Player Matchup

Ares
Ares
DarthBeanz
Ares
Level 13
God Stats
14W - 11L
1,436 SR
Queue Stats
36W - 50L
1,457 Elo+
Party 2
Neith
Neith
DarthCrinkles
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Zenitsusad
Danzaburou
Level 18
God Stats
13W - 9L
1,446 SR
Queue Stats
66W - 65L
1,496 Elo+
Party 2
Hachiman
Hachiman
deathemperor35
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,430 Elo+
Solo
Cthulhu
Cthulhu
jmoreno2044
Cthulhu
Level 18
God Stats
2W - 7L
1,476 SR
Queue Stats
116W - 130L
1,522 Elo+
Party 2
Team Averages
Level 12
1,472 SR
1,481 Elo+

VS

Team Averages
Level 18
1,521 SR
1,311 Elo+
Mercury
Mercury
Jonez1n246
Mercury
Level 22
God Stats
15W - 23L
1,415 SR
Queue Stats
57W - 75L
1,329 Elo+
Solo
Athena
Athena
LaKToZ_FR
Athena
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
311W - 295L
1,269 Elo+
Party 1
Hou Yi
Hou Yi
MicRo_GaMeR65
Hou Yi
Level 9
God Stats
5W - 5L
1,709 SR
Queue Stats
351W - 363L
1,334 Elo+
Party 1
Hercules
Hercules
mikey-_-ARROW000
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,324 Elo+
Party 3
Loki
Loki
zwarteneko16
Loki
Level 30
God Stats
14W - 10L
1,482 SR
Queue Stats
85W - 94L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 19
12,012
429
10,164
25,677
16,331
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 12 / 14
12,670
453
20,723
24,122
11,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Zenitsusad
Danzaburou
20
18 / 3 / 9
17,185
614
39,700
25,224
15,553
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
17
3 / 12 / 12
11,794
421
7,307
17,334
6,893
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jmoreno2044
Cthulhu
19
3 / 7 / 10
12,614
451
15,307
21,379
13,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jonez1n246
Mercury
16
9 / 5 / 12
11,116
397
11,880
19,922
15,979
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
LaKToZ_FR
Athena
18
7 / 9 / 20
12,723
454
15,358
31,418
25,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
11 / 3 / 15
13,958
499
20,373
21,765
9,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 9 / 8
11,613
415
15,051
27,785
14,989
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 6 / 11
12,882
460
22,111
19,609
8,187
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
109
31
Kills
43
46
Deaths
32
64
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
12
19
1.04
W
4
12
14
0.92
L
Mercury
Jonez1n246
Mercury
9
5
12
3
L
Athena
LaKToZ_FR
Athena
7
9
20
1.89
L
11
3
15
6.17
W
Danzaburou
Zenitsusad
Danzaburou
18
3
9
7.5
W
Hachiman
3
12
12
0.75
W
Cthulhu
jmoreno2044
Cthulhu
3
7
10
1.14
L
6
9
8
1.11
L
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,201
Damage
84,773
113,736
Taken
120,499
64,196
Mitigated
73,600
16,960
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,164
1,470
0
0
25,677
16,331
1,127
4,484
21,193
27,194
0
W
20,723
10,815
0
6,821
24,122
11,708
5,197
2,481
21,641
0
67,442
L
Mercury
Jonez1n246
Mercury
11,880
4,610
0
921
19,922
15,979
612
5,072
14,850
0
24,424
L
Athena
LaKToZ_FR
Athena
15,358
5,037
1,774
2,162
31,418
25,113
29
4,133
27,212
56,525
0
L
20,373
9,524
0
6,185
21,765
9,332
1,563
5,462
16,223
0
90,944
W
Danzaburou
Zenitsusad
Danzaburou
39,700
14,574
0
7,991
25,224
15,553
5,196
3,197
22,027
0
125,837
W
Hachiman
7,307
3,988
0
551
17,334
6,893
1,816
1,699
15,635
0
31,123
W
Cthulhu
jmoreno2044
Cthulhu
15,307
1,390
613
984
21,379
13,711
1,278
3,534
17,845
73,119
0
L
15,051
7,886
1,047
6,104
27,785
14,989
818
6,043
21,728
53
54,194
L
22,111
8,159
1,484
2,233
19,609
8,187
2,194
4,761
14,848
0
78,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,275
Gold Earned
62,292
436
Minions Killed
427
0
Camps Cleared
0
2,192,440
Distance Traveled
2,544,489
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,012
429
25
1
0
445,587
0
W
Neith
12,670
453
95
3
0
429,947
1
L
Mercury
11,116
397
17
1
0
578,529
0
L
Athena
12,723
454
68
2
0
580,488
0
L
Hou Yi
13,958
499
150
5
0
474,153
0
W
Danzaburou
17,185
614
166
6
0
519,742
10
W
Hachiman
11,794
421
48
2
0
337,231
0
W
Cthulhu
12,614
451
102
4
0
459,933
0
L
Hercules
11,613
415
81
3
0
438,545
1
L
Loki
12,882
460
111
4
0
472,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role