Player Matchup

Cupid
Cupid
Mc-Kanye
Cupid
Level 54
God Stats
22W - 33L
1,482 SR
Queue Stats
309W - 281L
1,508 Elo+
Party 2
Merlin
Merlin
Shackton
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 87L
1,514 Elo+
Party 2
Mercury
Mercury
StellarCooochie
Mercury
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
319W - 290L
1,544 Elo+
Party 2
Bellona
Bellona
SwagMuffins3330
Bellona
Level 77
God Stats
35W - 33L
1,464 SR
Queue Stats
294W - 266L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
cturner365
Cthulhu
Level 18
God Stats
29W - 21L
1,494 SR
Queue Stats
29W - 21L
1,461 Elo+
Party 2
Team Averages
Level 48
1,488 SR
1,510 Elo+

VS

Team Averages
Level 42
1,499 SR
1,307 Elo+
Agni
Agni
HamInAWoodChiper
Agni
Level 63
God Stats
10W - 12L
1,161 SR
Queue Stats
282W - 279L
1,363 Elo+
Party 1
Apollo
Apollo
LAvishpoPPer
Apollo
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,065 Elo+
Solo
Ao Kuang
Ao Kuang
Qbit54356
Ao Kuang
Level 42
God Stats
16W - 14L
1,546 SR
Queue Stats
365W - 363L
1,369 Elo+
Party 1
Achilles
Achilles
aseptic-twig
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 151L
1,342 Elo+
Party 1
Fafnir
Fafnir
killerking9674
Fafnir
Level 38
God Stats
29W - 24L
1,786 SR
Queue Stats
234W - 242L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mc-Kanye
Cupid
15
4 / 4 / 8
9,562
478
10,054
11,229
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Shackton
Merlin
15
1 / 7 / 4
9,098
455
5,051
12,031
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 2 / 8
11,378
569
15,119
15,440
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 3 / 7
11,677
584
20,261
15,609
14,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
cturner365
Cthulhu
15
1 / 3 / 11
9,698
485
4,687
15,774
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
10,318
516
20,992
11,797
4,141
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
4 / 8 / 2
9,161
458
7,889
14,602
6,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Qbit54356
Ao Kuang
14
4 / 5 / 8
9,238
462
6,989
22,528
11,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
aseptic-twig
Achilles
13
0 / 6 / 2
8,066
403
1,806
13,496
12,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 10
8,968
448
10,098
16,084
12,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
27
Kills
19
19
Deaths
28
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
5
4
2.2
L
Apollo
4
8
2
0.63
W
Cupid
Mc-Kanye
Cupid
4
4
8
2
L
Ao Kuang
Qbit54356
Ao Kuang
4
5
8
1.6
W
Merlin
Shackton
Merlin
1
7
4
0.43
W
10
2
8
7
W
11
3
7
4.83
L
Achilles
aseptic-twig
Achilles
0
6
2
0.17
W
Cthulhu
cturner365
Cthulhu
1
3
11
2.17
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,172
Damage
47,774
70,083
Taken
78,507
39,497
Mitigated
45,481
12,099
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,992
3,085
748
2,765
11,797
4,141
540
1,918
9,879
70,933
0
L
Apollo
7,889
4,165
0
1,381
14,602
6,019
31
2,465
12,137
0
46,249
W
Cupid
Mc-Kanye
Cupid
10,054
5,111
1,039
3,425
11,229
4,865
0
8,940
2,289
0
50,851
L
Ao Kuang
Qbit54356
Ao Kuang
6,989
1,951
1,412
7,802
22,528
11,124
0
1,913
20,615
33,793
0
W
Merlin
Shackton
Merlin
5,051
456
0
560
12,031
4,151
436
5,109
6,922
47,426
0
W
15,119
5,102
0
1,390
15,440
6,210
1,496
7,184
8,256
0
78,679
W
20,261
7,794
0
4,109
15,609
14,348
512
5,497
10,112
0
72,119
L
Achilles
aseptic-twig
Achilles
1,806
505
0
1,025
13,496
12,013
948
997
12,499
0
27,387
W
Cthulhu
cturner365
Cthulhu
4,687
185
0
1,576
15,774
9,923
474
11,521
4,253
32,330
0
L
10,098
2,316
1,293
5,537
16,084
12,184
306
2,619
13,465
26,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,413
Gold Earned
45,751
457
Minions Killed
300
0
Camps Cleared
0
1,862,548
Distance Traveled
1,799,709
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,318
516
95
5
0
338,297
0
L
Apollo
9,161
458
65
3
0
358,701
0
W
Cupid
9,562
478
86
4
0
359,013
1
L
Ao Kuang
9,238
462
45
2
0
367,665
1
W
Merlin
9,098
455
78
4
0
309,633
0
W
Mercury
11,378
569
122
6
0
436,256
0
W
Bellona
11,677
584
112
6
0
366,960
1
L
Achilles
8,066
403
55
3
0
370,412
0
W
Cthulhu
9,698
485
59
3
0
390,686
0
L
Fafnir
8,968
448
40
2
0
364,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role