Player Matchup

Medusa
Medusa
Malthros
Medusa
Level 4
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 1
Hachiman
Hachiman
Saint10001
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,542 Elo+
Party 1
Bacchus
Bacchus
Saintdrew
Bacchus
Level 27
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 5L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
otakusenpai98990
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,360 Elo+
Party 2
Nemesis
Nemesis
rainbowsalt
Nemesis
Level 7
God Stats
8W - 11L
1,217 SR
Queue Stats
8W - 15L
1,253 Elo+
Party 2
Team Averages
Level 11
1,460 SR
1,381 Elo+

VS

Team Averages
Level 26
1,530 SR
1,505 Elo+
Kukulkan
Kukulkan
DanyK02
Kukulkan
Level 14
God Stats
5W - 8L
1,407 SR
Queue Stats
12W - 9L
1,462 Elo+
Solo
Apollo
Apollo
FrostFang709
Apollo
Level 23
God Stats
9W - 7L
1,669 SR
Queue Stats
301W - 318L
1,515 Elo+
Solo
Freya
Freya
Kenzball
Freya
Level 23
God Stats
7W - 5L
1,577 SR
Queue Stats
9W - 10L
1,544 Elo+
Party 3
Bastet
Bastet
SeanCena1
Bastet
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,502 Elo+
Party 3
Chaac
Chaac
damtiny11
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Malthros
Medusa
15
3 / 6 / 2
10,497
875
10,514
13,123
5,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Saint10001
Hachiman
16
2 / 4 / 2
10,570
881
10,606
11,869
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Saintdrew
Bacchus
16
0 / 5 / 4
10,101
842
6,969
17,856
28,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
15
1 / 9 / 1
9,943
829
1,241
16,930
7,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
rainbowsalt
Nemesis
16
1 / 9 / 2
10,592
883
4,970
18,002
8,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanyK02
Kukulkan
18
8 / 3 / 12
12,440
1,037
21,627
7,371
3,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
18
2 / 1 / 23
11,559
963
8,108
6,292
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
Kenzball
Freya
19
6 / 1 / 20
12,127
1,011
13,839
8,150
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
SeanCena1
Bastet
18
9 / 2 / 13
12,217
1,018
11,438
8,838
3,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
damtiny11
Chaac
19
8 / 0 / 20
12,770
1,064
16,084
10,327
14,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
121
7
Kills
33
33
Deaths
7
11
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DanyK02
Kukulkan
8
3
12
4.67
W
Apollo
2
1
23
13.5
W
Freya
Kenzball
Freya
6
1
20
16
L
Medusa
Malthros
Medusa
3
6
2
0.67
L
Hachiman
Saint10001
Hachiman
2
4
2
0.75
L
Bacchus
Saintdrew
Bacchus
0
5
4
0.4
W
Bastet
SeanCena1
Bastet
9
2
13
7.75
W
Chaac
damtiny11
Chaac
8
0
20
18
L
Tsukuyomi
1
9
1
0.17
L
Nemesis
rainbowsalt
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,300
Damage
71,096
77,780
Taken
40,978
55,028
Mitigated
27,059
5,343
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DanyK02
Kukulkan
21,627
1,872
0
50
7,371
3,254
0
928
6,443
60,946
0
W
Apollo
8,108
3,289
0
1,521
6,292
2,677
0
1,630
4,662
0
27,805
W
Freya
Kenzball
Freya
13,839
5,483
0
3,105
8,150
3,485
0
1,079
7,071
24,627
0
L
Medusa
Malthros
Medusa
10,514
3,039
0
0
13,123
5,813
0
5,973
7,075
0
25,548
L
Hachiman
Saint10001
Hachiman
10,606
4,705
0
1,852
11,869
5,009
0
3,295
8,399
0
37,703
L
Bacchus
Saintdrew
Bacchus
6,969
930
995
525
17,856
28,279
0
9,091
8,562
16,683
0
W
Bastet
SeanCena1
Bastet
11,438
4,791
0
250
8,838
3,101
0
865
6,573
0
24,009
W
Chaac
damtiny11
Chaac
16,084
2,611
0
3,399
10,327
14,542
0
2,483
7,844
248
30,135
L
Tsukuyomi
1,241
210
0
700
16,930
7,061
0
7,131
9,674
0
15,531
L
Nemesis
rainbowsalt
Nemesis
4,970
1,570
0
1,271
18,002
8,866
0
10,152
7,775
16
25,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,703
Gold Earned
61,113
188
Minions Killed
247
4
Camps Cleared
6
858,127
Distance Traveled
1,131,333
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,440
1,037
100
8
3
215,046
0
W
Apollo
11,559
963
53
4
1
213,965
1
W
Freya
12,127
1,011
32
3
0
209,330
0
L
Medusa
10,497
875
27
2
0
164,755
0
L
Hachiman
10,570
881
65
5
3
166,521
0
L
Bacchus
10,101
842
17
1
0
193,959
0
W
Bastet
12,217
1,018
27
2
2
253,222
0
W
Chaac
12,770
1,064
35
3
0
239,770
0
L
Tsukuyomi
9,943
829
25
2
0
144,303
0
L
Nemesis
10,592
883
54
5
1
188,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role