Player Matchup

Neith
Neith
Alfishtein
Neith
Level 64
God Stats
5W - 3L
1,196 SR
Queue Stats
116W - 117L
1,336 Elo+
Party 2
Apollo
Apollo
Coastalite
Apollo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
G00nluck
Cernunnos
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 134L
1,456 Elo+
Party 2
Hel
Hel
Narhiz
Hel
Level 107
God Stats
0W - 2L
1,279 SR
Queue Stats
13W - 11L
1,520 Elo+
Solo
He Bo
He Bo
buhliwko
He Bo
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 194L
1,401 Elo+
Party 2
Team Averages
Level 80
1,395 SR
1,432 Elo+

VS

Team Averages
Level 91
1,436 SR
1,432 Elo+
Olorun
Olorun
BarackObanter
Olorun
Level 109
God Stats
9W - 5L
1,176 SR
Queue Stats
384W - 385L
1,568 Elo+
Solo
Da Ji
Da Ji
JeremiahBro
Da Ji
Level 145
God Stats
13W - 11L
1,503 SR
Queue Stats
761W - 747L
1,446 Elo+
Solo
Hel
Hel
KobajaCajna
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,328 Elo+
Solo
Hercules
Hercules
Manucimas
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Party 1
Eset
Eset
Xhelz10
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 2 / 8
9,632
688
13,527
10,249
4,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Coastalite
Apollo
19
9 / 5 / 4
11,109
794
16,685
14,556
7,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
G00nluck
Cernunnos
18
2 / 2 / 11
10,099
721
17,854
11,773
5,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Narhiz
Hel
5
0 / 1 / 0
7,096
507
0
752
82
He Bo
buhliwko
He Bo
16
1 / 7 / 7
10,008
715
9,090
12,327
4,896
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
9,462
676
7,014
13,755
6,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 1 / 9
12,201
872
14,485
19,718
22,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 2 / 11
11,565
826
7,709
13,232
11,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Manucimas
Hercules
17
2 / 3 / 9
10,918
780
7,908
25,809
29,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
Xhelz10
Eset
19
2 / 1 / 6
11,062
790
6,333
6,551
3,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
13
Kills
17
17
Deaths
13
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
8
2.5
W
1
6
7
0.75
L
Apollo
Coastalite
Apollo
9
5
4
2.2
L
Cernunnos
G00nluck
Cernunnos
2
2
11
3.75
W
8
1
9
12.5
W
4
2
11
4.75
W
Hercules
Manucimas
Hercules
2
3
9
2.17
L
Hel
Narhiz
Hel
0
1
0
0
W
Eset
Xhelz10
Eset
2
1
6
5
L
He Bo
buhliwko
He Bo
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
43,449
49,657
Taken
79,065
22,635
Mitigated
74,204
19,884
Healing
40,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,527
5,068
2,356
3,332
10,249
4,853
1,502
4,427
5,822
0
21,503
W
7,014
4,073
2,624
2,283
13,755
6,229
1,808
785
12,970
20,417
0
L
Apollo
Coastalite
Apollo
16,685
8,984
3,702
3,007
14,556
7,078
823
8,263
6,293
0
35,550
L
Cernunnos
G00nluck
Cernunnos
17,854
7,837
1,917
2,744
11,773
5,726
975
3,592
8,181
0
38,681
W
14,485
1,550
878
3,320
19,718
22,962
0
3,146
16,572
0
21,011
W
7,709
1,087
11,544
5,851
13,232
11,730
1,297
1,328
11,904
21,899
0
W
Hercules
Manucimas
Hercules
7,908
2,141
1,091
8,362
25,809
29,720
328
2,870
22,939
0
14,783
L
Hel
Narhiz
Hel
0
0
0
0
752
82
0
0
752
0
0
W
Eset
Xhelz10
Eset
6,333
682
3,591
1,330
6,551
3,563
1,408
961
5,590
28,876
0
L
He Bo
buhliwko
He Bo
9,090
195
1,013
1,813
12,327
4,896
220
4,774
7,553
25,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
55,208
118
Minions Killed
123
0
Camps Cleared
0
911,992
Distance Traveled
1,205,086
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,632
688
21
2
0
231,774
0
W
Olorun
9,462
676
31
2
0
204,348
0
L
Apollo
11,109
794
36
3
0
226,929
1
L
Cernunnos
10,099
721
35
3
0
221,893
0
W
Da Ji
12,201
872
10
1
0
206,537
0
W
Hel
11,565
826
26
2
0
265,636
0
W
Hercules
10,918
780
16
1
0
275,612
0
L
Hel
7,096
507
0
0
0
465
0
W
Eset
11,062
790
40
3
0
252,953
3
L
He Bo
10,008
715
26
2
0
230,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role