Player Matchup

Cthulhu
Cthulhu
PoxBoi
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 212L
1,594 Elo+
Party 1
The Morrigan
The Morrigan
Smooresie
The Morrigan
Level 76
God Stats
10W - 13L
1,768 SR
Queue Stats
300W - 351L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
menamedobejeff
Ah Muzen Cab
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
somebodyepic24
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 327L
1,594 Elo+
Party 1
Erlang Shen
Erlang Shen
vpless
Erlang Shen
Level 65
God Stats
30W - 23L
1,547 SR
Queue Stats
237W - 287L
1,543 Elo+
Party 1
Team Averages
Level 69
1,563 SR
1,567 Elo+

VS

Team Averages
Level 73
1,725 SR
1,656 Elo+
Merlin
Merlin
Djinnmas
Merlin
Level 39
God Stats
9W - 5L
1,415 SR
Queue Stats
16W - 16L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Kyokugenfightoo
Sylvanus
Level 117
God Stats
7W - 3L
1,926 SR
Queue Stats
43W - 15L
1,792 Elo+
Party 2
Sun Wukong
Sun Wukong
RemiBoyz14
Sun Wukong
Level 34
God Stats
15W - 4L
2,076 SR
Queue Stats
26W - 9L
1,901 Elo+
Party 2
Awilix
Awilix
Wazwomp
Awilix
Level 68
God Stats
2W - 1L
1,708 SR
Queue Stats
52W - 19L
1,697 Elo+
Party 2
Heimdallr
Heimdallr
skyoxiz
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PoxBoi
Cthulhu
16
0 / 8 / 8
11,529
398
16,581
34,116
32,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Smooresie
The Morrigan
20
5 / 9 / 8
14,367
495
13,994
22,377
9,908
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
menamedobejeff
Ah Muzen Cab
17
4 / 7 / 5
12,646
436
11,934
23,430
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
somebodyepic24
Amaterasu
20
10 / 3 / 5
17,456
602
27,045
33,464
34,712
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
vpless
Erlang Shen
20
5 / 7 / 7
13,771
475
15,642
36,703
18,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djinnmas
Merlin
20
9 / 7 / 11
16,741
577
26,177
22,017
9,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
19
3 / 3 / 20
14,123
487
15,894
25,463
31,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
RemiBoyz14
Sun Wukong
20
5 / 2 / 15
15,964
550
21,513
33,463
38,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Wazwomp
Awilix
20
8 / 6 / 8
15,953
550
19,156
27,209
13,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
skyoxiz
Heimdallr
20
9 / 6 / 10
17,348
598
32,402
25,351
12,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
24
Kills
34
34
Deaths
24
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
Djinnmas
Merlin
9
7
11
2.07
W
Sylvanus
3
3
20
4.33
L
Cthulhu
PoxBoi
Cthulhu
0
8
8
0.5
W
Sun Wukong
RemiBoyz14
Sun Wukong
5
2
15
6.25
L
The Morrigan
Smooresie
The Morrigan
5
9
8
1
W
Awilix
Wazwomp
Awilix
8
6
8
2
L
Ah Muzen Cab
menamedobejeff
Ah Muzen Cab
4
7
5
0.93
W
Heimdallr
skyoxiz
Heimdallr
9
6
10
2.33
L
Amaterasu
somebodyepic24
Amaterasu
10
3
5
4.17
L
Erlang Shen
vpless
Erlang Shen
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,196
Damage
115,142
150,090
Taken
133,503
107,209
Mitigated
106,490
32,525
Healing
55,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Djinnmas
Merlin
26,177
2,086
2,490
8,124
22,017
9,984
422
7,265
14,552
108,206
0
W
Sylvanus
15,894
2,706
7,028
10,563
25,463
31,742
758
10,773
14,493
37,606
8,072
L
Cthulhu
PoxBoi
Cthulhu
16,581
842
379
1,077
34,116
32,894
108
7,829
26,287
55,368
0
W
Sun Wukong
RemiBoyz14
Sun Wukong
21,513
4,971
0
8,642
33,463
38,764
1,709
6,583
26,802
0
94,487
L
The Morrigan
Smooresie
The Morrigan
13,994
3,544
0
1,616
22,377
9,908
1,678
9,432
12,932
99,529
0
W
Awilix
Wazwomp
Awilix
19,156
8,601
0
8,678
27,209
13,745
1,462
7,400
19,683
0
124,818
L
Ah Muzen Cab
menamedobejeff
Ah Muzen Cab
11,934
4,080
0
4,958
23,430
11,336
813
5,568
17,858
0
62,255
W
Heimdallr
skyoxiz
Heimdallr
32,402
18,012
0
10,122
25,351
12,255
7,627
6,800
18,491
0
156,947
L
Amaterasu
somebodyepic24
Amaterasu
27,045
11,774
0
12,853
33,464
34,712
3,064
8,397
25,067
286
146,175
L
Erlang Shen
vpless
Erlang Shen
15,642
9,015
0
11,642
36,703
18,359
1,074
11,255
25,448
0
119,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,769
Gold Earned
80,129
730
Minions Killed
660
0
Camps Cleared
0
2,823,342
Distance Traveled
2,756,580
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,741
577
124
4
0
515,814
4
W
Sylvanus
14,123
487
46
2
0
537,634
5
L
Cthulhu
11,529
398
68
2
0
533,685
4
W
Sun Wukong
15,964
550
148
5
0
630,285
4
L
The Morrigan
14,367
495
174
6
0
472,845
4
W
Awilix
15,953
550
153
5
0
574,660
4
L
Ah Muzen Cab
12,646
436
108
4
0
555,552
4
W
Heimdallr
17,348
598
189
7
0
498,187
1
L
Amaterasu
17,456
602
226
8
0
637,480
4
L
Erlang Shen
13,771
475
154
5
0
623,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role