Player Matchup

Ymir
Ymir
Crisosjudas
Ymir
Level 66
God Stats
18W - 28L
1,467 SR
Queue Stats
168W - 186L
1,474 Elo+
Party 1
Artemis
Artemis
R_crisos
Artemis
Level 6
God Stats
28W - 13L
1,500 SR
Queue Stats
72W - 49L
1,276 Elo+
Party 1
Janus
Janus
Voina--Berde
Janus
Level 52
God Stats
0W - 8L
1,050 SR
Queue Stats
12W - 22L
1,400 Elo+
Party 1
Bellona
Bellona
juan1717
Bellona
Level 58
God Stats
3W - 8L
1,457 SR
Queue Stats
15W - 27L
1,427 Elo+
Party 1
Bastet
Bastet
yalpha93
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 221L
1,440 Elo+
Solo
Team Averages
Level 50
1,395 SR
1,403 Elo+

VS

Team Averages
Level 61
1,569 SR
1,351 Elo+
Vamana
Vamana
GawdlyThorn
Vamana
Level 65
God Stats
29W - 21L
1,564 SR
Queue Stats
134W - 147L
1,385 Elo+
Solo
Scylla
Scylla
arrow69xx
Scylla
Level 51
God Stats
7W - 3L
1,728 SR
Queue Stats
127W - 138L
1,374 Elo+
Solo
Fenrir
Fenrir
crash8070
Fenrir
Level 77
God Stats
46W - 34L
1,655 SR
Queue Stats
477W - 431L
1,520 Elo+
Solo
Neith
Neith
petaooo81
Neith
Level 83
God Stats
5W - 4L
1,610 SR
Queue Stats
80W - 105L
1,376 Elo+
Party 2
Ymir
Ymir
venao1993
Ymir
Level 28
God Stats
17W - 25L
1,287 SR
Queue Stats
50W - 70L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,792
453
2,843
12,446
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
R_crisos
Artemis
11
4 / 3 / 1
6,927
462
3,481
4,941
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 4
6,378
425
7,080
6,787
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
juan1717
Bellona
14
3 / 3 / 1
7,995
533
8,369
9,815
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
yalpha93
Bastet
6
1 / 3 / 2
5,473
365
2,375
4,604
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 1 / 1
7,854
524
3,907
10,076
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
arrow69xx
Scylla
15
7 / 0 / 1
8,953
597
6,483
7,719
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
crash8070
Fenrir
12
1 / 4 / 7
7,147
476
4,030
11,220
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
petaooo81
Neith
12
7 / 1 / 3
8,156
544
7,511
8,253
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
0 / 3 / 6
6,626
442
4,090
8,813
4,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
17
17
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Vamana
2
1
1
2.5
L
Artemis
R_crisos
Artemis
4
3
1
1.5
L
0
4
4
0.5
W
Scylla
arrow69xx
Scylla
7
0
1
7.5
W
Fenrir
crash8070
Fenrir
1
4
7
1.13
L
Bellona
juan1717
Bellona
3
3
1
1.17
W
Neith
petaooo81
Neith
7
1
3
8.5
W
Ymir
0
3
6
1
L
Bastet
yalpha93
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
26,021
38,593
Taken
46,081
18,414
Mitigated
20,862
6,709
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,843
709
441
2,749
12,446
5,753
0
3,427
8,954
20,730
0
W
Vamana
3,907
826
0
5,046
10,076
7,123
1,059
917
9,083
0
41,364
L
Artemis
R_crisos
Artemis
3,481
1,807
0
419
4,941
1,285
0
1,036
3,905
0
17,332
L
7,080
325
0
500
6,787
2,269
0
3,344
3,239
35,300
0
W
Scylla
arrow69xx
Scylla
6,483
692
0
3,170
7,719
2,595
292
1,998
5,457
55,950
0
W
Fenrir
crash8070
Fenrir
4,030
657
0
5,618
11,220
4,132
174
1,396
9,760
0
34,556
L
Bellona
juan1717
Bellona
8,369
1,369
0
1,564
9,815
7,980
219
1,702
7,709
0
52,263
W
Neith
petaooo81
Neith
7,511
3,378
195
4,708
8,253
2,781
1,013
2,427
5,734
0
41,520
W
Ymir
4,090
646
432
595
8,813
4,231
774
2,550
6,124
28,289
0
L
Bastet
yalpha93
Bastet
2,375
801
0
1,036
4,604
1,127
0
684
3,808
0
14,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
38,736
280
Minions Killed
380
0
Camps Cleared
0
1,155,549
Distance Traveled
1,395,668
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,792
453
41
3
0
249,713
2
W
Vamana
7,854
524
90
6
0
294,228
2
L
Artemis
6,927
462
32
2
0
209,273
0
L
Janus
6,378
425
58
4
0
265,209
5
W
Scylla
8,953
597
107
7
0
282,649
1
W
Fenrir
7,147
476
66
4
0
274,387
3
L
Bellona
7,995
533
119
8
0
278,707
2
W
Neith
8,156
544
76
5
0
252,370
1
W
Ymir
6,626
442
41
3
0
292,034
2
L
Bastet
5,473
365
30
2
0
152,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role