Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BigSteve1K
Hun Batz
Level 127
God Stats
0W - 2L
1,319 SR
Queue Stats
70W - 81L
1,589 Elo+
Solo
Heimdallr
Heimdallr
SuperMemz
Heimdallr
Level 97
God Stats
27W - 17L
1,624 SR
Queue Stats
352W - 353L
1,533 Elo+
Solo
Bellona
Bellona
Yatusabez562
Bellona
Level 144
God Stats
2W - 4L
1,207 SR
Queue Stats
47W - 48L
1,642 Elo+
Solo
Hades
Hades
armax619
Hades
Level 147
God Stats
30W - 18L
1,500 SR
Queue Stats
181W - 194L
1,535 Elo+
Solo
Team Averages
Level 129
1,430 SR
1,560 Elo+

VS

Team Averages
Level 97
1,639 SR
1,534 Elo+
Artemis
Artemis
DIEGOLOL301
Artemis
Level 102
God Stats
3W - 1L
1,908 SR
Queue Stats
40W - 41L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Grayced
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
KingArthurBScary
Guan Yu
Level 107
God Stats
9W - 2L
1,789 SR
Queue Stats
152W - 128L
1,634 Elo+
Solo
Heimdallr
Heimdallr
Stiv22vg05
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
zColin
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 4 / 4
10,407
867
13,772
7,593
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
BigSteve1K
Hun Batz
13
0 / 4 / 10
7,613
634
7,667
9,262
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SuperMemz
Heimdallr
14
1 / 4 / 11
8,242
687
10,451
8,184
3,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Yatusabez562
Bellona
16
7 / 3 / 3
9,622
802
11,714
14,162
13,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
armax619
Hades
15
2 / 3 / 5
9,026
752
5,704
10,364
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DIEGOLOL301
Artemis
14
1 / 5 / 9
8,283
690
7,754
10,959
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Grayced
Kukulkan
17
6 / 1 / 8
10,556
880
11,166
7,298
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 11
9,704
809
5,901
14,292
12,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Stiv22vg05
Heimdallr
15
5 / 2 / 10
10,228
852
11,154
11,282
4,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
zColin
Sobek
15
3 / 5 / 14
10,283
857
5,987
18,177
20,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
17
Kills
18
18
Deaths
17
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
4
4
2.25
L
Hun Batz
BigSteve1K
Hun Batz
0
4
10
1.25
W
Artemis
DIEGOLOL301
Artemis
1
5
9
1.1
W
Kukulkan
Grayced
Kukulkan
6
1
8
10
W
3
4
11
2.13
W
Heimdallr
Stiv22vg05
Heimdallr
5
2
10
5
L
Heimdallr
SuperMemz
Heimdallr
1
4
11
1.63
L
Bellona
Yatusabez562
Bellona
7
3
3
2.83
L
Hades
armax619
Hades
2
3
5
1.5
W
Sobek
zColin
Sobek
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,308
Damage
41,962
49,565
Taken
62,008
27,893
Mitigated
46,339
8,312
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,772
406
0
480
7,593
2,295
0
1,988
5,535
39,081
0
L
Hun Batz
BigSteve1K
Hun Batz
7,667
1,040
525
1,023
9,262
2,945
0
3,112
6,078
0
14,773
W
Artemis
DIEGOLOL301
Artemis
7,754
2,965
0
65
10,959
4,914
1,689
5,309
5,584
0
26,619
W
Kukulkan
Grayced
Kukulkan
11,166
660
0
929
7,298
2,968
1,213
1,783
5,440
36,783
0
W
5,901
342
5,764
4,207
14,292
12,521
187
4,765
9,375
0
21,855
W
Heimdallr
Stiv22vg05
Heimdallr
11,154
5,825
0
2,580
11,282
4,942
1,661
2,656
8,551
0
35,155
L
Heimdallr
SuperMemz
Heimdallr
10,451
4,697
0
1,093
8,184
3,141
0
3,611
4,467
0
27,661
L
Bellona
Yatusabez562
Bellona
11,714
2,552
462
1,456
14,162
13,232
545
4,446
9,536
87
29,916
L
Hades
armax619
Hades
5,704
278
166
3,107
10,364
6,280
0
3,737
6,470
26,062
0
W
Sobek
zColin
Sobek
5,987
486
0
3,735
18,177
20,994
64
5,050
13,027
15,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
49,054
245
Minions Killed
249
7
Camps Cleared
6
1,108,836
Distance Traveled
1,152,133
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,407
867
66
6
2
241,685
2
L
Hun Batz
7,613
634
28
2
0
188,079
3
W
Artemis
8,283
690
47
4
2
190,344
0
W
Kukulkan
10,556
880
90
8
2
207,620
2
W
Guan Yu
9,704
809
37
3
1
273,067
2
W
Heimdallr
10,228
852
62
5
1
209,614
0
L
Heimdallr
8,242
687
45
4
0
183,628
3
L
Bellona
9,622
802
47
4
4
281,803
0
L
Hades
9,026
752
59
5
1
213,641
0
W
Sobek
10,283
857
13
1
0
271,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role