Player Matchup

Geb
Geb
Cabellatomagico
Geb
Level 119
God Stats
4W - 5L
1,784 SR
Queue Stats
288W - 265L
1,533 Elo+
Solo
Serqet
Serqet
Gruminicus
Serqet
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 95L
1,587 Elo+
Solo
Anubis
Anubis
Martynez215
Anubis
Level 126
God Stats
1W - 1L
1,712 SR
Queue Stats
26W - 34L
1,474 Elo+
Solo
Anhur
Anhur
TopUnderdog
Anhur
Level 129
God Stats
54W - 35L
1,500 SR
Queue Stats
618W - 606L
1,481 Elo+
Solo
Set
Set
Xathrios
Set
Level 109
God Stats
13W - 13L
1,421 SR
Queue Stats
562W - 561L
1,524 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,520 Elo+

VS

Team Averages
Level 107
1,543 SR
1,544 Elo+
Bacchus
Bacchus
HatKid
Bacchus
Level 114
God Stats
7W - 3L
1,376 SR
Queue Stats
22W - 14L
1,465 Elo+
Solo
Osiris
Osiris
JayRoam24
Osiris
Level 138
God Stats
8W - 10L
1,500 SR
Queue Stats
129W - 91L
1,652 Elo+
Solo
Izanami
Izanami
Lucky34_
Izanami
Level 105
God Stats
30W - 19L
1,596 SR
Queue Stats
737W - 689L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
beatenum
Ao Kuang
Level 80
God Stats
21W - 25L
1,467 SR
Queue Stats
360W - 306L
1,527 Elo+
Solo
Raijin
Raijin
suitcase42
Raijin
Level 96
God Stats
16W - 9L
1,778 SR
Queue Stats
498W - 488L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,186
637
1,119
3,062
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
Gruminicus
Serqet
5
0 / 0 / 0
3,232
646
669
1,966
504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
1
0 / 0 / 0
2,433
487
0
0
0
5
2 / 2 / 0
3,381
676
2,214
3,199
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
4,193
839
1,844
2,224
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HatKid
Bacchus
5
0 / 0 / 3
3,486
697
1,189
2,371
1,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
JayRoam24
Osiris
5
0 / 1 / 1
3,162
632
1,249
2,473
1,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Lucky34_
Izanami
6
1 / 1 / 1
3,408
682
1,599
2,147
396
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
beatenum
Ao Kuang
6
4 / 1 / 0
3,957
791
924
3,090
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
suitcase42
Raijin
6
0 / 0 / 1
3,486
697
900
1,266
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
5
5
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Serqet
Gruminicus
Serqet
0
0
0
0
W
Bacchus
HatKid
Bacchus
0
0
3
1.5
W
Osiris
JayRoam24
Osiris
0
1
1
0.5
W
Izanami
Lucky34_
Izanami
1
1
1
1.5
L
Anubis
0
0
0
0
L
2
2
0
1
L
1
1
0
1
W
Ao Kuang
beatenum
Ao Kuang
4
1
0
4
W
Raijin
suitcase42
Raijin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,846
Damage
5,861
10,451
Taken
11,347
3,219
Mitigated
3,544
4,180
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,119
272
0
565
3,062
990
0
834
2,210
4,562
0
L
Serqet
Gruminicus
Serqet
669
96
0
1,402
1,966
504
0
694
1,132
0
10,495
W
Bacchus
HatKid
Bacchus
1,189
71
0
1,122
2,371
1,013
0
362
2,009
4,789
0
W
Osiris
JayRoam24
Osiris
1,249
393
0
474
2,473
1,373
0
0
2,473
0
9,863
W
Izanami
Lucky34_
Izanami
1,599
1,380
0
783
2,147
396
0
686
1,461
0
14,266
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
2,214
1,322
0
1,253
3,199
689
0
980
2,219
0
10,760
L
1,844
990
0
960
2,224
1,036
0
347
1,723
0
19,164
W
Ao Kuang
beatenum
Ao Kuang
924
306
0
1,373
3,090
509
0
71
3,019
9,985
0
W
Raijin
suitcase42
Raijin
900
42
0
307
1,266
253
0
0
1,266
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,425
Gold Earned
17,499
106
Minions Killed
113
0
Camps Cleared
0
387,785
Distance Traveled
486,066
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,186
637
9
2
0
98,319
0
L
Serqet
3,232
646
34
7
0
115,048
0
W
Bacchus
3,486
697
13
3
0
101,635
0
W
Osiris
3,162
632
14
3
0
104,351
1
W
Izanami
3,408
682
29
6
0
90,182
1
L
Anubis
2,433
487
0
0
0
346
0
L
Anhur
3,381
676
19
4
0
87,732
0
L
Set
4,193
839
44
9
0
86,340
1
W
Ao Kuang
3,957
791
33
7
0
97,665
0
W
Raijin
3,486
697
24
5
0
92,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role