Player Matchup

Loki
Loki
Ardvarrkk
Loki
Level 88
God Stats
17W - 10L
1,172 SR
Queue Stats
470W - 423L
1,549 Elo+
Party 2
Ares
Ares
FallFlame264640
Ares
Level 43
God Stats
1W - 6L
1,323 SR
Queue Stats
29W - 44L
1,343 Elo+
Solo
Chang'e
Chang'e
GetPermaCucked
Chang'e
Level 34
God Stats
1W - 3L
1,307 SR
Queue Stats
164W - 155L
1,508 Elo+
Party 2
Neith
Neith
RecoN_Ash
Neith
Level 42
God Stats
10W - 12L
1,170 SR
Queue Stats
152W - 164L
1,552 Elo+
Party 2
Bellona
Bellona
northHart09
Bellona
Level 29
God Stats
3W - 6L
1,383 SR
Queue Stats
53W - 66L
1,532 Elo+
Party 2
Team Averages
Level 47
1,271 SR
1,497 Elo+

VS

Team Averages
Level 57
1,549 SR
1,451 Elo+
Mulan
Mulan
BloodRayne306
Mulan
Level 109
God Stats
4W - 1L
1,411 SR
Queue Stats
9W - 8L
1,450 Elo+
Party 1
Janus
Janus
Influenzaof1918
Janus
Level 15
God Stats
5W - 6L
1,537 SR
Queue Stats
15W - 19L
1,519 Elo+
Party 1
Artio
Artio
berny_mac911
Artio
Level 87
God Stats
3W - 3L
1,565 SR
Queue Stats
16W - 13L
1,447 Elo+
Party 1
Awilix
Awilix
conk-goblin
Awilix
Level 27
God Stats
1W - 0L
1,735 SR
Queue Stats
6W - 4L
1,504 Elo+
Party 1
Ullr
Ullr
z00b0y223
Ullr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 2 / 3
9,184
540
5,989
11,440
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 1
8,068
475
4,778
11,469
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 5 / 4
8,008
471
5,111
9,461
3,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
RecoN_Ash
Neith
14
3 / 1 / 3
8,581
505
7,655
8,123
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
northHart09
Bellona
14
1 / 5 / 0
8,386
493
8,220
11,848
10,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 1
10,506
618
8,278
13,845
14,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
5 / 2 / 4
9,621
566
8,081
8,397
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 4
8,180
481
6,734
14,902
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
13
2 / 2 / 3
7,631
449
4,304
8,800
2,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
14
3 / 4 / 3
8,187
482
7,393
9,608
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
17
17
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
4
2
3
2.75
W
5
0
1
5.5
L
2
4
1
0.63
L
0
5
4
0.4
W
5
2
4
3.5
L
Neith
RecoN_Ash
Neith
3
1
3
4.5
W
2
2
4
2
W
Awilix
2
2
3
1.75
L
Bellona
northHart09
Bellona
1
5
0
0.2
W
Ullr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,753
Damage
34,790
52,341
Taken
55,552
27,503
Mitigated
33,379
16,260
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,989
1,405
0
4,313
11,440
4,610
0
4,051
7,389
0
63,218
W
8,278
680
0
6,168
13,845
14,683
478
0
13,845
0
78,304
L
4,778
35
0
1,438
11,469
6,783
0
3,280
8,189
17,909
0
L
5,111
451
436
2,768
9,461
3,104
594
4,738
4,723
40,337
0
W
8,081
557
0
1,524
8,397
2,696
1,509
2,839
5,416
57,108
0
L
Neith
RecoN_Ash
Neith
7,655
3,959
0
5,055
8,123
2,722
703
1,918
6,205
0
54,371
W
6,734
368
831
4,810
14,902
9,885
261
3,242
11,560
36,366
0
W
Awilix
4,304
1,919
0
0
8,800
2,929
0
1,128
7,592
0
32,964
L
Bellona
northHart09
Bellona
8,220
2,955
0
2,250
11,848
10,284
0
828
10,536
0
49,831
W
Ullr
7,393
2,640
552
881
9,608
3,186
0
2,358
7,250
0
42,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
44,125
427
Minions Killed
469
0
Camps Cleared
0
1,549,770
Distance Traveled
1,711,858
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,184
540
117
7
0
375,485
4
W
Mulan
10,506
618
185
11
0
325,391
3
L
Ares
8,068
475
19
1
0
317,670
0
L
Chang'e
8,008
471
74
4
0
287,581
1
W
Janus
9,621
566
109
6
0
334,601
4
L
Neith
8,581
505
108
6
0
279,727
1
W
Artio
8,180
481
61
4
0
366,495
5
W
Awilix
7,631
449
47
3
0
378,528
1
L
Bellona
8,386
493
109
6
0
289,307
0
W
Ullr
8,187
482
67
4
0
306,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role