Player Matchup

Hera
Hera
C-A-Y-A-O
Hera
Level 73
God Stats
3W - 4L
1,566 SR
Queue Stats
39W - 41L
1,381 Elo+
Solo
Sol
Sol
Oose Juice
Sol
Level 62
God Stats
3W - 2L
1,742 SR
Queue Stats
18W - 17L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
Uholly_Spirit
Nu Wa
Level 139
God Stats
31W - 16L
1,365 SR
Queue Stats
492W - 472L
1,311 Elo+
Solo
Cthulhu
Cthulhu
ZakBurnap
Cthulhu
Level 69
God Stats
5W - 1L
1,437 SR
Queue Stats
11W - 7L
1,485 Elo+
Solo
Bakasura
Bakasura
clavalley8
Bakasura
Level 107
God Stats
3W - 0L
1,546 SR
Queue Stats
50W - 52L
1,456 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,403 Elo+

VS

Team Averages
Level 76
1,434 SR
1,393 Elo+
Sun Wukong
Sun Wukong
BjornQ
Sun Wukong
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 282L
1,424 Elo+
Solo
Neith
Neith
Guachegerman
Neith
Level 61
God Stats
5W - 10L
1,316 SR
Queue Stats
154W - 184L
1,330 Elo+
Solo
Poseidon
Poseidon
HI_berlan
Poseidon
Level 45
God Stats
7W - 11L
1,307 SR
Queue Stats
57W - 55L
1,413 Elo+
Party 1
Susano
Susano
HI_berlanga2410
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
SoulCrusherQc
Cthulhu
Level 80
God Stats
0W - 2L
1,548 SR
Queue Stats
24W - 24L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 4 / 1
10,872
572
9,310
9,481
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 1 / 9
11,415
601
16,821
10,785
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 0 / 8
11,010
579
13,878
8,711
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZakBurnap
Cthulhu
15
4 / 2 / 12
9,182
483
10,405
14,420
12,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
clavalley8
Bakasura
19
7 / 0 / 6
11,265
593
11,019
13,270
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BjornQ
Sun Wukong
15
2 / 6 / 1
8,677
457
5,900
17,076
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 2
7,888
415
4,707
15,961
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
HI_berlan
Poseidon
15
1 / 3 / 0
8,992
473
4,567
11,889
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 3
8,810
464
11,423
15,178
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
11
1 / 5 / 2
7,590
399
8,439
19,400
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
27
Kills
7
7
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BjornQ
Sun Wukong
2
6
1
0.42
W
Hera
5
4
1
1.38
L
1
7
2
0.29
L
Poseidon
HI_berlan
Poseidon
1
3
0
0.33
L
2
6
3
0.58
W
7
1
9
11.5
L
Cthulhu
1
5
2
0.4
W
4
0
8
8
W
Cthulhu
ZakBurnap
Cthulhu
4
2
12
5
W
Bakasura
clavalley8
Bakasura
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,433
Damage
35,036
56,667
Taken
79,504
30,394
Mitigated
37,511
21,978
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BjornQ
Sun Wukong
5,900
829
0
3,906
17,076
12,751
441
10,366
6,030
629
48,225
W
Hera
9,310
2,142
11
1,510
9,481
4,740
962
996
8,285
77,088
0
L
4,707
1,906
175
5,593
15,961
4,775
0
10,959
4,922
0
36,710
L
Poseidon
HI_berlan
Poseidon
4,567
772
389
4,173
11,889
3,896
0
8,106
3,652
74,759
0
L
11,423
2,254
366
4,213
15,178
5,243
0
6,434
8,324
0
64,399
W
16,821
5,423
0
5,272
10,785
4,087
3,565
5,138
5,647
66,041
0
L
Cthulhu
8,439
469
0
3,866
19,400
10,846
0
14,549
4,507
30,223
0
W
13,878
3,372
0
2,821
8,711
2,922
832
1,017
7,669
86,140
0
W
Cthulhu
ZakBurnap
Cthulhu
10,405
924
630
2,870
14,420
12,789
406
5,648
8,747
24,627
0
W
Bakasura
clavalley8
Bakasura
11,019
7,956
0
8,864
13,270
5,856
614
497
12,673
0
60,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,744
Gold Earned
41,957
597
Minions Killed
470
0
Camps Cleared
0
1,896,817
Distance Traveled
1,733,982
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,677
457
94
5
0
341,915
2
W
Hera
10,872
572
153
8
0
312,690
1
L
Neith
7,888
415
60
3
0
280,698
7
L
Poseidon
8,992
473
165
9
0
364,094
2
L
Susano
8,810
464
102
5
0
377,971
1
W
Sol
11,415
601
126
7
0
341,819
2
L
Cthulhu
7,590
399
49
3
0
369,304
6
W
Nu Wa
11,010
579
144
8
0
359,339
4
W
Cthulhu
9,182
483
26
1
0
418,310
5
W
Bakasura
11,265
593
148
8
0
464,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role