Player Matchup

Loki
Loki
Dokka__Babe
Loki
Level 26
God Stats
0W - 1L
1,267 SR
Queue Stats
77W - 82L
1,573 Elo+
Party 2
Hachiman
Hachiman
Lorange__Algoule
Hachiman
Level 15
God Stats
14W - 17L
1,556 SR
Queue Stats
468W - 487L
1,544 Elo+
Solo
Nemesis
Nemesis
Xxexcorpio6
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
drdorito420X
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,638 Elo+
Party 2
Izanami
Izanami
mexcanpride677
Izanami
Level 15
God Stats
18W - 17L
1,534 SR
Queue Stats
30W - 39L
1,317 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,514 Elo+

VS

Team Averages
Level 11
1,494 SR
1,559 Elo+
Ymir
Ymir
DIE PEOPLE89
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Solo
Ares
Ares
NedFlanders8973
Ares
Level 7
God Stats
1W - 1L
1,360 SR
Queue Stats
6W - 6L
1,418 Elo+
Party 1
Bellona
Bellona
PoorDave
Bellona
Level 29
God Stats
19W - 11L
1,793 SR
Queue Stats
170W - 170L
1,588 Elo+
Solo
Sol
Sol
SCBlurr
Sol
Level 11
God Stats
2W - 1L
1,239 SR
Queue Stats
5W - 3L
1,461 Elo+
Party 1
Neith
Neith
StillNotaPlayer_
Neith
Level 4
God Stats
25W - 23L
1,579 SR
Queue Stats
190W - 190L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,697
957
6,407
11,218
4,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
6,810
973
6,260
11,460
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Xxexcorpio6
Nemesis
10
0 / 1 / 0
5,849
836
249
1,790
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 0
6,819
974
3,915
6,012
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 3
6,822
975
9,815
11,810
4,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

256

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,638
1,091
4,785
6,642
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 1 / 9
8,254
1,179
7,322
7,243
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
PoorDave
Bellona
13
5 / 0 / 3
8,192
1,170
7,114
6,040
3,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
13
4 / 1 / 6
7,547
1,078
12,386
8,198
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 1 / 7
7,493
1,070
6,108
4,679
1,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
15
15
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
1
4
2
0.5
L
1
4
1
0.38
W
3
1
9
7.5
W
Bellona
PoorDave
Bellona
5
0
3
6.5
W
Sol
4
1
6
7
W
2
1
7
5.5
L
Nemesis
Xxexcorpio6
Nemesis
0
1
0
0
L
1
0
0
1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
37,715
42,290
Taken
32,802
15,906
Mitigated
16,261
4,288
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,785
789
0
468
6,642
4,165
0
0
6,642
20,668
0
L
6,407
2,972
0
626
11,218
4,120
0
6,942
4,276
0
14,864
L
6,260
4,453
0
1,452
11,460
4,414
0
6,808
4,652
0
18,286
W
7,322
726
0
576
7,243
4,576
0
0
7,243
11,738
0
W
Bellona
PoorDave
Bellona
7,114
4,763
222
625
6,040
3,786
0
0
6,040
0
19,403
W
Sol
12,386
4,408
0
2,818
8,198
2,118
0
0
8,198
20,046
0
W
6,108
3,123
0
76
4,679
1,616
0
0
4,679
0
17,498
L
Nemesis
Xxexcorpio6
Nemesis
249
163
0
72
1,790
501
0
867
923
0
427
L
3,915
1,966
0
803
6,012
2,240
0
3,947
2,065
0
14,092
L
9,815
6,834
0
1,335
11,810
4,631
0
5,929
5,881
0
19,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
39,124
85
Minions Killed
117
1
Camps Cleared
8
477,764
Distance Traveled
692,262
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,638
1,091
46
7
0
154,855
1
L
Loki
6,697
957
10
1
1
137,405
0
L
Hachiman
6,810
973
18
3
0
118,454
0
W
Ares
8,254
1,179
8
1
1
143,577
0
W
Bellona
8,192
1,170
30
4
3
134,712
3
W
Sol
7,547
1,078
15
2
0
137,958
0
W
Neith
7,493
1,070
18
3
4
121,160
0
L
Nemesis
5,849
836
0
0
0
30,453
0
L
Neith
6,819
974
29
4
0
107,727
0
L
Izanami
6,822
975
28
4
0
83,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role