Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
MinimalCash63
Kali
Level 39
God Stats
6W - 3L
1,718 SR
Queue Stats
31W - 39L
1,322 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VengefulCat85
Cu Chulainn
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 53L
1,476 Elo+
Party 2
Team Averages
Level 37
1,573 SR
1,433 Elo+

VS

Team Averages
Level 27
1,285 SR
1,332 Elo+
Kukulkan
Kukulkan
ddffffff
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
prophet88-prince
Medusa
Level 68
God Stats
11W - 11L
1,280 SR
Queue Stats
43W - 51L
1,374 Elo+
Party 1
Nemesis
Nemesis
snoopy-logic4
Nemesis
Level 7
God Stats
0W - 2L
1,075 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 0 / 10
8,750
875
7,102
3,838
1,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
3 / 2 / 10
7,958
796
3,543
3,768
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
VengefulCat85
Cu Chulainn
13
16 / 0 / 7
9,980
998
13,966
9,427
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ddffffff
Kukulkan
7
0 / 8 / 1
6,128
613
1,095
6,977
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 9 / 1
6,500
650
4,386
10,813
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
7
0 / 9 / 1
5,797
580
1,149
11,237
2,645
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
26
Kills
1
2
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
10
12
W
3
2
10
4
W
Cu Chulainn
VengefulCat85
Cu Chulainn
16
0
7
19.5
L
Kukulkan
ddffffff
Kukulkan
0
8
1
0.06
L
1
9
1
0.17
L
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
6,630
17,033
Taken
29,027
11,666
Mitigated
11,244
1,986
Healing
567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,102
4,599
0
0
3,838
1,247
1,739
62
3,776
0
30,626
W
3,543
2,076
0
734
3,768
2,089
240
137
3,609
0
14,488
W
Cu Chulainn
VengefulCat85
Cu Chulainn
13,966
4,300
0
1,252
9,427
8,330
697
823
8,538
5,816
31,680
L
Kukulkan
ddffffff
Kukulkan
1,095
385
0
100
6,977
2,542
0
455
6,522
8,061
0
L
4,386
2,407
40
427
10,813
6,057
0
722
10,091
0
14,521
L
Nemesis
1,149
793
0
0
11,237
2,645
0
505
10,732
0
4,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
18,425
93
Minions Killed
35
0
Camps Cleared
0
503,646
Distance Traveled
340,480
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,750
875
37
4
0
176,254
0
W
Kali
7,958
796
9
1
0
111,014
0
W
Cu Chulainn
9,980
998
47
5
0
216,378
0
L
Kukulkan
6,128
613
14
1
0
95,210
0
L
Medusa
6,500
650
14
1
0
118,416
4
L
Nemesis
5,797
580
7
1
0
126,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role