Player Matchup

Agni
Agni
ElCharrua23
Agni
Level 28
God Stats
20W - 17L
1,610 SR
Queue Stats
101W - 104L
1,494 Elo+
Solo
Chaac
Chaac
Emiossauro
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,657 Elo+
Solo
Bakasura
Bakasura
Pantheon987
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Solo
Sobek
Sobek
guelbarril
Sobek
Level 16
God Stats
5W - 4L
1,738 SR
Queue Stats
5W - 9L
1,488 Elo+
Solo
Thor
Thor
kutarolol
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,570 SR
1,518 Elo+

VS

Team Averages
Level 12
1,564 SR
1,408 Elo+
Artemis
Artemis
ChimboloChimbolo
Artemis
Level 16
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 22L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
Dashang
Sun Wukong
Level 8
God Stats
12W - 11L
1,446 SR
Queue Stats
22W - 18L
1,442 Elo+
Solo
Da Ji
Da Ji
LoUpHuNtEr15
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 1
Discordia
Discordia
pegaeuotalio
Discordia
Level 30
God Stats
5W - 2L
1,641 SR
Queue Stats
10W - 8L
1,189 Elo+
Solo
Camazotz
Camazotz
vinycius173
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,428
452
5,045
9,675
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
8
0 / 3 / 0
4,984
415
993
5,005
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Bakasura
Pantheon987
Bakasura
7
3 / 5 / 1
5,432
453
1,817
8,479
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
7
0 / 6 / 0
4,939
412
2,412
11,710
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
6
0 / 7 / 0
4,636
386
1,209
7,918
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 0 / 3
9,613
801
16,080
7,465
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Dashang
Sun Wukong
13
2 / 0 / 1
7,300
608
3,548
4,875
1,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 3 / 3
5,940
495
861
3,521
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
pegaeuotalio
Discordia
11
1 / 0 / 7
6,221
518
7,407
3,966
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
vinycius173
Camazotz
9
3 / 3 / 4
6,066
506
1,717
7,488
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
25
26
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
18
0
3
19.5
W
Sun Wukong
Dashang
Sun Wukong
2
0
1
2.5
L
2
5
1
0.5
L
Chaac
0
3
0
0
W
1
3
3
0.83
L
Bakasura
Pantheon987
Bakasura
3
5
1
0.7
L
Sobek
0
6
0
0
L
Thor
0
7
0
0
W
Discordia
pegaeuotalio
Discordia
1
0
7
4.5
W
Camazotz
vinycius173
Camazotz
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
29,613
42,787
Taken
27,315
17,655
Mitigated
8,140
9,797
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,080
10,020
0
5,494
7,465
2,453
2,418
2,569
4,782
0
62,545
W
Sun Wukong
Dashang
Sun Wukong
3,548
878
0
1,232
4,875
1,709
432
444
4,211
0
38,182
L
5,045
686
147
2,476
9,675
2,662
245
4,460
4,779
22,160
0
L
Chaac
993
229
0
746
5,005
3,155
0
0
5,005
0
15,601
W
861
363
0
106
3,521
1,013
661
397
3,082
0
10,728
L
Bakasura
Pantheon987
Bakasura
1,817
1,382
0
2,085
8,479
2,204
0
851
7,572
0
12,570
L
Sobek
2,412
269
186
3,966
11,710
7,837
0
633
11,027
15,449
0
L
Thor
1,209
0
0
191
7,918
1,797
0
851
6,997
0
12,054
W
Discordia
pegaeuotalio
Discordia
7,407
512
0
0
3,966
1,086
388
1,719
2,015
28,114
0
W
Camazotz
vinycius173
Camazotz
1,717
531
0
2,647
7,488
1,879
0
1,866
5,433
0
19,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
35,140
151
Minions Killed
293
0
Camps Cleared
0
1,013,631
Distance Traveled
1,028,372
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,613
801
102
9
0
202,521
3
W
Sun Wukong
7,300
608
81
7
0
183,834
0
L
Agni
5,428
452
42
4
0
196,250
1
L
Chaac
4,984
415
29
2
0
180,674
1
W
Da Ji
5,940
495
27
2
0
184,221
0
L
Bakasura
5,432
453
37
3
0
246,526
1
L
Sobek
4,939
412
19
2
0
193,565
0
L
Thor
4,636
386
24
2
0
196,616
2
W
Discordia
6,221
518
51
4
0
209,249
5
W
Camazotz
6,066
506
32
3
0
248,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role