Player Matchup

Osiris
Osiris
 
Osiris
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Eli_the_editor
Hades
Level 29
God Stats
3W - 6L
1,535 SR
Queue Stats
74W - 91L
1,409 Elo+
Party 1
Cerberus
Cerberus
Kxng_Xrio
Cerberus
Level 87
God Stats
46W - 43L
1,768 SR
Queue Stats
911W - 1,000L
1,447 Elo+
Party 1
Da Ji
Da Ji
PotatoBroo
Da Ji
Level 64
God Stats
1W - 1L
1,712 SR
Queue Stats
33W - 50L
1,284 Elo+
Party 1
Xbalanque
Xbalanque
Saiyyrr
Xbalanque
Level 59
God Stats
4W - 6L
1,575 SR
Queue Stats
574W - 630L
1,388 Elo+
Party 1
Team Averages
Level 67
1,618 SR
1,406 Elo+

VS

Team Averages
Level 74
1,559 SR
1,327 Elo+
Aphrodite
Aphrodite
Alan the cool1
Aphrodite
Level 83
God Stats
5W - 7L
1,604 SR
Queue Stats
116W - 146L
1,382 Elo+
Party 2
Skadi
Skadi
TM BicFlick
Skadi
Level 101
God Stats
6W - 15L
1,500 SR
Queue Stats
37W - 56L
1,066 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TM E1evator
Cu Chulainn
Level 123
God Stats
5W - 6L
1,545 SR
Queue Stats
216W - 292L
1,327 Elo+
Party 2
Bakasura
Bakasura
TM SpiderShark
Bakasura
Level 46
God Stats
3W - 6L
1,646 SR
Queue Stats
38W - 72L
1,358 Elo+
Party 2
Olorun
Olorun
XevanthedudeX
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
2
0 / 0 / 0
2,841
474
277
526
381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
3,970
662
2,112
1,429
740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Kxng_Xrio
Cerberus
5
0 / 1 / 1
3,378
563
2,278
5,098
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
6
3 / 1 / 0
4,019
670
2,243
2,589
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Saiyyrr
Xbalanque
5
0 / 2 / 2
3,247
541
2,632
3,452
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alan the cool1
Aphrodite
6
1 / 1 / 1
4,151
692
2,147
4,089
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 1
3,695
616
3,500
3,659
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
TM E1evator
Cu Chulainn
7
0 / 1 / 0
4,115
686
951
3,407
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
7
2 / 0 / 1
4,197
700
900
3,276
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,762
627
493
2,718
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Aphrodite
Alan the cool1
Aphrodite
1
1
1
1.5
L
1
0
0
1
L
Cerberus
Kxng_Xrio
Cerberus
0
1
1
0.5
L
Da Ji
3
1
0
3
L
Xbalanque
Saiyyrr
Xbalanque
0
2
2
0.5
W
1
1
1
1.5
W
Cu Chulainn
TM E1evator
Cu Chulainn
0
1
0
0
W
Bakasura
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,542
Damage
7,991
13,094
Taken
17,149
5,731
Mitigated
5,415
4,912
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
277
152
0
90
526
381
0
0
526
0
3,042
W
Aphrodite
Alan the cool1
Aphrodite
2,147
658
1,078
2,613
4,089
2,105
121
1,297
2,792
11,893
0
L
2,112
241
0
1,109
1,429
740
310
398
1,031
14,029
0
L
Cerberus
Kxng_Xrio
Cerberus
2,278
149
0
2,278
5,098
1,637
0
1,431
3,667
9,849
0
L
Da Ji
2,243
712
0
370
2,589
1,324
0
186
2,357
0
10,935
L
Xbalanque
Saiyyrr
Xbalanque
2,632
629
99
966
3,452
1,649
0
625
2,827
0
10,667
W
3,500
1,298
0
924
3,659
756
248
981
2,678
0
13,731
W
Cu Chulainn
TM E1evator
Cu Chulainn
951
262
0
1,727
3,407
1,053
510
0
3,407
0
15,711
W
Bakasura
900
786
0
1,333
3,276
768
0
152
3,124
0
9,351
W
493
82
0
1,044
2,718
733
0
1,960
758
12,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,455
Gold Earned
19,920
91
Minions Killed
147
0
Camps Cleared
0
493,680
Distance Traveled
532,256
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,841
474
7
1
0
22,166
0
W
Aphrodite
4,151
692
28
5
0
98,053
1
L
Hades
3,970
662
34
6
0
115,112
2
L
Cerberus
3,378
563
12
2
0
126,573
0
L
Da Ji
4,019
670
22
4
0
124,834
1
L
Xbalanque
3,247
541
16
3
0
104,995
0
W
Skadi
3,695
616
22
4
0
108,749
1
W
Cu Chulainn
4,115
686
40
7
0
103,925
0
W
Bakasura
4,197
700
30
5
0
123,077
0
W
Olorun
3,762
627
27
5
0
98,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role