Player Matchup

Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SonxGohan
Heimdallr
Level 16
God Stats
10W - 3L
1,947 SR
Queue Stats
455W - 234L
1,905 Elo+
Party 1
Hercules
Hercules
You_Got_Rainbow1
Hercules
Level 100
God Stats
7W - 3L
1,777 SR
Queue Stats
235W - 137L
1,865 Elo+
Party 1
Team Averages
Level 65
1,742 SR
1,756 Elo+

VS

Team Averages
Level 67
1,496 SR
1,553 Elo+
Danzaburou
Danzaburou
Alaculaar
Danzaburou
Level 94
God Stats
5W - 2L
1,488 SR
Queue Stats
23W - 25L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
BestSnorlax64
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Artio
Artio
Nissan Forklift
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
8 / 2 / 6
9,356
851
7,889
4,690
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SonxGohan
Heimdallr
11
4 / 3 / 8
8,353
759
8,950
6,361
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 4 / 9
8,155
741
5,817
11,210
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alaculaar
Danzaburou
12
5 / 8 / 4
8,836
803
8,046
12,261
4,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
BestSnorlax64
Kukulkan
4
0 / 1 / 1
5,895
536
58
1,960
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
4 / 6 / 3
7,920
720
6,584
13,931
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
9
9
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
2
6
5.5
L
Danzaburou
Alaculaar
Danzaburou
5
8
4
0.88
L
Kukulkan
BestSnorlax64
Kukulkan
0
1
1
0.5
L
4
6
3
0.92
W
Heimdallr
SonxGohan
Heimdallr
4
3
8
2.67
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
14,688
22,261
Taken
28,152
11,410
Mitigated
16,743
2,887
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,889
786
0
510
4,690
1,527
294
1,700
2,990
23,715
0
L
Danzaburou
Alaculaar
Danzaburou
8,046
3,019
0
669
12,261
4,363
0
3,653
8,155
0
26,888
L
Kukulkan
BestSnorlax64
Kukulkan
58
58
0
140
1,960
564
0
811
1,035
812
0
L
6,584
936
680
3,375
13,931
11,816
0
2,584
10,774
13,147
0
W
Heimdallr
SonxGohan
Heimdallr
8,950
4,813
0
230
6,361
3,318
799
1,696
4,665
0
28,838
W
5,817
2,560
0
2,147
11,210
6,565
548
3,278
7,932
0
13,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
22,651
105
Minions Killed
48
0
Camps Cleared
0
510,403
Distance Traveled
505,861
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,356
851
34
3
0
177,089
0
L
Danzaburou
8,836
803
37
3
0
180,663
1
L
Kukulkan
5,895
536
1
0
0
40,764
0
L
Artio
7,920
720
10
1
0
284,434
0
W
Heimdallr
8,353
759
54
5
0
167,717
0
W
Hercules
8,155
741
17
2
0
165,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role