Player Matchup

Guan Yu
Guan Yu
A DOE A
Guan Yu
Level 25
God Stats
4W - 12L
1,500 SR
Queue Stats
577W - 610L
1,421 Elo+
Party 1
Arachne
Arachne
ClayMAN332
Arachne
Level 13
God Stats
23W - 34L
1,564 SR
Queue Stats
254W - 323L
1,417 Elo+
Party 1
Erlang Shen
Erlang Shen
EyeQ 2G
Erlang Shen
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
162W - 217L
1,417 Elo+
Party 1
Pele
Pele
Umbrixs
Pele
Level 25
God Stats
7W - 11L
1,783 SR
Queue Stats
536W - 612L
1,439 Elo+
Party 1
Neith
Neith
quick scooper88
Neith
Level 27
God Stats
10W - 11L
1,532 SR
Queue Stats
522W - 566L
1,459 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,431 Elo+

VS

Team Averages
Level 15
1,592 SR
1,585 Elo+
Ymir
Ymir
Aldhair2006
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,770 Elo+
Solo
Medusa
Medusa
BL7u7Gera
Medusa
Level 29
God Stats
17W - 21L
1,480 SR
Queue Stats
424W - 425L
1,453 Elo+
Solo
Bellona
Bellona
DAVEhuty
Bellona
Level 27
God Stats
47W - 22L
1,979 SR
Queue Stats
473W - 444L
1,603 Elo+
Solo
Thor
Thor
GretaThunderpus
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,591 Elo+
Solo
Agni
Agni
Reid42122
Agni
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A DOE A
Guan Yu
17
7 / 8 / 4
11,541
481
8,397
30,456
12,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ClayMAN332
Arachne
14
0 / 7 / 0
9,075
378
2,498
22,679
8,666
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
EyeQ 2G
Erlang Shen
14
2 / 14 / 1
9,576
399
7,418
24,569
13,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Umbrixs
Pele
17
6 / 11 / 2
11,627
484
10,116
19,817
6,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 8 / 6
11,449
477
15,397
21,418
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
10,838
452
6,570
18,334
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
BL7u7Gera
Medusa
19
7 / 4 / 9
13,822
576
20,604
14,273
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DAVEhuty
Bellona
20
19 / 1 / 2
16,465
686
27,433
19,468
24,710
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 3 / 10
13,912
580
17,827
17,730
7,875
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
20
9 / 6 / 12
14,168
590
21,934
13,929
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
20
Kills
48
48
Deaths
22
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A DOE A
Guan Yu
7
8
4
1.13
W
0
8
7
0.44
W
Medusa
BL7u7Gera
Medusa
7
4
9
2.88
L
Arachne
ClayMAN332
Arachne
0
7
0
0
W
Bellona
DAVEhuty
Bellona
19
1
2
20
L
Erlang Shen
EyeQ 2G
Erlang Shen
2
14
1
0.18
W
13
3
10
6
W
Agni
9
6
12
2.5
L
Pele
Umbrixs
Pele
6
11
2
0.64
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,826
Damage
94,368
118,939
Taken
83,734
49,089
Mitigated
51,678
21,202
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A DOE A
Guan Yu
8,397
3,443
949
4,825
30,456
12,839
1,002
5,416
25,040
0
29,328
W
6,570
2,369
0
1,968
18,334
8,909
126
0
18,334
31,514
0
W
Medusa
BL7u7Gera
Medusa
20,604
9,652
606
6,447
14,273
5,699
5,777
0
14,273
0
106,829
L
Arachne
ClayMAN332
Arachne
2,498
1,336
0
4,049
22,679
8,666
0
2,295
20,384
0
57,558
W
Bellona
DAVEhuty
Bellona
27,433
17,654
0
8,665
19,468
24,710
3,951
0
19,468
0
144,446
L
Erlang Shen
EyeQ 2G
Erlang Shen
7,418
3,882
0
4,886
24,569
13,078
38
5,450
19,119
0
38,727
W
17,827
3,113
0
2,137
17,730
7,875
4,517
0
17,730
0
73,446
W
Agni
21,934
2,747
547
1,676
13,929
4,485
2,283
0
13,929
79,530
0
L
Pele
Umbrixs
Pele
10,116
1,736
0
1,268
19,817
6,787
346
10,388
9,429
0
63,355
L
15,397
9,603
0
5,225
21,418
7,719
1,608
4,955
16,463
0
66,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,268
Gold Earned
69,205
432
Minions Killed
636
0
Camps Cleared
0
1,741,244
Distance Traveled
2,059,067
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,541
481
57
2
0
372,598
0
W
Ymir
10,838
452
31
1
0
410,173
1
W
Medusa
13,822
576
157
7
0
321,460
0
L
Arachne
9,075
378
87
4
0
347,496
1
W
Bellona
16,465
686
201
8
0
446,296
1
L
Erlang Shen
9,576
399
75
3
0
330,179
0
W
Thor
13,912
580
125
5
0
448,852
1
W
Agni
14,168
590
122
5
0
432,286
4
L
Pele
11,627
484
112
5
0
341,495
0
L
Neith
11,449
477
101
4
0
349,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role