Player Matchup

Medusa
Medusa
DesynK
Medusa
Level 153
God Stats
4W - 0L
1,999 SR
Queue Stats
361W - 84L
2,021 Elo+
Party 2
Heimdallr
Heimdallr
EyeLezz
Heimdallr
Level 160
God Stats
12W - 9L
1,718 SR
Queue Stats
862W - 228L
1,936 Elo+
Party 2
Hel
Hel
Perfxction
Hel
Level 160
God Stats
10W - 5L
1,630 SR
Queue Stats
699W - 163L
1,865 Elo+
Party 2
Terra
Terra
Tool
Terra
Level 159
God Stats
11W - 1L
1,794 SR
Queue Stats
406W - 142L
1,890 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VerHander
Tsukuyomi
Level 160
God Stats
8W - 0L
1,817 SR
Queue Stats
705W - 186L
1,912 Elo+
Party 2
Team Averages
Level 158
1,792 SR
1,925 Elo+

VS

Team Averages
Level 137
1,458 SR
1,499 Elo+
Sylvanus
Sylvanus
CrushCrush91
Sylvanus
Level 81
God Stats
20W - 15L
1,707 SR
Queue Stats
82W - 95L
1,534 Elo+
Party 1
Ravana
Ravana
Fijiqil
Ravana
Level 157
God Stats
10W - 8L
1,279 SR
Queue Stats
537W - 554L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
Kyiouka
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lαdy
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
gangstergibbs
Neith
Level 140
God Stats
0W - 4L
1,304 SR
Queue Stats
38W - 35L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DesynK
Medusa
11
1 / 1 / 2
5,872
587
4,063
4,129
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
EyeLezz
Heimdallr
10
2 / 2 / 3
5,650
565
4,596
6,054
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
5,899
590
3,889
4,180
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
Tool
Terra
8
1 / 1 / 3
5,370
537
2,688
6,291
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
VerHander
Tsukuyomi
11
6 / 1 / 1
6,545
655
7,231
7,383
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrushCrush91
Sylvanus
8
2 / 3 / 2
4,991
499
3,989
7,667
2,518
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
Fijiqil
Ravana
9
0 / 1 / 4
5,205
521
3,147
4,307
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Kyiouka
Erlang Shen
9
1 / 6 / 0
5,586
559
3,460
8,142
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Lαdy
Sol
10
1 / 1 / 3
5,840
584
2,202
4,161
1,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 3
5,484
548
3,578
6,994
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
5
5
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CrushCrush91
Sylvanus
2
3
2
1
W
Medusa
DesynK
Medusa
1
1
2
2
W
Heimdallr
EyeLezz
Heimdallr
2
2
3
1.75
L
Ravana
Fijiqil
Ravana
0
1
4
2
L
Erlang Shen
Kyiouka
Erlang Shen
1
6
0
0.17
L
Sol
Lαdy
Sol
1
1
3
2.5
W
1
0
0
1
W
Terra
Tool
Terra
1
1
3
2.5
W
Tsukuyomi
VerHander
Tsukuyomi
6
1
1
6.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
16,376
28,037
Taken
31,271
11,809
Mitigated
14,366
11,072
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CrushCrush91
Sylvanus
3,989
1,044
1,165
2,461
7,667
2,518
0
2,550
4,990
16,227
0
W
Medusa
DesynK
Medusa
4,063
2,206
0
1,229
4,129
1,238
0
1,598
2,531
0
39,643
W
Heimdallr
EyeLezz
Heimdallr
4,596
2,122
0
0
6,054
2,169
316
1,951
4,103
0
32,251
L
Ravana
Fijiqil
Ravana
3,147
1,330
0
1,047
4,307
2,455
0
342
3,899
0
31,263
L
Erlang Shen
Kyiouka
Erlang Shen
3,460
1,818
0
1,374
8,142
5,807
0
0
7,867
0
25,398
L
Sol
Lαdy
Sol
2,202
470
0
1,811
4,161
1,301
0
904
3,257
30,688
0
W
3,889
270
624
1,993
4,180
1,417
0
315
3,865
42,917
0
W
Terra
Tool
Terra
2,688
335
879
2,825
6,291
3,043
0
2,327
3,964
11,377
0
W
Tsukuyomi
VerHander
Tsukuyomi
7,231
2,345
0
3,522
7,383
3,942
0
0
7,383
0
31,170
L
3,578
1,344
0
2,202
6,994
2,285
0
2,456
4,340
0
31,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
27,106
302
Minions Killed
274
0
Camps Cleared
0
1,019,859
Distance Traveled
1,001,800
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,991
499
23
2
0
171,585
3
W
Medusa
5,872
587
65
7
0
183,474
0
W
Heimdallr
5,650
565
67
7
0
191,684
2
L
Ravana
5,205
521
62
6
0
193,176
1
L
Erlang Shen
5,586
559
53
5
0
180,517
0
L
Sol
5,840
584
66
7
0
186,487
3
W
Hel
5,899
590
100
10
0
203,317
1
W
Terra
5,370
537
15
2
0
220,467
4
W
Tsukuyomi
6,545
655
55
6
0
220,917
1
L
Neith
5,484
548
70
7
0
270,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role