Player Matchup

Discordia
Discordia
BorosWins
Discordia
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 92L
1,607 Elo+
Solo
Bellona
Bellona
KTMXOWN111
Bellona
Level 63
God Stats
0W - 1L
1,868 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Kilobytes12
Ymir
Level 104
God Stats
0W - 1L
1,680 SR
Queue Stats
5W - 3L
1,785 Elo+
Solo
Neith
Neith
sERAPHINeSalyer
Neith
Level 128
God Stats
13W - 25L
1,518 SR
Queue Stats
211W - 215L
1,742 Elo+
Solo
Fenrir
Fenrir
t01l3tm4n
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Team Averages
Level 110
1,613 SR
1,627 Elo+

VS

Team Averages
Level 108
1,548 SR
1,546 Elo+
Ra
Ra
RidgedWolf
Ra
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 139L
1,430 Elo+
Solo
Neith
Neith
Sia9d_Sweettooth
Neith
Level 68
God Stats
3W - 2L
1,518 SR
Queue Stats
9W - 10L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
Sparda10123
Danzaburou
Level 128
God Stats
9W - 13L
1,380 SR
Queue Stats
100W - 102L
1,568 Elo+
Party 2
Cerberus
Cerberus
lz_QuAntum_zl
Cerberus
Level 121
God Stats
2W - 1L
1,747 SR
Queue Stats
57W - 46L
1,675 Elo+
Party 1
Bacchus
Bacchus
xAXE379x
Bacchus
Level 121
God Stats
2W - 1L
1,593 SR
Queue Stats
27W - 27L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BorosWins
Discordia
13
3 / 5 / 5
8,113
738
9,466
8,589
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KTMXOWN111
Bellona
13
1 / 5 / 8
7,550
686
5,821
11,789
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 11
8,492
772
6,381
13,518
11,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 4
9,765
888
7,737
8,455
3,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
t01l3tm4n
Fenrir
15
8 / 8 / 5
10,955
996
13,049
14,475
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
9,746
886
6,990
8,676
3,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 10
8,763
797
6,130
8,147
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Danzaburou
Sparda10123
Danzaburou
16
6 / 2 / 8
10,744
977
11,221
8,085
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
lz_QuAntum_zl
Cerberus
16
7 / 6 / 9
10,942
995
11,141
15,956
6,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
xAXE379x
Bacchus
15
7 / 4 / 9
10,503
955
10,621
11,150
6,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
72
18
Kills
24
25
Deaths
18
33
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
BorosWins
Discordia
3
5
5
1.1
L
Bellona
KTMXOWN111
Bellona
1
5
8
1
L
1
5
11
1.3
W
3
3
12
3
W
1
3
10
2
W
Danzaburou
Sparda10123
Danzaburou
6
2
8
5
W
Cerberus
lz_QuAntum_zl
Cerberus
7
6
9
1.92
L
5
2
4
3.5
L
Fenrir
t01l3tm4n
Fenrir
8
8
5
1.31
W
Bacchus
xAXE379x
Bacchus
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,454
Damage
46,103
56,826
Taken
52,014
34,317
Mitigated
23,689
7,921
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BorosWins
Discordia
9,466
942
0
494
8,589
2,560
0
5,513
2,785
22,306
0
L
Bellona
KTMXOWN111
Bellona
5,821
854
667
949
11,789
8,439
144
6,334
5,127
0
10,009
L
6,381
237
0
642
13,518
11,791
0
5,568
7,571
25,650
0
W
6,990
867
1,409
452
8,676
3,664
0
2,085
6,379
37,378
0
W
6,130
2,012
0
1,577
8,147
2,952
905
3,110
4,864
0
25,000
W
Danzaburou
Sparda10123
Danzaburou
11,221
3,956
0
1,968
8,085
3,113
532
2,484
5,519
0
31,016
W
Cerberus
lz_QuAntum_zl
Cerberus
11,141
438
14
2,446
15,956
6,962
117
4,273
11,174
21,988
0
L
7,737
2,463
0
2,630
8,455
3,114
147
3,530
4,729
0
40,978
L
Fenrir
t01l3tm4n
Fenrir
13,049
4,549
0
2,539
14,475
8,413
161
6,834
7,233
80
28,383
W
Bacchus
xAXE379x
Bacchus
10,621
1,052
0
287
11,150
6,998
64
3,670
7,128
23,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
50,698
252
Minions Killed
258
8
Camps Cleared
9
1,014,498
Distance Traveled
1,062,825
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,113
738
47
4
1
205,179
3
L
Bellona
7,550
686
17
2
1
219,787
1
L
Ymir
8,492
772
57
5
0
213,612
2
W
Ra
9,746
886
81
7
2
203,946
2
W
Neith
8,763
797
52
5
3
225,074
0
W
Danzaburou
10,744
977
61
6
3
214,664
1
W
Cerberus
10,942
995
31
3
0
205,147
2
L
Neith
9,765
888
91
8
5
195,562
0
L
Fenrir
10,955
996
40
4
1
180,358
1
W
Bacchus
10,503
955
33
3
1
213,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role