Player Matchup

Skadi
Skadi
Clover8888
Skadi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaenerysBCX
Kukulkan
Level 18
God Stats
2W - 1L
1,224 SR
Queue Stats
128W - 92L
1,434 Elo+
Party 1
Ra
Ra
DarkerOphelia
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 129L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
Fabian0608
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Yemoja
Yemoja
darkmox3401
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,445 SR
1,400 Elo+

VS

Team Averages
Level 11
1,452 SR
1,371 Elo+
Horus
Horus
Anamincaa
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,200 Elo+
Party 2
Agni
Agni
Anca24
Agni
Level 16
God Stats
6W - 6L
1,470 SR
Queue Stats
16W - 35L
1,200 Elo+
Party 2
Thor
Thor
MrXOM9IK
Thor
Level 5
God Stats
1W - 2L
1,290 SR
Queue Stats
7W - 4L
1,410 Elo+
Solo
Hel
Hel
SlayerRazor
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,547 Elo+
Solo
Ares
Ares
shadoWTF
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
4 / 0 / 4
10,465
951
8,042
4,341
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
DaenerysBCX
Kukulkan
17
2 / 0 / 5
10,471
952
21,000
3,054
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 6
10,084
917
8,879
5,169
2,296
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Fabian0608
Jormungandr
16
2 / 1 / 5
9,798
891
7,131
4,089
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
15
0 / 1 / 5
9,872
897
1,224
3,310
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

415

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anamincaa
Horus
14
1 / 1 / 1
9,076
825
268
13,340
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Anca24
Agni
14
1 / 4 / 2
8,957
814
9,150
14,649
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
14
1 / 2 / 2
9,215
838
2,338
9,474
4,736
14
0 / 1 / 3
8,749
795
1,093
10,885
4,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
0 / 2 / 1
8,405
764
201
2,233
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
10
Kills
3
3
Deaths
10
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
Anamincaa
Horus
1
1
1
1.5
L
Agni
Anca24
Agni
1
4
2
0.5
W
Skadi
4
0
4
6
W
Kukulkan
DaenerysBCX
Kukulkan
2
0
5
4.5
W
2
1
6
5
W
Jormungandr
Fabian0608
Jormungandr
2
1
5
4.5
L
Thor
1
2
2
1
L
0
1
3
1.5
W
Yemoja
0
1
5
2.5
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
13,050
19,963
Taken
50,581
11,591
Mitigated
26,036
8,895
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Anamincaa
Horus
268
96
248
645
13,340
9,747
0
10,172
2,943
0
1,872
L
Agni
Anca24
Agni
9,150
739
0
0
14,649
5,834
0
11,589
3,033
16,410
0
W
Skadi
8,042
3,278
0
422
4,341
1,832
0
2,474
1,867
0
18,943
W
Kukulkan
DaenerysBCX
Kukulkan
21,000
377
312
103
3,054
1,383
0
1,275
1,779
57,776
0
W
8,879
1,055
2,103
1,706
5,169
2,296
0
3,490
1,679
34,661
0
W
Jormungandr
Fabian0608
Jormungandr
7,131
1,290
0
294
4,089
3,222
0
1,200
2,889
22,007
0
L
Thor
2,338
526
0
0
9,474
4,736
0
4,840
4,484
0
22,998
L
1,093
624
2,639
2,831
10,885
4,559
0
9,707
1,028
3,253
0
W
Yemoja
1,224
151
2,650
1,305
3,310
2,858
0
2,005
1,305
6,665
0
L
Ares
201
39
0
72
2,233
1,160
0
1,374
859
760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,690
Gold Earned
44,402
227
Minions Killed
63
8
Camps Cleared
3
1,042,741
Distance Traveled
626,627
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,076
825
4
0
1
194,142
1
L
Agni
8,957
814
7
1
1
144,869
3
W
Skadi
10,465
951
26
2
2
212,682
2
W
Kukulkan
10,471
952
80
7
2
208,410
0
W
Ra
10,084
917
64
6
0
193,438
0
W
Jormungandr
9,798
891
41
4
2
228,515
0
L
Thor
9,215
838
50
5
1
113,965
1
L
Hel
8,749
795
0
0
0
137,958
0
W
Yemoja
9,872
897
16
1
2
199,696
0
L
Ares
8,405
764
2
0
0
35,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role