Player Matchup

Chaac
Chaac
Silver III
WirMejster
Chaac
Silver III
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,201 MMR
Party 1
Hou Yi
Hou Yi
Gold V
misteriodark
Hou Yi
Gold V
Level 127
God Stats
7W - 8L
1,534 SR
Queue Stats
15W - 16L
1,437 MMR
Party 1
Chang'e
Chang'e
Gold II
СОЛНЦЕ913
Chang'e
Gold II
Level 159
God Stats
17W - 17L
1,559 SR
Queue Stats
120W - 100L
1,556 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,531 SR
1,398 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,522 SR
1,379 MMR
Anhur
Anhur
Bronze III
ByPose95
Anhur
Bronze III
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 44L
1,429 MMR
Party 2
Bellona
Bellona
Silver II
celf13
Bellona
Silver II
Level 116
God Stats
2W - 4L
1,567 SR
Queue Stats
31W - 35L
1,224 MMR
Solo
Merlin
Merlin
Bronze III
marcorose
Merlin
Bronze III
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 59L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 3 / 9
11,566
643
11,027
20,056
19,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
16
8 / 4 / 5
12,596
700
13,963
14,350
5,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 10
11,591
644
13,209
18,960
12,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothPersephoneSobekAh Muzen CabAphrodite

VS

Bans
AresCerberusBacchusCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByPose95
Anhur
13
1 / 7 / 0
9,790
544
5,637
14,359
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
celf13
Bellona
15
3 / 3 / 7
12,001
667
11,362
19,596
19,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
marcorose
Merlin
16
6 / 3 / 2
12,219
679
18,004
10,880
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
10
10
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
ByPose95
Anhur
1
7
0
0.14
W
Chaac
3
3
9
2.5
L
Bellona
celf13
Bellona
3
3
7
2.17
L
Merlin
marcorose
Merlin
6
3
2
2.33
W
Hou Yi
8
4
5
2.63
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
35,003
53,366
Taken
44,835
36,970
Mitigated
28,965
23,215
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ByPose95
Anhur
5,637
1,875
0
2,092
14,359
4,912
1,777
1,908
12,201
0
38,104
W
Chaac
11,027
1,930
0
5,112
20,056
19,293
451
7,095
12,397
0
38,728
L
Bellona
celf13
Bellona
11,362
4,072
0
2,656
19,596
19,597
50
7,345
11,987
0
32,750
L
Merlin
marcorose
Merlin
18,004
996
0
1,602
10,880
4,456
573
4,267
6,563
70,593
0
W
Hou Yi
13,963
5,201
0
1,843
14,350
5,459
2,590
3,839
10,201
0
67,806
W
13,209
537
6,006
10,254
18,960
12,218
1,007
6,107
12,383
64,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
34,010
221
Minions Killed
213
0
Camps Cleared
0
955,198
Distance Traveled
1,011,809
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,790
544
71
4
0
321,529
5
W
Chaac
11,566
643
40
2
0
322,872
3
L
Bellona
12,001
667
39
2
0
358,853
5
L
Merlin
12,219
679
103
6
0
331,427
4
W
Hou Yi
12,596
700
89
5
0
300,463
2
W
Chang'e
11,591
644
92
5
0
331,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role