Player Matchup

Scylla
Scylla
BROKE_Bullet
Scylla
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 155L
1,516 Elo+
Solo
Freya
Freya
LordHrseMeat
Freya
Level 62
God Stats
227W - 189L
1,589 SR
Queue Stats
243W - 214L
1,574 Elo+
Party 1
Skadi
Skadi
LordOdaNo
Skadi
Level 115
God Stats
530W - 474L
1,635 SR
Queue Stats
533W - 489L
1,535 Elo+
Party 1
Set
Set
SubtotalBeast
Set
Level 62
God Stats
1W - 5L
1,556 SR
Queue Stats
84W - 64L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Suwutu
Jing Wei
Level 116
God Stats
14W - 27L
1,117 SR
Queue Stats
180W - 188L
1,468 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,521 Elo+

VS

Team Averages
Level 77
1,535 SR
1,523 Elo+
Anhur
Anhur
ATnnA
Anhur
Level 42
God Stats
2W - 1L
1,643 SR
Queue Stats
4W - 4L
1,514 Elo+
Solo
Sol
Sol
CDTFA
Sol
Level 62
God Stats
25W - 21L
1,603 SR
Queue Stats
84W - 65L
1,555 Elo+
Party 2
Thanatos
Thanatos
Koebaka
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,547 Elo+
Party 2
Chaac
Chaac
SILKTiGA
Chaac
Level 94
God Stats
7W - 4L
1,503 SR
Queue Stats
345W - 334L
1,495 Elo+
Party 2
Cerberus
Cerberus
The_VIGOROUS_Yam
Cerberus
Level 160
God Stats
11W - 14L
1,428 SR
Queue Stats
562W - 607L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 5 / 4
6,021
430
1,554
3,952
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

12
6 / 7 / 2
8,036
574
6,820
12,785
4,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
LordOdaNo
Skadi
12
0 / 3 / 2
6,735
481
7,479
9,733
4,784
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 4
6,786
485
6,528
10,390
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Suwutu
Jing Wei
11
3 / 3 / 2
7,013
501
5,676
8,670
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATnnA
Anhur
11
1 / 2 / 1
6,659
476
898
7,725
2,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
CDTFA
Sol
13
5 / 2 / 7
8,351
597
8,890
9,578
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Koebaka
Thanatos
13
6 / 4 / 2
7,874
562
7,308
9,478
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SILKTiGA
Chaac
14
2 / 0 / 3
8,238
588
7,682
14,221
13,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
9 / 3 / 2
7,866
562
9,807
9,276
5,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
11
Kills
23
23
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
ATnnA
Anhur
1
2
1
0.75
L
Scylla
0
5
4
0.4
W
Sol
CDTFA
Sol
5
2
7
4.25
W
Thanatos
Koebaka
Thanatos
6
4
2
1.75
L
6
7
2
1
L
Skadi
LordOdaNo
Skadi
0
3
2
0.33
W
Chaac
SILKTiGA
Chaac
2
0
3
3.5
L
2
5
4
0.8
L
Jing Wei
Suwutu
Jing Wei
3
3
2
1.33
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,057
Damage
34,585
45,530
Taken
50,278
19,220
Mitigated
27,159
10,138
Healing
24,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ATnnA
Anhur
898
222
282
2,433
7,725
2,218
1,460
1,052
6,673
0
22,519
L
Scylla
1,554
36
0
218
3,952
865
410
2,864
1,088
12,346
0
W
Sol
CDTFA
Sol
8,890
3,345
0
4,367
9,578
2,974
2,798
2,684
6,894
47,881
0
W
Thanatos
Koebaka
Thanatos
7,308
2,362
0
5,964
9,478
3,251
409
1,144
8,334
0
35,869
L
6,820
2,298
410
3,802
12,785
4,276
108
6,425
6,335
35,364
0
L
Skadi
LordOdaNo
Skadi
7,479
3,058
621
2,491
9,733
4,784
0
1,079
8,229
0
36,296
W
Chaac
SILKTiGA
Chaac
7,682
1,008
0
8,806
14,221
13,520
644
1,726
12,495
0
46,619
L
6,528
2,966
0
516
10,390
6,862
0
3,291
7,077
0
32,150
L
Jing Wei
Suwutu
Jing Wei
5,676
4,804
0
2,080
8,670
2,433
601
5,038
3,632
0
35,299
W
9,807
1,327
159
2,339
9,276
5,196
158
1,768
7,508
37,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
38,988
249
Minions Killed
341
0
Camps Cleared
0
1,161,489
Distance Traveled
1,331,041
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,659
476
41
3
0
266,157
1
L
Scylla
6,021
430
25
2
0
124,198
2
W
Sol
8,351
597
79
6
0
250,560
0
W
Thanatos
7,874
562
65
5
0
278,266
1
L
Freya
8,036
574
56
4
0
263,339
3
L
Skadi
6,735
481
70
5
0
211,394
1
W
Chaac
8,238
588
89
6
0
252,132
0
L
Set
6,786
485
41
3
0
280,750
0
L
Jing Wei
7,013
501
57
4
0
281,808
0
W
Cerberus
7,866
562
67
5
0
283,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role