Player Matchup

Hercules
Hercules
Bombshell93
Hercules
Level 24
God Stats
4W - 7L
1,451 SR
Queue Stats
4W - 10L
1,383 Elo+
Party 2
Loki
Loki
GGektar
Loki
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
LayeredCord
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,336 Elo+
Party 2
Izanami
Izanami
ManInDandism
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,334 Elo+
Party 2
Scylla
Scylla
utv1574
Scylla
Level 48
God Stats
2W - 7L
1,413 SR
Queue Stats
16W - 20L
1,564 Elo+
Party 2
Team Averages
Level 32
1,473 SR
1,397 Elo+

VS

Team Averages
Level 73
1,533 SR
1,519 Elo+
Pele
Pele
IIKLDII
Pele
Level 64
God Stats
11W - 3L
1,739 SR
Queue Stats
28W - 26L
1,535 Elo+
Party 3
Bacchus
Bacchus
JayXVI
Bacchus
Level 89
God Stats
12W - 5L
1,311 SR
Queue Stats
158W - 113L
1,579 Elo+
Party 1
Rama
Rama
Lowlevelnoob
Rama
Level 69
God Stats
41W - 28L
1,689 SR
Queue Stats
344W - 312L
1,569 Elo+
Party 1
Hera
Hera
lIREVOXIl
Hera
Level 87
God Stats
14W - 11L
1,378 SR
Queue Stats
186W - 180L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
slayeryou
Cu Chulainn
Level 55
God Stats
17W - 11L
1,546 SR
Queue Stats
536W - 567L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bombshell93
Hercules
11
2 / 2 / 0
6,323
527
3,790
11,369
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
GGektar
Loki
11
2 / 3 / 2
6,528
544
2,785
6,150
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
LayeredCord
Kuzenbo
8
1 / 3 / 0
5,442
454
3,306
7,038
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ManInDandism
Izanami
9
0 / 5 / 0
5,036
420
1,972
6,379
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
utv1574
Scylla
10
3 / 4 / 1
6,178
515
5,271
5,554
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IIKLDII
Pele
11
3 / 3 / 2
6,823
569
3,340
8,956
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JayXVI
Bacchus
10
2 / 1 / 7
6,678
557
4,618
7,640
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
8 / 0 / 3
7,278
607
7,910
4,853
1,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
12
3 / 2 / 3
7,111
593
4,046
5,497
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
slayeryou
Cu Chulainn
10
1 / 2 / 0
6,105
509
7,122
8,316
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
8
Kills
17
17
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bombshell93
Hercules
2
2
0
1
L
Loki
GGektar
Loki
2
3
2
1
W
Pele
IIKLDII
Pele
3
3
2
1.33
W
Bacchus
JayXVI
Bacchus
2
1
7
5.5
L
Kuzenbo
LayeredCord
Kuzenbo
1
3
0
0.33
W
8
0
3
9.5
L
Izanami
ManInDandism
Izanami
0
5
0
0
W
Hera
3
2
3
2.25
W
Cu Chulainn
slayeryou
Cu Chulainn
1
2
0
0.5
L
Scylla
utv1574
Scylla
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
27,036
36,490
Taken
35,262
15,624
Mitigated
16,336
9,469
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bombshell93
Hercules
3,790
1,446
0
5,450
11,369
4,831
0
734
10,160
0
28,142
L
Loki
GGektar
Loki
2,785
868
0
733
6,150
3,455
0
1,048
5,080
0
37,130
W
Pele
IIKLDII
Pele
3,340
509
0
2,804
8,956
2,914
0
1,863
6,945
0
35,061
W
Bacchus
JayXVI
Bacchus
4,618
761
221
1,923
7,640
3,858
705
2,505
5,079
13,665
0
L
Kuzenbo
LayeredCord
Kuzenbo
3,306
1,649
0
1,169
7,038
3,998
380
2,102
4,936
12,429
0
W
7,910
6,288
0
3,471
4,853
1,349
1,615
1,656
3,183
0
37,963
L
Izanami
ManInDandism
Izanami
1,972
1,717
0
1,592
6,379
1,662
572
2,598
3,781
0
22,413
W
Hera
4,046
700
142
1,622
5,497
1,720
312
2,037
3,162
38,105
0
W
Cu Chulainn
slayeryou
Cu Chulainn
7,122
1,838
0
1,636
8,316
6,495
0
0
8,316
0
24,158
L
Scylla
utv1574
Scylla
5,271
36
0
525
5,554
1,678
0
2,182
3,372
24,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
33,995
251
Minions Killed
282
0
Camps Cleared
0
1,002,885
Distance Traveled
1,130,566
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,323
527
58
5
0
181,211
0
L
Loki
6,528
544
78
7
0
200,323
4
W
Pele
6,823
569
73
6
0
253,564
0
W
Bacchus
6,678
557
21
2
0
249,896
2
L
Kuzenbo
5,442
454
16
1
0
220,256
2
W
Rama
7,278
607
75
6
0
212,585
4
L
Izanami
5,036
420
53
4
0
202,850
3
W
Hera
7,111
593
75
6
0
218,476
1
W
Cu Chulainn
6,105
509
38
3
0
196,045
1
L
Scylla
6,178
515
46
4
0
198,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role