Player Matchup

Pele
Pele
BAPPONOHACKO288
Pele
Level 109
God Stats
13W - 10L
1,500 SR
Queue Stats
272W - 257L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Dread Lord2511
Cthulhu
Level 107
God Stats
14W - 10L
1,671 SR
Queue Stats
52W - 64L
1,437 Elo+
Party 2
Bellona
Bellona
GRM Price
Bellona
Level 29
God Stats
9W - 6L
1,518 SR
Queue Stats
225W - 249L
1,474 Elo+
Party 2
Scylla
Scylla
SmarthL
Scylla
Level 87
God Stats
23W - 27L
1,544 SR
Queue Stats
424W - 402L
1,417 Elo+
Party 2
Skadi
Skadi
chezets
Skadi
Level 116
God Stats
1W - 3L
1,516 SR
Queue Stats
130W - 122L
1,506 Elo+
Party 2
Team Averages
Level 90
1,550 SR
1,482 Elo+

VS

Team Averages
Level 82
1,530 SR
1,459 Elo+
Bacchus
Bacchus
CertifiedGrainX
Bacchus
Level 105
God Stats
4W - 3L
1,755 SR
Queue Stats
72W - 86L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
CozyOJ
Jing Wei
Level 68
God Stats
4W - 6L
1,378 SR
Queue Stats
35W - 36L
1,450 Elo+
Party 1
Tyr
Tyr
Dangerous_Dunks
Tyr
Level 108
God Stats
3W - 1L
1,704 SR
Queue Stats
232W - 244L
1,445 Elo+
Party 3
Thanatos
Thanatos
KDRMH
Thanatos
Level 49
God Stats
5W - 7L
1,314 SR
Queue Stats
40W - 47L
1,427 Elo+
Party 1
Janus
Janus
ih8blizz
Janus
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 30L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
9,053
503
8,897
12,660
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 5
7,845
436
6,138
13,525
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
GRM Price
Bellona
11
1 / 5 / 1
7,132
396
5,282
13,142
10,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SmarthL
Scylla
16
2 / 0 / 1
9,690
538
3,598
5,143
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
chezets
Skadi
13
5 / 6 / 2
8,691
483
10,183
11,912
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,298
461
5,973
10,982
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
CozyOJ
Jing Wei
14
0 / 4 / 5
8,198
455
5,002
11,323
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 1
10,229
568
9,049
12,997
14,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
KDRMH
Thanatos
16
9 / 6 / 3
9,924
551
11,335
17,026
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
ih8blizz
Janus
16
3 / 1 / 4
9,885
549
5,191
5,998
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
15
Kills
19
19
Deaths
15
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
4
3
6
2.33
W
Jing Wei
CozyOJ
Jing Wei
0
4
5
0.63
W
3
1
1
3.5
L
2
4
5
1.13
L
Bellona
GRM Price
Bellona
1
5
1
0.3
W
Thanatos
KDRMH
Thanatos
9
6
3
1.75
L
Scylla
SmarthL
Scylla
2
0
1
2.5
L
Skadi
chezets
Skadi
5
6
2
1
W
Janus
ih8blizz
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
36,550
56,382
Taken
58,326
29,340
Mitigated
32,977
9,881
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,897
2,273
0
4,670
12,660
4,203
0
3,213
9,447
0
53,431
W
5,973
680
0
669
10,982
6,589
110
2,380
8,534
33,868
0
W
Jing Wei
CozyOJ
Jing Wei
5,002
3,904
0
0
11,323
4,300
1,352
3,333
7,954
0
47,121
W
9,049
1,587
0
6,207
12,997
14,093
1,618
0
12,447
0
70,185
L
6,138
326
136
461
13,525
9,000
108
2,244
11,281
25,588
0
L
Bellona
GRM Price
Bellona
5,282
1,556
0
1,656
13,142
10,718
168
348
12,194
0
28,762
W
Thanatos
KDRMH
Thanatos
11,335
2,926
0
14,571
17,026
6,254
72
2,514
14,484
0
58,530
L
Scylla
SmarthL
Scylla
3,598
0
0
1,283
5,143
1,800
88
1,378
3,765
66,850
0
L
Skadi
chezets
Skadi
10,183
5,658
0
1,675
11,912
3,619
0
3,981
7,931
0
51,390
W
Janus
ih8blizz
Janus
5,191
112
0
555
5,998
1,741
0
1,253
4,621
59,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
46,534
398
Minions Killed
490
0
Camps Cleared
0
1,608,170
Distance Traveled
1,775,034
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,053
503
88
5
0
332,170
4
W
Bacchus
8,298
461
55
3
0
375,319
2
W
Jing Wei
8,198
455
91
5
0
361,227
0
W
Tyr
10,229
568
135
8
0
330,368
1
L
Cthulhu
7,845
436
46
3
0
312,884
7
L
Bellona
7,132
396
44
2
0
291,561
0
W
Thanatos
9,924
551
87
5
0
351,528
0
L
Scylla
9,690
538
149
8
0
362,410
4
L
Skadi
8,691
483
71
4
0
309,145
3
W
Janus
9,885
549
122
7
0
356,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role