Player Matchup

Ymir
Ymir
Gold IV
CurvedBanana
Ymir
Gold IV
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 13L
1,724 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
Spae
Hun Batz
Platinum V
Level 160
God Stats
9W - 6L
1,560 SR
Queue Stats
277W - 240L
1,692 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum I
ohnomyeggs
Ao Kuang
Platinum I
Level 160
God Stats
16W - 8L
1,858 SR
Queue Stats
342W - 336L
1,892 MMR
Party 3
Merlin
Merlin
Gold II
shiregio
Merlin
Gold II
Level 33
God Stats
5W - 0L
1,500 SR
Queue Stats
48W - 22L
1,783 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
spadessss
Hou Yi
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,584 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,564 SR
1,721 MMR
Artemis
Artemis
Platinum IV
ChávezTheGod
Artemis
Platinum IV
Level 121
God Stats
40W - 43L
1,138 SR
Queue Stats
1,052W - 1,071L
1,796 MMR
Solo
Fenrir
Fenrir
Silver I
EspectralSoul
Fenrir
Silver I
Level 126
God Stats
2W - 1L
1,731 SR
Queue Stats
15W - 12L
1,678 MMR
Party 2
Tyr
Tyr
Platinum III
Macnica
Tyr
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold IV
MrEricCartmenez
Camazotz
Gold IV
Level 158
God Stats
17W - 19L
1,615 SR
Queue Stats
267W - 275L
1,779 MMR
Solo
Chronos
Chronos
Platinum IV
simplylucky123
Chronos
Platinum IV
Level 153
God Stats
28W - 18L
1,837 SR
Queue Stats
409W - 390L
1,853 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
8,266
517
5,472
10,722
7,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Spae
Hun Batz
18
4 / 3 / 8
10,685
668
9,804
10,473
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
ohnomyeggs
Ao Kuang
15
6 / 3 / 1
9,440
590
11,837
18,297
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
shiregio
Merlin
15
7 / 0 / 5
9,577
599
13,837
6,238
3,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
spadessss
Hou Yi
15
8 / 2 / 3
10,049
628
10,683
11,491
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
DanzaburouSetGuan YuPersephone

VS

Bans
ScyllaNemesisTsukuyomiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 5 / 1
9,063
566
6,346
11,306
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 2
7,460
466
6,122
17,576
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
15
3 / 4 / 0
9,196
575
8,263
14,419
10,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
13
1 / 4 / 2
7,731
483
5,068
15,230
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 6 / 1
6,976
436
6,009
11,663
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
27
Kills
8
8
Deaths
27
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
5
1
0.5
W
2
0
13
8.5
L
1
8
2
0.25
L
Tyr
3
4
0
0.75
L
Camazotz
1
4
2
0.5
W
Hun Batz
Spae
Hun Batz
4
3
8
2.67
W
Ao Kuang
ohnomyeggs
Ao Kuang
6
3
1
2.17
W
Merlin
shiregio
Merlin
7
0
5
9.5
L
1
6
1
0.25
W
Hou Yi
spadessss
Hou Yi
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,633
Damage
31,808
57,221
Taken
70,194
28,805
Mitigated
30,094
23,345
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,346
2,549
0
2,357
11,306
3,539
0
2,537
8,769
0
52,115
W
5,472
1,246
461
3,988
10,722
7,235
70
2,710
8,012
17,175
0
L
6,122
1,559
0
4,099
17,576
8,181
0
9,622
7,954
79
17,615
L
Tyr
8,263
946
0
5,744
14,419
10,498
0
6,359
8,060
0
52,917
L
Camazotz
5,068
1,029
0
7,534
15,230
4,648
0
4,178
11,052
0
42,061
W
Hun Batz
Spae
Hun Batz
9,804
3,403
0
3,605
10,473
4,523
1,744
697
9,776
0
79,722
W
Ao Kuang
ohnomyeggs
Ao Kuang
11,837
3,058
0
8,725
18,297
8,947
1,780
1,651
16,646
58,484
0
W
Merlin
shiregio
Merlin
13,837
1,240
0
3,011
6,238
3,300
785
764
5,474
73,588
0
L
6,009
2,022
0
2,913
11,663
3,228
0
8,450
3,213
40,641
0
W
Hou Yi
spadessss
Hou Yi
10,683
5,676
0
3,555
11,491
4,800
1,983
266
11,225
0
62,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
40,426
478
Minions Killed
417
0
Camps Cleared
0
1,654,443
Distance Traveled
1,527,416
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,063
566
114
7
0
242,822
3
W
Ymir
8,266
517
12
1
0
349,606
5
L
Fenrir
7,460
466
24
2
0
331,417
1
L
Tyr
9,196
575
112
7
0
322,986
2
L
Camazotz
7,731
483
78
5
0
333,734
4
W
Hun Batz
10,685
668
149
9
0
362,642
1
W
Ao Kuang
9,440
590
82
5
0
328,661
5
W
Merlin
9,577
599
139
9
0
304,986
5
L
Chronos
6,976
436
89
6
0
296,457
1
W
Hou Yi
10,049
628
96
6
0
308,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role