Player Matchup

Merlin
Merlin
Boichaan
Merlin
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 72L
1,500 Elo+
Party 2
Medusa
Medusa
Cheers21467
Medusa
Level 26
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 4L
1,873 Elo+
Solo
Cerberus
Cerberus
Daiken34
Cerberus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
WLQ_severobuitre
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Ymir
Ymir
freckly_caisson
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Team Averages
Level 21
1,539 SR
1,554 Elo+

VS

Team Averages
Level 40
1,440 SR
1,402 Elo+
Artemis
Artemis
SAINTMFSINNER
Artemis
Level 16
God Stats
54W - 51L
1,441 SR
Queue Stats
73W - 72L
1,421 Elo+
Party 1
Nemesis
Nemesis
TropicalTuck
Nemesis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,420 Elo+
Party 1
Apollo
Apollo
bigballersts21
Apollo
Level 24
God Stats
18W - 12L
1,585 SR
Queue Stats
394W - 408L
1,436 Elo+
Solo
Ymir
Ymir
joe SA
Ymir
Level 11
God Stats
2W - 4L
1,323 SR
Queue Stats
62W - 92L
1,376 Elo+
Party 1
Hades
Hades
tropicalgriff
Hades
Level 28
God Stats
6W - 8L
1,349 SR
Queue Stats
8W - 12L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boichaan
Merlin
17
6 / 3 / 4
12,176
1,107
25,537
14,510
6,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
17
3 / 11 / 5
10,875
989
10,521
19,730
7,252
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Daiken34
Cerberus
13
0 / 1 / 0
8,380
762
0
845
280
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 10 / 5
11,151
1,014
10,139
15,140
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
0 / 12 / 6
9,631
876
2,982
22,210
9,468
Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
10 / 3 / 18
12,456
1,132
21,956
13,693
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
TropicalTuck
Nemesis
19
12 / 0 / 12
13,646
1,241
19,719
13,554
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 7
10,402
946
7,507
7,745
2,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
joe SA
Ymir
17
4 / 2 / 19
11,740
1,067
7,083
12,580
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 3 / 18
12,062
1,097
10,077
10,607
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
12
Kills
37
37
Deaths
12
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
Boichaan
Merlin
6
3
4
2.67
L
Medusa
3
11
5
0.5
L
Cerberus
Daiken34
Cerberus
0
1
0
0
W
Artemis
10
3
18
6.33
W
Nemesis
TropicalTuck
Nemesis
12
0
12
18
L
3
10
5
0.55
W
4
4
7
1.88
L
0
12
6
0.25
W
Ymir
joe SA
Ymir
4
2
19
6.75
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,179
Damage
66,342
72,435
Taken
58,179
29,946
Mitigated
28,469
666
Healing
19,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Boichaan
Merlin
25,537
3,286
0
420
14,510
6,991
0
2,745
11,765
52,532
0
L
Medusa
10,521
4,765
0
0
19,730
7,252
0
7,278
12,452
0
20,028
L
Cerberus
Daiken34
Cerberus
0
0
0
57
845
280
0
596
249
0
0
W
Artemis
21,956
13,905
0
7,297
13,693
4,106
0
8,481
5,212
0
42,916
W
Nemesis
TropicalTuck
Nemesis
19,719
11,818
0
5,962
13,554
4,778
0
6,131
7,423
0
43,317
L
10,139
3,316
0
189
15,140
5,955
0
1,475
13,665
0
26,352
W
7,507
2,434
152
597
7,745
2,602
0
3,108
4,637
237
18,494
L
2,982
1,271
0
0
22,210
9,468
0
5,303
16,907
6,133
0
W
Ymir
joe SA
Ymir
7,083
2,982
0
596
12,580
12,233
0
6,205
6,375
14,052
0
W
10,077
1,317
413
4,644
10,607
4,750
0
4,594
6,013
26,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,213
Gold Earned
60,306
122
Minions Killed
192
5
Camps Cleared
8
665,189
Distance Traveled
867,909
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,176
1,107
62
6
2
179,238
0
L
Medusa
10,875
989
20
2
0
153,614
0
L
Cerberus
8,380
762
0
0
0
16,676
0
W
Artemis
12,456
1,132
43
4
0
132,722
0
W
Nemesis
13,646
1,241
56
5
5
215,973
2
L
Loki
11,151
1,014
36
3
2
172,801
0
W
Apollo
10,402
946
35
3
1
145,810
0
L
Ymir
9,631
876
4
0
1
142,860
0
W
Ymir
11,740
1,067
16
1
1
174,964
0
W
Hades
12,062
1,097
42
4
1
198,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role