Player Matchup

Thor
Thor
Berguinho DL
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 2
Zeus
Zeus
Italo DL
Zeus
Level 20
God Stats
1W - 4L
1,267 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 2
Odin
Odin
Sr Targaryen193
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,170 Elo+
Solo
Artemis
Artemis
Th1ZerO DL
Artemis
Level 10
God Stats
2W - 4L
1,520 SR
Queue Stats
3W - 6L
1,405 Elo+
Party 2
Ymir
Ymir
pulpillo007
Ymir
Level 18
God Stats
35W - 17L
1,566 SR
Queue Stats
205W - 249L
1,459 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,383 Elo+

VS

Team Averages
Level 24
1,878 SR
1,745 Elo+
Chronos
Chronos
GOFASTO
Chronos
Level 24
God Stats
24W - 6L
1,962 SR
Queue Stats
163W - 59L
1,775 Elo+
Party 1
Sun Wukong
Sun Wukong
HandsomeJas
Sun Wukong
Level 25
God Stats
34W - 6L
1,906 SR
Queue Stats
94W - 19L
1,918 Elo+
Party 1
Ne Zha
Ne Zha
TUTANPOCK
Ne Zha
Level 18
God Stats
25W - 4L
1,932 SR
Queue Stats
152W - 53L
1,775 Elo+
Party 1
Hercules
Hercules
UNY0
Hercules
Level 26
God Stats
22W - 2L
1,973 SR
Queue Stats
125W - 41L
1,775 Elo+
Party 1
Cernunnos
Cernunnos
rayanguy
Cernunnos
Level 29
God Stats
19W - 14L
1,619 SR
Queue Stats
116W - 139L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,119
412
0
5,478
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
8
0 / 2 / 0
4,491
449
1,813
4,009
1,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 2
4,016
402
2,675
4,989
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Th1ZerO DL
Artemis
6
0 / 4 / 1
3,815
382
1,903
5,626
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 0
4,470
447
917
4,479
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GOFASTO
Chronos
10
1 / 0 / 2
5,747
575
3,014
2,436
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
HandsomeJas
Sun Wukong
9
1 / 0 / 1
5,529
553
2,219
4,866
1,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
TUTANPOCK
Ne Zha
10
3 / 0 / 2
5,832
583
2,026
5,459
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
UNY0
Hercules
9
5 / 0 / 3
6,394
639
3,178
4,709
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
rayanguy
Cernunnos
9
3 / 2 / 5
5,583
558
5,122
6,548
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
0
Kills
13
14
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chronos
GOFASTO
Chronos
1
0
2
2
W
Sun Wukong
HandsomeJas
Sun Wukong
1
0
1
1.5
L
Zeus
0
2
0
0
L
0
4
2
0.25
W
Ne Zha
TUTANPOCK
Ne Zha
3
0
2
4
L
Artemis
Th1ZerO DL
Artemis
0
4
1
0.13
W
Hercules
UNY0
Hercules
5
0
3
6.5
L
0
1
0
0
W
Cernunnos
rayanguy
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,308
Damage
15,559
24,581
Taken
24,018
7,468
Mitigated
8,413
4,810
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
1,154
5,478
1,275
0
763
4,715
0
12,455
W
Chronos
GOFASTO
Chronos
3,014
682
0
792
2,436
1,212
84
814
1,622
28,542
1,586
W
Sun Wukong
HandsomeJas
Sun Wukong
2,219
256
0
1,292
4,866
1,853
46
811
4,055
0
31,496
L
Zeus
1,813
227
0
695
4,009
1,131
0
2,064
1,945
16,327
0
L
2,675
505
0
200
4,989
2,099
0
0
4,989
0
7,963
W
Ne Zha
TUTANPOCK
Ne Zha
2,026
883
0
786
5,459
1,495
0
561
4,898
0
30,501
L
Artemis
Th1ZerO DL
Artemis
1,903
1,121
0
1,241
5,626
1,056
0
0
5,626
0
8,573
W
Hercules
UNY0
Hercules
3,178
927
0
1,930
4,709
2,114
67
136
4,423
0
12,593
L
917
265
0
1,520
4,479
1,907
0
129
4,350
16,777
0
W
Cernunnos
rayanguy
Cernunnos
5,122
2,512
0
3,390
6,548
1,739
27
408
6,015
0
28,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,911
Gold Earned
29,085
128
Minions Killed
263
0
Camps Cleared
0
831,972
Distance Traveled
949,351
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,119
412
31
3
0
187,505
1
W
Chronos
5,747
575
62
6
0
183,579
2
W
Sun Wukong
5,529
553
67
7
0
208,625
2
L
Zeus
4,491
449
36
4
0
168,453
2
L
Odin
4,016
402
15
2
0
168,849
0
W
Ne Zha
5,832
583
66
7
0
212,885
2
L
Artemis
3,815
382
16
2
0
156,736
1
W
Hercules
6,394
639
18
2
0
192,357
2
L
Ymir
4,470
447
30
3
0
150,429
0
W
Cernunnos
5,583
558
50
5
0
151,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role