Player Matchup

Kuzenbo
Kuzenbo
Silver I
Animalmotherx
Kuzenbo
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
BustaKapppa
Nu Wa
Silver IV
Level 89
God Stats
2W - 2L
1,926 SR
Queue Stats
261W - 295L
1,254 MMR
Solo
Heimdallr
Heimdallr
Silver I
Drano511
Heimdallr
Silver I
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,351 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
EXPLXZIONZ
Sun Wukong
Silver II
Level 80
God Stats
2W - 2L
1,651 SR
Queue Stats
71W - 68L
1,067 MMR
Party 1
Osiris
Osiris
Silver I
Texhify
Osiris
Silver I
Level 96
God Stats
27W - 29L
1,545 SR
Queue Stats
46W - 53L
1,201 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,624 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,555 SR
1,222 MMR
Nemesis
Nemesis
Silver III
AyubSAnchez7u7
Nemesis
Silver III
Level 108
God Stats
1W - 1L
1,896 SR
Queue Stats
22W - 14L
1,257 MMR
Party 2
Raijin
Raijin
Silver I
Bigjeffv
Raijin
Silver I
Level 160
God Stats
3W - 5L
1,128 SR
Queue Stats
446W - 464L
1,227 MMR
Solo
Neith
Neith
Silver I
TaitanPRO
Neith
Silver I
Level 147
God Stats
11W - 2L
1,836 SR
Queue Stats
234W - 255L
1,195 MMR
Solo
Sylvanus
Sylvanus
Silver IV
csamuel667
Sylvanus
Silver IV
Level 107
God Stats
4W - 6L
1,538 SR
Queue Stats
35W - 37L
1,211 MMR
Party 2
Cerberus
Cerberus
Silver I
muffmuckins
Cerberus
Silver I
Level 117
God Stats
14W - 15L
1,379 SR
Queue Stats
105W - 115L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 3 / 3
7,453
438
4,862
16,234
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 0
7,507
442
9,152
8,891
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Drano511
Heimdallr
13
3 / 4 / 0
8,238
485
7,021
10,401
3,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
EXPLXZIONZ
Sun Wukong
13
0 / 4 / 2
7,938
467
5,181
9,940
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
Texhify
Osiris
14
2 / 6 / 0
8,150
479
9,999
18,927
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouPersephoneScyllaSetTsukuyomi

VS

Bans
ApolloCu ChulainnCupidKaliErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
9,509
559
9,262
14,299
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Bigjeffv
Raijin
16
4 / 1 / 3
9,694
570
7,149
9,370
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TaitanPRO
Neith
18
7 / 1 / 1
11,085
652
9,984
11,183
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
csamuel667
Sylvanus
15
5 / 1 / 11
10,098
594
7,692
12,488
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
muffmuckins
Cerberus
16
4 / 2 / 5
10,328
608
8,801
13,479
10,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
23
23
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
3
3
0.5
W
3
1
11
8.5
W
Raijin
Bigjeffv
Raijin
4
1
3
5.5
L
0
6
0
0
L
Heimdallr
Drano511
Heimdallr
3
4
0
0.75
L
Sun Wukong
EXPLXZIONZ
Sun Wukong
0
4
2
0.25
W
Neith
TaitanPRO
Neith
7
1
1
7.5
L
Osiris
Texhify
Osiris
2
6
0
0.33
W
Sylvanus
csamuel667
Sylvanus
5
1
11
10.5
W
Cerberus
muffmuckins
Cerberus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,215
Damage
42,888
64,393
Taken
60,819
32,466
Mitigated
35,132
20,628
Healing
25,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,862
2,037
0
6,227
16,234
10,817
28
6,068
10,025
27,108
0
W
9,262
5,410
0
5,846
14,299
5,696
1,188
2,264
11,805
0
69,388
W
Raijin
Bigjeffv
Raijin
7,149
497
0
873
9,370
3,221
341
3,412
5,612
63,761
0
L
9,152
1,794
0
827
8,891
2,714
0
4,147
4,458
42,534
0
L
Heimdallr
Drano511
Heimdallr
7,021
3,151
0
3,847
10,401
3,679
0
981
9,408
0
48,604
L
Sun Wukong
EXPLXZIONZ
Sun Wukong
5,181
1,238
0
3,334
9,940
6,184
404
4,924
5,016
0
44,780
W
Neith
TaitanPRO
Neith
9,984
4,381
0
5,417
11,183
4,550
934
2,044
8,927
0
86,992
L
Osiris
Texhify
Osiris
9,999
4,525
0
6,393
18,927
9,072
734
6,852
11,844
268
59,274
W
Sylvanus
csamuel667
Sylvanus
7,692
2,412
3,008
5,346
12,488
10,680
477
4,309
7,838
38,148
0
W
Cerberus
muffmuckins
Cerberus
8,801
644
0
5,247
13,479
10,985
298
1,017
11,928
66,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
50,714
404
Minions Killed
589
0
Camps Cleared
0
1,424,909
Distance Traveled
1,654,471
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,453
438
41
2
0
306,042
2
W
Nemesis
9,509
559
107
6
0
416,443
4
W
Raijin
9,694
570
124
7
0
301,502
0
L
Nu Wa
7,507
442
92
5
0
282,627
7
L
Heimdallr
8,238
485
86
5
0
254,948
5
L
Sun Wukong
7,938
467
97
6
0
321,903
7
W
Neith
11,085
652
165
10
0
314,459
8
L
Osiris
8,150
479
88
5
0
259,389
2
W
Sylvanus
10,098
594
57
3
0
322,303
7
W
Cerberus
10,328
608
136
8
0
299,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role