Player Matchup

Fenrir
Fenrir
CutTheCheese866
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,850 Elo+
Party 1
Sylvanus
Sylvanus
LMTMike
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
MortrNPestl
Chang'e
Level 23
God Stats
10W - 16L
1,527 SR
Queue Stats
11W - 21L
1,403 Elo+
Solo
Team Averages
Level 51
1,509 SR
1,584 Elo+

VS

Team Averages
Level 35
1,433 SR
1,510 Elo+
Chaac
Chaac
EVLMNKYRULES
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Bakasura
Bakasura
noob123456789101
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,324 Elo+
Solo
Raijin
Raijin
xXDrSpacedXx
Raijin
Level 91
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 5L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
11,884
594
7,812
18,293
8,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
LMTMike
Sylvanus
14
3 / 4 / 3
11,074
554
7,821
22,677
22,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
MortrNPestl
Chang'e
14
1 / 4 / 5
10,987
549
7,753
20,518
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 9
12,910
646
21,010
22,160
17,310
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 10 / 5
10,079
504
369
8,770
2,439
Raijin
19
10 / 0 / 4
13,957
698
24,606
9,363
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
14
14
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
4
1
9
8.5
L
Sylvanus
LMTMike
Sylvanus
3
4
3
1.13
L
Chang'e
MortrNPestl
Chang'e
1
4
5
0.88
W
0
10
5
0.25
W
Raijin
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
45,985
61,488
Taken
40,293
40,219
Mitigated
24,067
23,821
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,812
1,919
961
3,042
18,293
8,955
0
6,499
11,434
0
72,562
W
21,010
3,631
462
8,053
22,160
17,310
1,338
9,732
12,428
0
89,117
L
Sylvanus
LMTMike
Sylvanus
7,821
2,349
3,362
6,384
22,677
22,037
306
9,902
12,177
31,673
0
L
Chang'e
MortrNPestl
Chang'e
7,753
148
4,187
5,885
20,518
9,227
303
7,147
13,077
60,963
0
W
369
272
0
38
8,770
2,439
0
2,943
5,827
0
918
W
Raijin
24,606
459
0
1,179
9,363
4,318
845
3,365
5,998
78,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
36,946
230
Minions Killed
250
0
Camps Cleared
0
1,016,128
Distance Traveled
932,705
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,884
594
104
5
0
406,981
4
W
Chaac
12,910
646
106
5
0
386,627
1
L
Sylvanus
11,074
554
43
2
0
298,897
5
L
Chang'e
10,987
549
83
4
0
310,250
0
W
Bakasura
10,079
504
1
0
0
196,392
0
W
Raijin
13,957
698
143
7
0
349,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role