Player Matchup

Jing Wei
Jing Wei
JimmyPuton
Jing Wei
Level 28
God Stats
12W - 6L
1,222 SR
Queue Stats
447W - 400L
1,668 Elo+
Solo
Janus
Janus
Rufudon892
Janus
Level 34
God Stats
6W - 2L
1,348 SR
Queue Stats
27W - 20L
1,668 Elo+
Party 1
Guan Yu
Guan Yu
ShotgunHarry
Guan Yu
Level 7
God Stats
2W - 1L
1,585 SR
Queue Stats
33W - 32L
1,507 Elo+
Solo
Tyr
Tyr
smiter677
Tyr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,649 Elo+
Solo
Ao Kuang
Ao Kuang
ykooc
Ao Kuang
Level 23
God Stats
2W - 0L
1,751 SR
Queue Stats
71W - 53L
1,602 Elo+
Party 1
Team Averages
Level 20
1,481 SR
1,619 Elo+

VS

Team Averages
Level 20
1,635 SR
1,571 Elo+
Cthulhu
Cthulhu
AMossyRock
Cthulhu
Level 24
God Stats
5W - 2L
1,611 SR
Queue Stats
33W - 22L
1,550 Elo+
Solo
Anhur
Anhur
CptBenson
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Lasthît
Ravana
Level 28
God Stats
20W - 16L
1,550 SR
Queue Stats
209W - 175L
1,532 Elo+
Solo
Merlin
Merlin
TidalxTrickster
Merlin
Level 17
God Stats
1W - 1L
1,757 SR
Queue Stats
16W - 14L
1,620 Elo+
Solo
Bellona
Bellona
fenix63
Bellona
Level 3
God Stats
5W - 4L
1,758 SR
Queue Stats
23W - 37L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JimmyPuton
Jing Wei
17
4 / 4 / 9
10,351
518
12,310
16,553
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
16
3 / 6 / 7
9,482
474
4,221
8,642
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ShotgunHarry
Guan Yu
17
9 / 1 / 1
10,461
523
11,194
17,796
21,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
10 / 3 / 12
11,301
565
15,620
19,196
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ykooc
Ao Kuang
18
8 / 2 / 10
10,708
535
14,051
14,573
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMossyRock
Cthulhu
10
2 / 8 / 5
7,879
394
10,833
17,364
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
CptBenson
Anhur
13
5 / 9 / 2
8,448
422
9,637
14,019
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Lasthît
Ravana
14
4 / 3 / 3
9,055
453
13,650
15,477
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 9 / 1
9,504
475
10,399
11,770
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
fenix63
Bellona
13
0 / 5 / 1
7,616
381
3,746
10,454
7,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
34
Kills
16
16
Deaths
34
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AMossyRock
Cthulhu
2
8
5
0.56
L
Anhur
CptBenson
Anhur
5
9
2
0.67
W
Jing Wei
JimmyPuton
Jing Wei
4
4
9
2.13
L
Ravana
Lasthît
Ravana
4
3
3
1.83
W
Janus
3
6
7
1.08
W
Guan Yu
ShotgunHarry
Guan Yu
9
1
1
9.5
L
5
9
1
0.61
L
Bellona
fenix63
Bellona
0
5
1
0.1
W
10
3
12
5.33
W
Ao Kuang
ykooc
Ao Kuang
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,396
Damage
48,265
76,760
Taken
69,084
54,133
Mitigated
39,995
29,158
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AMossyRock
Cthulhu
10,833
858
899
3,273
17,364
15,431
0
2,385
14,832
26,587
0
L
Anhur
CptBenson
Anhur
9,637
3,296
0
1,612
14,019
4,106
312
2,067
11,952
0
41,822
W
Jing Wei
JimmyPuton
Jing Wei
12,310
10,201
0
9,562
16,553
5,469
1,913
3,681
12,872
0
70,005
L
Ravana
Lasthît
Ravana
13,650
4,391
0
4,610
15,477
7,844
0
5,372
9,765
0
60,962
W
Janus
4,221
561
0
1,158
8,642
2,602
528
3,144
5,498
47,602
0
W
Guan Yu
ShotgunHarry
Guan Yu
11,194
1,153
638
6,930
17,796
21,359
701
4,172
13,624
210
51,261
L
10,399
692
0
0
11,770
4,670
0
5,391
6,242
41,649
0
L
Bellona
fenix63
Bellona
3,746
975
0
1,580
10,454
7,944
400
2,929
7,204
0
31,697
W
15,620
3,340
0
7,060
19,196
19,036
398
6,435
12,761
0
39,967
W
Ao Kuang
ykooc
Ao Kuang
14,051
1,750
0
3,810
14,573
5,667
0
3,800
10,773
82,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,303
Gold Earned
42,502
435
Minions Killed
321
0
Camps Cleared
0
1,940,719
Distance Traveled
1,598,884
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,879
394
28
1
0
352,867
4
L
Anhur
8,448
422
65
3
0
300,621
5
W
Jing Wei
10,351
518
113
6
0
369,826
4
L
Ravana
9,055
453
89
4
0
389,812
3
W
Janus
9,482
474
94
5
0
373,841
5
W
Guan Yu
10,461
523
81
4
0
379,401
5
L
Merlin
9,504
475
78
4
0
268,494
1
L
Bellona
7,616
381
61
3
0
287,090
2
W
Tyr
11,301
565
41
2
0
424,027
1
W
Ao Kuang
10,708
535
106
5
0
393,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role