Player Matchup

Artemis
Artemis
BlazinTexan
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,409 Elo+
Party 2
Fenrir
Fenrir
BoneySecrets
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,422 Elo+
Solo
Jormungandr
Jormungandr
Idonthelpanubis
Jormungandr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,526 Elo+
Solo
Fafnir
Fafnir
Raspysalsa
Fafnir
Level 28
God Stats
3W - 6L
1,289 SR
Queue Stats
101W - 131L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
XXXWing
Baron Samedi
Level 7
God Stats
1W - 4L
1,180 SR
Queue Stats
5W - 9L
1,516 Elo+
Party 2
Team Averages
Level 18
1,394 SR
1,475 Elo+

VS

Team Averages
Level 23
1,609 SR
1,502 Elo+
Skadi
Skadi
Donny524
Skadi
Level 18
God Stats
56W - 39L
1,599 SR
Queue Stats
73W - 68L
1,502 Elo+
Party 3
Nike
Nike
Kalamallari
Nike
Level 24
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 19L
1,449 Elo+
Party 1
Hades
Hades
Soarzy7
Hades
Level 22
God Stats
6W - 0L
1,894 SR
Queue Stats
18W - 17L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Sup3rPawgs
Cthulhu
Level 36
God Stats
8W - 4L
1,734 SR
Queue Stats
212W - 212L
1,450 Elo+
Party 3
Set
Set
ZapmanAcolyte
Set
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 44L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlazinTexan
Artemis
11
2 / 6 / 1
7,317
430
7,004
13,424
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
8
1 / 4 / 2
6,046
356
2,628
6,082
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Idonthelpanubis
Jormungandr
9
0 / 1 / 1
6,325
372
3,867
6,628
3,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Raspysalsa
Fafnir
9
0 / 2 / 3
6,851
403
3,441
8,292
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
XXXWing
Baron Samedi
12
2 / 7 / 0
7,544
444
6,437
10,704
4,674
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donny524
Skadi
13
0 / 0 / 5
8,150
479
4,336
6,673
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
8,818
519
7,267
11,618
5,500
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Soarzy7
Hades
14
5 / 1 / 2
9,784
576
6,128
8,551
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sup3rPawgs
Cthulhu
13
4 / 1 / 6
9,361
551
8,862
12,261
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
11 / 0 / 4
11,125
654
9,717
13,186
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
20
20
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlazinTexan
Artemis
2
6
1
0.42
L
Fenrir
1
4
2
0.5
W
Skadi
Donny524
Skadi
0
0
5
2.5
L
Jormungandr
Idonthelpanubis
Jormungandr
0
1
1
0.5
W
0
3
3
0.5
L
Fafnir
Raspysalsa
Fafnir
0
2
3
0.75
W
Hades
Soarzy7
Hades
5
1
2
6
W
Cthulhu
Sup3rPawgs
Cthulhu
4
1
6
7
L
Baron Samedi
XXXWing
Baron Samedi
2
7
0
0.29
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
36,310
45,130
Taken
52,289
21,874
Mitigated
27,586
11,316
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlazinTexan
Artemis
7,004
3,208
0
1,938
13,424
4,927
0
5,550
7,874
0
28,904
L
Fenrir
2,628
858
0
2,066
6,082
1,651
0
1,289
4,793
0
15,411
W
Skadi
Donny524
Skadi
4,336
1,870
0
1,240
6,673
3,151
2,115
1,565
5,108
0
34,302
L
Jormungandr
Idonthelpanubis
Jormungandr
3,867
1,157
0
3,908
6,628
3,197
0
921
5,707
25,022
0
W
7,267
1,183
0
1,916
11,618
5,500
1,396
4,042
7,576
0
48,812
L
Fafnir
Raspysalsa
Fafnir
3,441
422
0
1,052
8,292
7,425
0
2,353
5,939
6,736
0
W
Hades
Soarzy7
Hades
6,128
1,270
102
4,505
8,551
4,008
4,062
2,808
5,743
41,355
0
W
Cthulhu
Sup3rPawgs
Cthulhu
8,862
680
781
2,527
12,261
8,651
924
2,797
9,464
37,868
0
L
Baron Samedi
XXXWing
Baron Samedi
6,437
598
520
1,832
10,704
4,674
0
4,877
5,827
31,632
0
W
9,717
3,728
0
5,061
13,186
6,276
5,050
2,533
10,653
0
75,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
47,238
203
Minions Killed
440
0
Camps Cleared
0
988,061
Distance Traveled
1,490,550
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,317
430
47
3
0
235,526
0
L
Fenrir
6,046
356
35
2
0
153,171
2
W
Skadi
8,150
479
59
3
0
288,947
0
L
Jormungandr
6,325
372
51
3
0
118,635
1
W
Nike
8,818
519
102
6
0
274,739
0
L
Fafnir
6,851
403
5
0
0
225,146
2
W
Hades
9,784
576
89
5
0
289,153
0
W
Cthulhu
9,361
551
48
3
0
324,039
1
L
Baron Samedi
7,544
444
65
4
0
255,583
0
W
Set
11,125
654
142
8
0
313,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role