Player Matchup

Bellona
Bellona
Cbozzz
Bellona
Level 18
God Stats
17W - 15L
1,451 SR
Queue Stats
132W - 122L
1,490 Elo+
Party 1
Bakasura
Bakasura
Nameofmyband
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,099 Elo+
Party 1
Chang'e
Chang'e
TheRoniconda
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,604 Elo+
Party 3
Cerberus
Cerberus
eminemfan1
Cerberus
Level 17
God Stats
2W - 1L
1,894 SR
Queue Stats
16W - 12L
1,612 Elo+
Party 3
Apollo
Apollo
moxiea
Apollo
Level 143
God Stats
22W - 20L
1,802 SR
Queue Stats
321W - 308L
1,509 Elo+
Party 1
Team Averages
Level 77
1,629 SR
1,463 Elo+

VS

Team Averages
Level 58
1,605 SR
1,524 Elo+
Bacchus
Bacchus
A Gram of Dabs
Bacchus
Level 60
God Stats
14W - 13L
1,646 SR
Queue Stats
21W - 22L
1,479 Elo+
Party 2
Achilles
Achilles
HerdofTurtles
Achilles
Level 141
God Stats
24W - 16L
1,657 SR
Queue Stats
131W - 125L
1,578 Elo+
Solo
Agni
Agni
MyJGisBad
Agni
Level 40
God Stats
2W - 2L
1,729 SR
Queue Stats
38W - 36L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
RatMainBoi
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SteezyODeezy
Tsukuyomi
Level 23
God Stats
11W - 9L
1,494 SR
Queue Stats
48W - 39L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cbozzz
Bellona
14
1 / 6 / 4
9,323
583
7,251
15,251
8,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Nameofmyband
Bakasura
14
4 / 4 / 6
8,422
526
3,838
14,162
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
TheRoniconda
Chang'e
13
6 / 4 / 8
8,547
534
13,110
12,150
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
eminemfan1
Cerberus
12
1 / 6 / 11
7,811
488
6,798
12,952
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
moxiea
Apollo
16
8 / 2 / 4
9,629
602
8,965
9,972
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
7,707
482
6,038
13,506
11,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
HerdofTurtles
Achilles
13
7 / 1 / 6
8,445
528
11,076
10,902
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
14
1 / 6 / 6
7,645
478
9,407
10,163
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
RatMainBoi
Danzaburou
11
3 / 4 / 5
8,003
500
6,083
9,728
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SteezyODeezy
Tsukuyomi
15
8 / 5 / 3
8,721
545
7,706
12,430
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
20
Kills
20
22
Deaths
21
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Bellona
Cbozzz
Bellona
1
6
4
0.5
W
Achilles
HerdofTurtles
Achilles
7
1
6
10
W
Agni
1
6
6
0.67
L
Bakasura
Nameofmyband
Bakasura
4
4
6
1.75
W
Danzaburou
RatMainBoi
Danzaburou
3
4
5
1.38
W
Tsukuyomi
SteezyODeezy
Tsukuyomi
8
5
3
1.9
L
Chang'e
TheRoniconda
Chang'e
6
4
8
2.5
L
Cerberus
eminemfan1
Cerberus
1
6
11
1.08
L
Apollo
moxiea
Apollo
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
40,310
64,487
Taken
56,729
30,214
Mitigated
32,321
25,978
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,038
755
588
2,166
13,506
11,654
407
4,424
8,480
27,032
0
L
Bellona
Cbozzz
Bellona
7,251
2,455
0
4,144
15,251
8,708
1,258
1,694
13,057
0
41,101
W
Achilles
HerdofTurtles
Achilles
11,076
2,406
0
4,870
10,902
9,079
0
1,946
8,856
0
41,979
W
Agni
9,407
361
0
1,971
10,163
3,785
374
5,321
4,842
51,750
0
L
Bakasura
Nameofmyband
Bakasura
3,838
2,881
0
6,891
14,162
4,871
88
2,706
11,356
0
25,349
W
Danzaburou
RatMainBoi
Danzaburou
6,083
3,326
207
2,100
9,728
2,861
2,209
4,842
4,876
0
35,160
W
Tsukuyomi
SteezyODeezy
Tsukuyomi
7,706
1,754
0
4,238
12,430
4,942
368
3,375
9,000
0
45,917
L
Chang'e
TheRoniconda
Chang'e
13,110
1,132
2,102
4,757
12,150
4,309
701
4,206
7,894
51,934
0
L
Cerberus
eminemfan1
Cerberus
6,798
640
0
1,974
12,952
8,780
0
3,626
9,276
24,680
0
L
Apollo
moxiea
Apollo
8,965
4,610
0
6,110
9,972
3,546
1,977
3,213
6,759
0
54,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
40,521
387
Minions Killed
367
0
Camps Cleared
0
1,482,117
Distance Traveled
1,525,198
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,707
482
40
3
0
287,722
1
L
Bellona
9,323
583
83
5
0
305,121
0
W
Achilles
8,445
528
85
5
0
330,240
5
W
Agni
7,645
478
93
6
0
310,087
5
L
Bakasura
8,422
526
72
5
0
310,612
4
W
Danzaburou
8,003
500
71
4
0
256,830
2
W
Tsukuyomi
8,721
545
78
5
0
340,319
1
L
Chang'e
8,547
534
78
5
0
299,365
5
L
Cerberus
7,811
488
67
4
0
287,154
5
L
Apollo
9,629
602
87
5
0
279,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role