Player Matchup

Jing Wei
Jing Wei
BigMeatSyndrome
Jing Wei
Level 58
God Stats
1W - 4L
1,175 SR
Queue Stats
191W - 181L
1,508 Elo+
Party 1
Hel
Hel
Shlombo
Hel
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 179L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blackdestroyr
Tsukuyomi
Level 86
God Stats
11W - 14L
1,673 SR
Queue Stats
184W - 190L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
marinarasauce05
Sun Wukong
Level 8
God Stats
55W - 46L
1,538 SR
Queue Stats
66W - 57L
1,585 Elo+
Party 1
Ymir
Ymir
tomfitz20
Ymir
Level 28
God Stats
14W - 13L
1,691 SR
Queue Stats
147W - 180L
1,517 Elo+
Party 3
Team Averages
Level 55
1,515 SR
1,522 Elo+

VS

Team Averages
Level 46
1,405 SR
1,376 Elo+
Janus
Janus
DrLife13
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,240 Elo+
Party 2
Yemoja
Yemoja
Thejbradley26
Yemoja
Level 48
God Stats
7W - 14L
1,283 SR
Queue Stats
11W - 24L
1,240 Elo+
Party 2
Jing Wei
Jing Wei
diva77
Jing Wei
Level 37
God Stats
15W - 20L
1,547 SR
Queue Stats
190W - 189L
1,554 Elo+
Solo
King Arthur
King Arthur
rorry21
King Arthur
Level 22
God Stats
0W - 4L
1,317 SR
Queue Stats
13W - 26L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
swagger18
Tsukuyomi
Level 86
God Stats
10W - 18L
1,378 SR
Queue Stats
78W - 92L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 4 / 6
9,365
493
8,457
14,310
4,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
18
6 / 1 / 8
10,786
568
15,157
10,035
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
blackdestroyr
Tsukuyomi
19
12 / 0 / 5
11,607
611
15,877
14,088
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
marinarasauce05
Sun Wukong
14
1 / 1 / 4
8,418
443
3,594
8,792
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
13
1 / 1 / 8
8,717
459
5,324
12,361
6,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrLife13
Janus
12
0 / 6 / 1
7,881
415
5,760
12,622
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
8,539
449
7,102
13,197
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
diva77
Jing Wei
12
3 / 5 / 1
7,955
419
8,755
14,525
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
rorry21
King Arthur
12
1 / 5 / 2
7,949
418
5,817
16,508
11,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
swagger18
Tsukuyomi
13
3 / 6 / 1
8,449
445
6,542
11,944
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
23
Kills
7
7
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
4
6
1.5
L
Janus
DrLife13
Janus
0
6
1
0.08
W
Hel
6
1
8
10
L
0
2
2
0.5
W
Tsukuyomi
blackdestroyr
Tsukuyomi
12
0
5
14.5
L
Jing Wei
diva77
Jing Wei
3
5
1
0.7
W
Sun Wukong
marinarasauce05
Sun Wukong
1
1
4
3
L
King Arthur
rorry21
King Arthur
1
5
2
0.4
L
Tsukuyomi
swagger18
Tsukuyomi
3
6
1
0.58
W
Ymir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,409
Damage
33,976
59,586
Taken
68,796
26,113
Mitigated
32,272
30,253
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,457
6,555
0
6,043
14,310
4,627
158
3,967
10,267
0
60,492
L
Janus
DrLife13
Janus
5,760
57
0
2,698
12,622
3,238
329
7,378
4,740
42,538
0
W
Hel
15,157
1,694
3,951
6,642
10,035
3,662
970
2,754
7,016
72,411
0
L
7,102
1,143
1,055
2,561
13,197
8,730
782
2,167
10,887
38,495
0
W
Tsukuyomi
blackdestroyr
Tsukuyomi
15,877
4,733
0
8,550
14,088
6,028
302
1,155
12,848
0
87,882
L
Jing Wei
diva77
Jing Wei
8,755
6,629
0
3,622
14,525
4,650
846
1,174
13,307
0
41,336
W
Sun Wukong
marinarasauce05
Sun Wukong
3,594
1,193
0
2,147
8,792
5,101
1,537
959
7,461
0
32,368
L
King Arthur
rorry21
King Arthur
5,817
628
0
1,786
16,508
11,297
520
4,850
11,301
0
32,362
L
Tsukuyomi
swagger18
Tsukuyomi
6,542
904
0
2,340
11,944
4,357
656
3,916
7,806
0
45,735
W
Ymir
5,324
1,539
873
2,047
12,361
6,695
429
3,573
8,594
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
40,773
472
Minions Killed
381
0
Camps Cleared
0
1,872,989
Distance Traveled
1,708,079
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,365
493
102
5
0
328,114
1
L
Janus
7,881
415
97
5
0
344,438
6
W
Hel
10,786
568
146
8
0
382,036
5
L
Yemoja
8,539
449
57
3
0
339,948
8
W
Tsukuyomi
11,607
611
137
7
0
500,381
0
L
Jing Wei
7,955
419
80
4
0
322,674
0
W
Sun Wukong
8,418
443
56
3
0
300,489
0
L
King Arthur
7,949
418
60
3
0
343,608
2
L
Tsukuyomi
8,449
445
87
5
0
357,411
1
W
Ymir
8,717
459
31
2
0
361,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role