Player Matchup

Apollo
Apollo
Gold IV
DurrtyJ
Apollo
Gold IV
Level 149
God Stats
2W - 2L
1,329 SR
Queue Stats
21W - 19L
1,725 MMR
Party 2
Khepri
Khepri
Gold III
FrozenKalle
Khepri
Gold III
Level 149
God Stats
4W - 1L
1,508 SR
Queue Stats
35W - 22L
1,735 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
ImSnøw
Guan Yu
Platinum III
Level 148
God Stats
7W - 5L
1,532 SR
Queue Stats
60W - 50L
1,697 MMR
Solo
Janus
Janus
Silver I
MadMandarin
Janus
Silver I
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 44L
1,689 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
iBeey
Hou Yi
Platinum IV
Level 141
God Stats
9W - 1L
2,008 SR
Queue Stats
83W - 85L
1,734 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,576 SR
1,716 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,552 SR
1,672 MMR
Medusa
Medusa
Gold I
HazeStomp
Medusa
Gold I
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 257L
1,691 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
ITSIOIO
Sylvanus
Platinum IV
Level 124
God Stats
9W - 8L
1,783 SR
Queue Stats
301W - 292L
1,725 MMR
Solo
Hun Batz
Hun Batz
Gold I
Paclyy
Hun Batz
Gold I
Level 160
God Stats
2W - 3L
1,536 SR
Queue Stats
37W - 34L
1,725 MMR
Solo
Achilles
Achilles
Gold I
Tesadh
Achilles
Gold I
Level 128
God Stats
3W - 6L
1,441 SR
Queue Stats
41W - 36L
1,720 MMR
Solo
Kukulkan
Kukulkan
Gold III
TinoMontana
Kukulkan
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DurrtyJ
Apollo
15
4 / 2 / 3
9,165
573
6,310
9,242
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
12
1 / 0 / 5
8,075
505
5,256
9,656
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
ImSnøw
Guan Yu
14
4 / 2 / 4
9,226
577
9,161
17,396
9,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 0 / 3
8,872
555
5,543
4,849
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
iBeey
Hou Yi
16
4 / 1 / 4
9,363
585
7,964
11,018
4,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetTsukuyomiNemesisDanzaburouScylla

VS

Bans
PersephoneKumbhakarnaAnhurThanatosNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HazeStomp
Medusa
14
1 / 4 / 1
8,006
500
9,723
9,340
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ITSIOIO
Sylvanus
10
0 / 3 / 1
6,506
407
2,794
12,344
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Paclyy
Hun Batz
14
0 / 2 / 3
7,601
475
6,024
11,540
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Tesadh
Achilles
15
2 / 4 / 0
8,280
518
10,568
14,155
14,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
TinoMontana
Kukulkan
13
2 / 2 / 0
7,827
489
5,122
4,952
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
DurrtyJ
Apollo
4
2
3
2.75
W
Khepri
1
0
5
3.5
L
Medusa
HazeStomp
Medusa
1
4
1
0.38
L
Sylvanus
ITSIOIO
Sylvanus
0
3
1
0.17
W
Guan Yu
ImSnøw
Guan Yu
4
2
4
3
W
2
0
3
3.5
L
Hun Batz
Paclyy
Hun Batz
0
2
3
0.75
L
Achilles
Tesadh
Achilles
2
4
0
0.5
L
Kukulkan
TinoMontana
Kukulkan
2
2
0
1
W
Hou Yi
iBeey
Hou Yi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
34,231
52,161
Taken
52,331
26,948
Mitigated
28,425
22,527
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DurrtyJ
Apollo
6,310
3,735
0
3,982
9,242
3,484
1,887
1,238
7,901
0
63,027
W
Khepri
5,256
763
0
3,746
9,656
8,574
0
3,048
6,484
18,876
0
L
Medusa
HazeStomp
Medusa
9,723
3,481
0
160
9,340
3,166
20
2,092
7,196
0
66,379
L
Sylvanus
ITSIOIO
Sylvanus
2,794
309
1,510
3,673
12,344
5,982
13
5,443
6,825
13,030
0
W
Guan Yu
ImSnøw
Guan Yu
9,161
1,818
956
8,111
17,396
9,122
0
1,543
15,205
0
39,727
W
5,543
1,187
0
601
4,849
1,730
0
1,395
3,370
74,651
0
L
Hun Batz
Paclyy
Hun Batz
6,024
1,413
0
3,646
11,540
3,537
0
1,382
10,116
0
58,192
L
Achilles
Tesadh
Achilles
10,568
2,949
0
4,876
14,155
14,100
0
0
14,155
494
53,040
L
Kukulkan
TinoMontana
Kukulkan
5,122
344
0
200
4,952
1,640
0
1,668
3,240
53,992
0
W
Hou Yi
iBeey
Hou Yi
7,964
5,023
0
5,131
11,018
4,038
0
902
10,116
0
65,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,701
Gold Earned
38,220
475
Minions Killed
467
0
Camps Cleared
0
1,616,160
Distance Traveled
1,539,833
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,165
573
110
7
0
343,938
1
W
Khepri
8,075
505
22
1
0
313,083
8
L
Medusa
8,006
500
116
7
0
293,911
3
L
Sylvanus
6,506
407
28
2
0
287,457
7
W
Guan Yu
9,226
577
75
5
0
326,930
5
W
Janus
8,872
555
150
9
0
335,912
2
L
Hun Batz
7,601
475
110
7
0
353,633
3
L
Achilles
8,280
518
93
6
0
299,502
1
L
Kukulkan
7,827
489
120
8
0
305,330
5
W
Hou Yi
9,363
585
118
7
0
296,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role