Player Matchup

Thanatos
Thanatos
Atomix9263
Thanatos
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
Emilef11
Cernunnos
Level 70
God Stats
36W - 18L
1,573 SR
Queue Stats
616W - 588L
1,455 Elo+
Solo
Yemoja
Yemoja
PimpDaddyWolfe
Yemoja
Level 89
God Stats
3W - 2L
1,543 SR
Queue Stats
91W - 94L
1,460 Elo+
Solo
Chronos
Chronos
SnDxTriumph
Chronos
Level 99
God Stats
1W - 2L
1,289 SR
Queue Stats
89W - 76L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
ZeeDolphin
Sun Wukong
Level 102
God Stats
4W - 2L
1,809 SR
Queue Stats
24W - 15L
1,584 Elo+
Party 2
Team Averages
Level 89
1,543 SR
1,478 Elo+

VS

Team Averages
Level 125
1,569 SR
1,536 Elo+
King Arthur
King Arthur
Dohnuhveer
King Arthur
Level 126
God Stats
38W - 22L
1,617 SR
Queue Stats
383W - 356L
1,553 Elo+
Solo
Neith
Neith
E man1092
Neith
Level 132
God Stats
4W - 8L
1,500 SR
Queue Stats
117W - 119L
1,453 Elo+
Party 1
Susano
Susano
Giuseppe42069
Susano
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 306L
1,443 Elo+
Party 1
Vulcan
Vulcan
c0mm3t
Vulcan
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
44W - 37L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
chizzle12123
Sylvanus
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 33L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atomix9263
Thanatos
20
7 / 10 / 7
14,047
540
13,660
25,188
10,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cernunnos
Emilef11
Cernunnos
20
9 / 4 / 7
13,956
537
20,014
22,696
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 15
12,674
487
12,837
25,628
29,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chronos
SnDxTriumph
Chronos
20
7 / 7 / 7
14,527
559
21,283
25,144
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ZeeDolphin
Sun Wukong
20
4 / 6 / 12
14,352
552
18,564
27,978
23,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dohnuhveer
King Arthur
20
6 / 7 / 4
14,137
544
19,982
30,325
28,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
E man1092
Neith
18
4 / 7 / 5
11,908
458
14,733
18,908
10,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 9
14,333
551
16,855
23,907
10,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
c0mm3t
Vulcan
20
11 / 5 / 5
15,344
590
30,319
15,702
7,349
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
chizzle12123
Sylvanus
17
1 / 6 / 9
12,704
489
14,992
28,908
33,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
30
Kills
31
31
Deaths
30
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Atomix9263
Thanatos
7
10
7
1.05
L
King Arthur
Dohnuhveer
King Arthur
6
7
4
1.14
L
Neith
E man1092
Neith
4
7
5
0.93
W
Cernunnos
Emilef11
Cernunnos
9
4
7
3.13
L
9
5
9
2.7
W
3
4
15
2.63
W
Chronos
SnDxTriumph
Chronos
7
7
7
1.5
W
Sun Wukong
ZeeDolphin
Sun Wukong
4
6
12
1.67
L
Vulcan
c0mm3t
Vulcan
11
5
5
2.7
L
Sylvanus
chizzle12123
Sylvanus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,358
Damage
96,881
126,634
Taken
117,750
83,718
Mitigated
90,194
59,179
Healing
29,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Atomix9263
Thanatos
13,660
3,112
0
18,857
25,188
10,734
640
5,325
19,565
0
80,364
L
King Arthur
Dohnuhveer
King Arthur
19,982
2,103
0
9,540
30,325
28,292
58
5,005
25,320
0
90,936
L
Neith
E man1092
Neith
14,733
6,564
0
3,263
18,908
10,019
3,093
5,148
13,760
0
90,710
W
Cernunnos
Emilef11
Cernunnos
20,014
11,578
0
11,314
22,696
9,123
2,085
8,085
14,525
0
80,566
L
16,855
3,023
0
3,000
23,907
10,825
0
8,553
15,354
0
91,634
W
12,837
1,418
5,705
5,604
25,628
29,859
517
9,194
16,318
43,365
0
W
Chronos
SnDxTriumph
Chronos
21,283
6,744
0
10,543
25,144
10,126
5,638
13,825
10,915
100,052
0
W
Sun Wukong
ZeeDolphin
Sun Wukong
18,564
4,704
0
7,156
27,978
23,876
3,712
8,032
19,820
0
90,259
L
Vulcan
c0mm3t
Vulcan
30,319
10,501
0
1,032
15,702
7,349
1,787
7,162
8,540
129,977
0
L
Sylvanus
chizzle12123
Sylvanus
14,992
2,241
3,902
8,715
28,908
33,709
795
8,252
20,656
44,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,556
Gold Earned
68,426
626
Minions Killed
658
0
Camps Cleared
0
2,351,779
Distance Traveled
2,252,717
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,047
540
110
4
0
489,830
2
L
King Arthur
14,137
544
163
6
0
446,240
3
L
Neith
11,908
458
127
5
0
428,980
2
W
Cernunnos
13,956
537
137
5
0
488,962
3
L
Susano
14,333
551
120
5
0
486,056
3
W
Yemoja
12,674
487
42
2
0
458,343
2
W
Chronos
14,527
559
162
6
0
460,341
1
W
Sun Wukong
14,352
552
175
7
0
454,303
4
L
Vulcan
15,344
590
204
8
0
489,274
2
L
Sylvanus
12,704
489
44
2
0
402,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role