Player Matchup

Neith
Neith
Amanthrax
Neith
Level 5
God Stats
2W - 3L
1,286 SR
Queue Stats
2W - 5L
1,331 Elo+
Solo
Artemis
Artemis
AverageGoku5737
Artemis
Level 7
God Stats
2W - 2L
1,780 SR
Queue Stats
12W - 38L
1,284 Elo+
Solo
Thor
Thor
BredKing
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,142 Elo+
Solo
Sol
Sol
Scarpa1994
Sol
Level 15
God Stats
75W - 77L
1,575 SR
Queue Stats
165W - 208L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
luemerick
Kukulkan
Level 17
God Stats
51W - 45L
1,732 SR
Queue Stats
185W - 228L
1,487 Elo+
Party 1
Team Averages
Level 10
1,575 SR
1,339 Elo+

VS

Team Averages
Level 17
1,356 SR
1,283 Elo+
Hachiman
Hachiman
HARG3
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Joao1ima
Merlin
Level 21
God Stats
1W - 1L
1,235 SR
Queue Stats
11W - 25L
1,106 Elo+
Party 2
Ravana
Ravana
KelvinLeviBR
Ravana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 185L
1,308 Elo+
Party 2
Izanami
Izanami
lucas0027444
Izanami
Level 16
God Stats
14W - 16L
1,349 SR
Queue Stats
18W - 24L
1,296 Elo+
Party 2
Baron Samedi
Baron Samedi
matheusgodi
Baron Samedi
Level 7
God Stats
5W - 6L
1,199 SR
Queue Stats
7W - 10L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amanthrax
Neith
20
6 / 6 / 18
13,408
1,219
17,664
19,110
9,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 16 / 14
12,472
1,134
14,679
22,644
10,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
15
0 / 5 / 8
9,442
858
2,239
10,392
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 13 / 15
13,483
1,226
17,228
29,263
13,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
luemerick
Kukulkan
20
17 / 7 / 15
15,673
1,425
24,595
21,281
10,587
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HARG3
Hachiman
20
17 / 7 / 18
16,542
1,504
39,541
22,765
9,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Joao1ima
Merlin
18
1 / 7 / 11
10,912
992
7,290
10,642
6,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
20
13 / 8 / 17
14,608
1,328
20,571
18,073
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
lucas0027444
Izanami
20
5 / 12 / 17
12,653
1,150
12,424
19,659
6,506
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
matheusgodi
Baron Samedi
20
11 / 4 / 19
14,829
1,348
15,506
14,592
8,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
129
38
Kills
47
47
Deaths
38
70
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
Amanthrax
Neith
6
6
18
2.5
L
6
16
14
0.81
L
Thor
0
5
8
0.8
W
Hachiman
HARG3
Hachiman
17
7
18
3.71
W
Merlin
Joao1ima
Merlin
1
7
11
0.93
W
Ravana
13
8
17
2.69
L
9
13
15
1.27
W
Izanami
lucas0027444
Izanami
5
12
17
1.13
L
Kukulkan
luemerick
Kukulkan
17
7
15
3.5
W
Baron Samedi
matheusgodi
Baron Samedi
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,405
Damage
95,332
102,690
Taken
85,731
48,807
Mitigated
41,854
10,005
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amanthrax
Neith
17,664
10,717
0
4,185
19,110
9,386
0
3,253
15,676
0
41,073
L
14,679
9,617
0
0
22,644
10,549
0
7,071
15,470
0
33,848
L
Thor
2,239
130
0
86
10,392
4,443
0
3,009
7,333
0
5,448
W
Hachiman
HARG3
Hachiman
39,541
27,249
0
7,439
22,765
9,279
0
8,999
13,766
0
60,792
W
Merlin
Joao1ima
Merlin
7,290
340
0
33
10,642
6,941
0
4,739
5,903
19,668
0
W
Ravana
20,571
10,589
16
2,417
18,073
10,375
0
8,978
9,095
0
35,491
L
17,228
6,873
0
3,884
29,263
13,842
0
4,881
24,204
43,095
0
W
Izanami
lucas0027444
Izanami
12,424
8,699
0
994
19,659
6,506
0
11,300
8,359
0
34,617
L
Kukulkan
luemerick
Kukulkan
24,595
5,004
0
1,850
21,281
10,587
0
4,582
16,624
42,623
0
W
Baron Samedi
matheusgodi
Baron Samedi
15,506
2,338
2,121
4,368
14,592
8,753
0
7,807
6,785
47,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,478
Gold Earned
69,544
164
Minions Killed
215
3
Camps Cleared
10
712,216
Distance Traveled
829,211
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,408
1,219
46
4
3
147,992
0
L
Artemis
12,472
1,134
26
2
0
131,562
2
L
Thor
9,442
858
4
0
0
96,647
0
W
Hachiman
16,542
1,504
37
3
4
193,794
0
W
Merlin
10,912
992
28
3
2
124,182
1
W
Ravana
14,608
1,328
32
3
4
194,603
0
L
Sol
13,483
1,226
45
4
0
169,010
0
W
Izanami
12,653
1,150
41
4
0
145,781
0
L
Kukulkan
15,673
1,425
43
4
0
167,005
0
W
Baron Samedi
14,829
1,348
77
7
0
170,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role