Player Matchup

Cu Chulainn
Cu Chulainn
RivetingJack645
Cu Chulainn
Level 24
God Stats
16W - 5L
1,819 SR
Queue Stats
447W - 531L
1,361 Elo+
Party 2
Neith
Neith
SkillHunterTV
Neith
Level 27
God Stats
7W - 0L
1,861 SR
Queue Stats
52W - 35L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Stoopped
Ah Puch
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,198 Elo+
Solo
Amaterasu
Amaterasu
darks0lus
Amaterasu
Level 25
God Stats
13W - 19L
1,327 SR
Queue Stats
248W - 292L
1,351 Elo+
Party 2
Fenrir
Fenrir
walfa0123
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,394 Elo+

VS

Team Averages
Level 37
1,470 SR
1,409 Elo+
Cerberus
Cerberus
Bass TBW5308
Cerberus
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
373W - 503L
1,201 Elo+
Party 3
Odin
Odin
KNGdoctorTBW
Odin
Level 35
God Stats
0W - 4L
1,289 SR
Queue Stats
300W - 425L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
MrLauti
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
bTh Higor
Ullr
Level 8
God Stats
9W - 7L
1,563 SR
Queue Stats
15W - 17L
1,418 Elo+
Party 3
Mercury
Mercury
player1233
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RivetingJack645
Cu Chulainn
18
8 / 2 / 2
11,500
639
14,921
15,220
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
11 / 3 / 2
9,579
532
17,380
14,076
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Stoopped
Ah Puch
15
4 / 5 / 1
9,038
502
6,861
11,188
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
darks0lus
Amaterasu
14
2 / 0 / 10
8,299
461
9,249
10,422
9,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
walfa0123
Fenrir
14
4 / 2 / 0
8,917
495
2,793
16,703
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bass TBW5308
Cerberus
10
0 / 5 / 0
7,024
390
3,866
13,396
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 8 / 1
8,346
464
7,535
16,735
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
MrLauti
Kukulkan
15
1 / 4 / 5
9,315
518
6,051
7,955
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
1 / 8 / 0
6,620
368
3,986
12,227
2,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Mercury
player1233
Mercury
16
9 / 4 / 1
10,583
588
11,698
15,504
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
29
Kills
12
12
Deaths
29
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bass TBW5308
Cerberus
0
5
0
0
L
1
8
1
0.19
L
Kukulkan
MrLauti
Kukulkan
1
4
5
0.88
W
Cu Chulainn
RivetingJack645
Cu Chulainn
8
2
2
4.5
W
11
3
2
4
W
Ah Puch
Stoopped
Ah Puch
4
5
1
0.9
L
Ullr
1
8
0
0.13
W
Amaterasu
darks0lus
Amaterasu
2
0
10
7
L
Mercury
player1233
Mercury
9
4
1
2.38
W
Fenrir
walfa0123
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,204
Damage
33,136
67,609
Taken
65,817
40,002
Mitigated
37,078
25,563
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bass TBW5308
Cerberus
3,866
570
0
2,403
13,396
12,764
0
0
13,396
18,326
0
L
7,535
3,496
0
902
16,735
12,599
694
1,098
14,987
0
43,049
L
Kukulkan
MrLauti
Kukulkan
6,051
767
0
1,174
7,955
3,048
788
5,008
2,947
46,871
0
W
Cu Chulainn
RivetingJack645
Cu Chulainn
14,921
3,273
0
4,483
15,220
15,128
1,890
107
14,710
0
67,947
W
17,380
9,769
0
8,187
14,076
5,854
1,235
1,768
12,308
0
73,893
W
Ah Puch
Stoopped
Ah Puch
6,861
672
0
1,591
11,188
4,222
0
4,157
7,006
37,580
0
L
Ullr
3,986
2,567
0
664
12,227
2,864
0
0
12,227
0
23,852
W
Amaterasu
darks0lus
Amaterasu
9,249
4,696
231
5,384
10,422
9,139
324
2,098
8,299
0
18,482
L
Mercury
player1233
Mercury
11,698
4,926
0
4,998
15,504
5,803
0
755
14,599
153
54,472
W
Fenrir
walfa0123
Fenrir
2,793
832
0
5,687
16,703
5,659
0
1,894
14,784
0
63,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,333
Gold Earned
41,888
409
Minions Killed
364
0
Camps Cleared
0
1,676,775
Distance Traveled
1,479,555
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,024
390
41
2
0
260,571
2
L
Odin
8,346
464
85
5
0
293,694
1
L
Kukulkan
9,315
518
122
7
0
268,210
3
W
Cu Chulainn
11,500
639
115
6
0
351,613
0
W
Neith
9,579
532
109
6
0
298,380
3
W
Ah Puch
9,038
502
68
4
0
312,336
4
L
Ullr
6,620
368
39
2
0
265,151
4
W
Amaterasu
8,299
461
29
2
0
412,573
4
L
Mercury
10,583
588
77
4
0
391,929
1
W
Fenrir
8,917
495
88
5
0
301,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role