Player Matchup

Ullr
Ullr
BiscuitBot
Ullr
Level 150
God Stats
14W - 9L
1,500 SR
Queue Stats
240W - 130L
1,771 Elo+
Party 2
Cabrakan
Cabrakan
ShowersWithSocks
Cabrakan
Level 89
God Stats
7W - 1L
1,869 SR
Queue Stats
163W - 84L
1,771 Elo+
Party 2
Baron Samedi
Baron Samedi
WiggityWeiks
Baron Samedi
Level 27
God Stats
51W - 29L
1,750 SR
Queue Stats
146W - 87L
1,580 Elo+
Party 2
Team Averages
Level 89
1,706 SR
1,707 Elo+

VS

Team Averages
Level 24
1,524 SR
1,562 Elo+
Medusa
Medusa
Grewvee
Medusa
Level 18
God Stats
56W - 58L
1,411 SR
Queue Stats
293W - 301L
1,331 Elo+
Solo
King Arthur
King Arthur
MoreMildMeat
King Arthur
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 10L
1,741 Elo+
Party 1
Eset
Eset
RonanBarbarian
Eset
Level 25
God Stats
3W - 4L
1,661 SR
Queue Stats
3W - 4L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 11
7,600
760
7,541
5,788
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 15
8,299
830
4,877
11,286
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
WiggityWeiks
Baron Samedi
14
15 / 0 / 6
9,850
985
10,795
5,726
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grewvee
Medusa
9
1 / 8 / 1
6,488
649
3,455
9,369
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MoreMildMeat
King Arthur
10
1 / 6 / 0
6,691
669
4,252
10,827
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 7 / 1
5,885
589
4,426
8,497
3,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
21
Kills
2
2
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Medusa
Grewvee
Medusa
1
8
1
0.19
L
King Arthur
MoreMildMeat
King Arthur
1
6
0
0.17
L
0
7
1
0.07
W
2
2
15
4.75
W
Baron Samedi
WiggityWeiks
Baron Samedi
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
12,133
22,800
Taken
28,693
17,959
Mitigated
14,014
10,776
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,541
3,011
0
1,222
5,788
2,099
1,370
314
5,474
0
26,472
L
Medusa
Grewvee
Medusa
3,455
1,697
0
436
9,369
2,748
72
5,650
3,719
0
19,734
L
King Arthur
MoreMildMeat
King Arthur
4,252
448
0
1,817
10,827
7,395
0
5,133
5,694
0
17,844
L
4,426
615
574
674
8,497
3,871
0
4,901
3,596
16,977
0
W
4,877
571
0
3,900
11,286
12,221
385
2,713
8,573
19,266
0
W
Baron Samedi
WiggityWeiks
Baron Samedi
10,795
877
2,309
3,345
5,726
3,639
1,103
1,448
4,278
34,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
19,064
126
Minions Killed
76
0
Camps Cleared
0
517,597
Distance Traveled
473,823
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,600
760
38
4
0
153,194
2
L
Medusa
6,488
649
27
3
0
153,685
0
L
King Arthur
6,691
669
26
3
0
173,638
2
L
Eset
5,885
589
23
2
0
146,500
0
W
Cabrakan
8,299
830
27
3
0
182,603
2
W
Baron Samedi
9,850
985
61
6
0
181,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role