,621 Elo+
Danzaburou
Danzaburou
JMelody
Danzaburou
Level 69
God Stats
28W - 11L
1,802 SR
Queue Stats
100W - 58L
1,782 Elo+
Party 1
Ne Zha
Ne Zha
Pyrna
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
hunterX974X
Discordia
Level 142
God Stats
23W - 6L
1,896 SR
Queue Stats
344W - 315L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 10
9,180
835
7,718
10,165
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
MFDDR
Agni
13
9 / 1 / 8
9,498
863
11,714
7,452
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 12
8,073
734
3,690
11,439
10,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JMelody
Danzaburou
11
1 / 7 / 4
8,034
730
6,166
10,616
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Pyrna
Ne Zha
11
4 / 5 / 2
8,188
744
4,879
9,236
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
hunterX974X
Discordia
9
1 / 6 / 3
7,225
657
7,710
8,478
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JMelody
Danzaburou
1
7
4
0.43
W
6
2
10
5.5
W
Agni
MFDDR
Agni
9
1
8
13
L
Ne Zha
Pyrna
Ne Zha
4
5
2
1
W
3
3
12
3
L
Discordia
hunterX974X
Discordia
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
18,755
29,056
Taken
28,330
19,434
Mitigated
9,455
6,047
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JMelody
Danzaburou
6,166
2,922
135
1,002
10,616
2,988
0
5,474
4,922
0
20,438
W
7,718
2,974
0
2,931
10,165
6,197
2,065
2,485
7,680
0
36,044
W
Agni
MFDDR
Agni
11,714
658
0
2,098
7,452
2,629
801
2,338
5,114
37,677
0
L
Ne Zha
Pyrna
Ne Zha
4,879
1,825
0
658
9,236
4,254
0
4,087
5,048
0
23,654
W
3,690
1,179
547
471
11,439
10,608
310
2,905
8,534
11,339
0
L
Discordia
hunterX974X
Discordia
7,710
173
456
837
8,478
2,213
0
5,212
2,916
21,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,751
Gold Earned
23,447
134
Minions Killed
86
0
Camps Cleared
0
618,350
Distance Traveled
598,046
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,034
730
35
3
0
173,054
2
W
Anhur
9,180
835
55
5
0
196,498
3
W
Agni
9,498
863
62
6
0
214,144
2
L
Ne Zha
8,188
744
31
3
0
232,617
3
W
Ymir
8,073
734
17
2
0
207,708
0
L
Discordia
7,225
657
20
2
0
192,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role